Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AlexT666
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Bake Kujira
Bake Kujira
HungryZombies
Bake Kujira
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Agni
Agni
isma_sh96
Agni
Level 85
God Stats
3W - 6L
1,348 SR
Queue Stats
228W - 272L
1,420 Elo+
Party 2
Tiamat
Tiamat
roshakh
Tiamat
Level 157
God Stats
40W - 50L
1,429 SR
Queue Stats
779W - 824L
1,450 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,432 Elo+

VS

Team Averages
Level 53
1,607 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
Daminoudam
Morgan Le Fay
Level 116
God Stats
15W - 9L
1,580 SR
Queue Stats
16W - 12L
1,494 Elo+
Solo
Chaac
Chaac
HitsMeLikeASock
Chaac
Level 41
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 46L
1,400 Elo+
Party 1
Sol
Sol
Janexas00
Sol
Level 61
God Stats
6W - 9L
1,520 SR
Queue Stats
63W - 76L
1,417 Elo+
Party 3
Artemis
Artemis
karolinaxyz
Artemis
Level 18
God Stats
3W - 0L
1,714 SR
Queue Stats
12W - 9L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
tixikilla
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 49L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 1
5,789
1,158
4,690
6,628
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
AlexT666
Ne Zha
10
0 / 0 / 1
5,610
1,122
1,316
1,339
442
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bake Kujira
HungryZombies
Bake Kujira
11
2 / 2 / 0
6,316
1,263
3,795
7,544
6,019
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
10
0 / 1 / 1
5,547
1,109
2,075
3,760
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
roshakh
Tiamat
11
0 / 0 / 2
6,422
1,284
3,744
3,927
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daminoudam
Morgan Le Fay
11
0 / 1 / 5
6,037
1,207
6,451
2,973
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,819
1,364
6,802
6,461
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 3
6,580
1,316
5,548
3,458
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
karolinaxyz
Artemis
10
0 / 0 / 3
5,722
1,144
1,146
2,638
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
tixikilla
Cthulhu
11
0 / 0 / 3
5,707
1,141
1,509
1,651
1,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
2
Kills
5
5
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Ne Zha
AlexT666
Ne Zha
0
0
1
0.5
W
Morgan Le Fay
Daminoudam
Morgan Le Fay
0
1
5
2.5
W
3
1
1
3.5
L
Bake Kujira
HungryZombies
Bake Kujira
2
2
0
1
W
2
0
3
3.5
L
Agni
0
1
1
0.5
W
Artemis
karolinaxyz
Artemis
0
0
3
1.5
L
Tiamat
roshakh
Tiamat
0
0
2
1
W
Cthulhu
tixikilla
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
21,456
23,198
Taken
17,181
12,405
Mitigated
8,976
1,535
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,690
1,398
107
556
6,628
2,689
0
4,189
2,317
0
15,091
L
Ne Zha
AlexT666
Ne Zha
1,316
0
0
54
1,339
442
0
532
769
0
7,567
W
Morgan Le Fay
Daminoudam
Morgan Le Fay
6,451
791
0
396
2,973
1,137
0
1,520
1,453
17,452
0
W
6,802
1,853
0
1,163
6,461
4,193
0
4,214
2,247
0
19,496
L
Bake Kujira
HungryZombies
Bake Kujira
3,795
2,344
0
130
7,544
6,019
0
4,317
2,941
10,136
64
W
5,548
1,897
0
1,474
3,458
1,247
0
1,561
1,897
19,801
0
L
Agni
2,075
118
0
0
3,760
1,367
0
2,271
1,368
6,646
0
W
Artemis
karolinaxyz
Artemis
1,146
546
0
154
2,638
1,080
0
1,909
729
0
4,625
L
Tiamat
roshakh
Tiamat
3,744
341
0
688
3,927
1,888
0
1,992
1,852
19,468
0
W
Cthulhu
tixikilla
Cthulhu
1,509
70
0
80
1,651
1,319
0
346
1,305
5,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
30,865
99
Minions Killed
112
6
Camps Cleared
3
475,898
Distance Traveled
507,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,789
1,158
25
5
0
103,882
0
L
Ne Zha
5,610
1,122
11
2
2
86,361
0
W
Morgan Le Fay
6,037
1,207
21
4
1
111,922
0
W
Chaac
6,819
1,364
29
6
0
105,248
0
L
Bake Kujira
6,316
1,263
14
3
0
110,584
0
W
Sol
6,580
1,316
38
8
0
103,149
0
L
Agni
5,547
1,109
8
2
0
78,022
0
W
Artemis
5,722
1,144
11
2
0
71,416
0
L
Tiamat
6,422
1,284
41
8
4
97,049
0
W
Cthulhu
5,707
1,141
13
3
2
115,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role