Player Matchup

Nike
Nike
Silver IV
OccAsioNeeL
Nike
Silver IV
Level 138
God Stats
12W - 16L
1,430 SR
Queue Stats
410W - 440L
785 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Smako900
Baron Samedi
Silver III
Level 67
God Stats
8W - 5L
1,571 SR
Queue Stats
68W - 79L
895 MMR
Solo
Anubis
Anubis
Silver III
Valerijj
Anubis
Silver III
Level 69
God Stats
8W - 9L
1,563 SR
Queue Stats
30W - 31L
800 MMR
Solo
Horus
Horus
Silver V
vConfiance-
Horus
Silver V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
761 MMR
Party 1
Medusa
Medusa
Silver V
vlCrunchy--
Medusa
Silver V
Level 89
God Stats
1W - 3L
1,336 SR
Queue Stats
68W - 76L
593 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,480 SR
767 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,478 SR
723 MMR
Mulan
Mulan
Silver V
AbdulrahmanASH
Mulan
Silver V
Level 126
God Stats
8W - 7L
1,472 SR
Queue Stats
122W - 150L
478 MMR
Solo
Nox
Nox
Silver IV
AlbedoIT
Nox
Silver IV
Level 108
God Stats
1W - 0L
1,288 SR
Queue Stats
48W - 67L
918 MMR
Solo
Maui
Maui
Silver V
elessarjm
Maui
Silver V
Level 141
God Stats
4W - 4L
1,537 SR
Queue Stats
64W - 89L
591 MMR
Solo
Artemis
Artemis
Silver III
ingWolFs
Artemis
Silver III
Level 116
God Stats
6W - 3L
1,595 SR
Queue Stats
103W - 122L
918 MMR
Solo
Fenrir
Fenrir
Silver IV
pest_controll_
Fenrir
Silver IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,872
774
2,883
4,853
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Smako900
Baron Samedi
6
0 / 2 / 0
3,575
715
863
2,909
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Valerijj
Anubis
6
1 / 2 / 1
3,616
723
953
2,554
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 0
2,937
587
1,110
3,225
1,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
4
0 / 2 / 0
2,978
596
1,398
3,301
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
ThanatosAthenaSusano

VS

Bans
ArachneAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,809
762
2,390
4,911
2,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,658
732
950
1,755
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
6
0 / 1 / 5
3,765
753
1,822
4,224
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ingWolFs
Artemis
6
2 / 1 / 2
3,792
758
2,441
2,553
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 0 / 0
4,158
832
944
2,613
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
1
0
0
1
L
1
0
0
1
L
Baron Samedi
Smako900
Baron Samedi
0
2
0
0
L
Anubis
Valerijj
Anubis
1
2
1
0.75
W
Maui
0
1
5
2.5
W
Artemis
ingWolFs
Artemis
2
1
2
3
W
3
0
0
3
L
0
1
0
0
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,207
Damage
8,547
16,842
Taken
16,056
6,385
Mitigated
6,519
5,593
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,390
367
0
1,449
4,911
2,224
0
487
4,026
0
14,881
W
950
228
0
500
1,755
574
0
667
1,088
16,924
0
L
2,883
442
0
2,004
4,853
1,869
0
0
4,853
0
18,964
L
Baron Samedi
Smako900
Baron Samedi
863
230
0
637
2,909
1,142
0
1,545
1,364
15,505
0
L
Anubis
Valerijj
Anubis
953
77
0
805
2,554
1,010
0
133
2,421
13,048
0
W
Maui
1,822
545
58
1,192
4,224
1,864
0
297
3,927
6,257
0
W
Artemis
ingWolFs
Artemis
2,441
1,027
0
1,072
2,553
884
0
107
2,446
0
19,098
W
944
305
0
1,752
2,613
973
0
258
2,355
0
17,851
L
1,110
751
40
1,429
3,225
1,533
0
591
2,634
0
4,001
L
Medusa
1,398
684
0
678
3,301
831
0
503
2,798
0
11,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,978
Gold Earned
19,182
132
Minions Killed
127
0
Camps Cleared
0
430,239
Distance Traveled
548,488
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,809
762
21
4
0
106,148
2
W
Nox
3,658
732
32
6
0
92,142
0
L
Nike
3,872
774
39
8
0
112,195
1
L
Baron Samedi
3,575
715
37
7
0
83,115
0
L
Anubis
3,616
723
27
5
0
109,920
2
W
Maui
3,765
753
9
2
0
114,352
3
W
Artemis
3,792
758
29
6
0
110,820
0
W
Fenrir
4,158
832
36
7
0
125,026
0
L
Horus
2,937
587
4
1
0
54,434
0
L
Medusa
2,978
596
25
5
0
70,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role