Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
B0N3_TR0USL3
Achilles
Gold V
Level 150
God Stats
10W - 10L
1,504 SR
Queue Stats
425W - 441L
1,259 MMR
Solo
Hun Batz
Hun Batz
Gold V
Lenni-48
Hun Batz
Gold V
Level 113
God Stats
5W - 10L
1,417 SR
Queue Stats
136W - 150L
1,305 MMR
Solo
Ra
Ra
Bronze V
SaiynGdZakXD
Ra
Bronze V
Level 83
God Stats
0W - 2L
1,372 SR
Queue Stats
1W - 8L
1,286 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,459 SR
1,370 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,436 SR
1,285 MMR
Apollo
Apollo
Silver I
BaneMannen
Apollo
Silver I
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
521W - 547L
1,208 MMR
Solo
Aphrodite
Aphrodite
Gold IV
MUJKiiLO
Aphrodite
Gold IV
Level 124
God Stats
3W - 3L
1,324 SR
Queue Stats
255W - 262L
1,441 MMR
Party 2
Zeus
Zeus
Silver I
PabloLopezrdg22
Zeus
Silver I
Level 126
God Stats
1W - 1L
1,226 SR
Queue Stats
257W - 269L
1,110 MMR
Party 2
Fenrir
Fenrir
Gold I
你姐莞归说爱我
Fenrir
Gold I
Level 155
God Stats
17W - 24L
1,483 SR
Queue Stats
265W - 262L
1,562 MMR
Party 1
Bellona
Bellona
Gold V
潇洒哥呀
Bellona
Gold V
Level 125
God Stats
16W - 6L
1,647 SR
Queue Stats
193W - 200L
1,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
3 / 3 / 3
11,775
561
10,627
16,310
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
 
Vulcan
12
0 / 7 / 1
8,089
385
1,300
12,563
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
B0N3_TR0USL3
Achilles
17
2 / 5 / 2
10,987
523
24,513
28,209
33,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
Lenni-48
Hun Batz
18
4 / 6 / 0
11,102
529
16,683
24,596
11,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 9 / 1
8,249
393
12,179
17,220
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAthenaThanatos

VS

Bans
ArachneRatatoskrCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BaneMannen
Apollo
19
2 / 4 / 6
12,737
607
11,486
19,261
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MUJKiiLO
Aphrodite
18
3 / 1 / 21
12,439
592
11,178
20,427
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
11 / 3 / 8
12,613
601
18,028
12,459
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 1 / 9
13,169
627
24,827
31,982
17,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
潇洒哥呀
Bellona
20
1 / 2 / 12
13,064
622
13,341
25,079
29,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
11
Kills
30
30
Deaths
11
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
3
3
1.5
L
Vulcan
 
Vulcan
0
7
1
0.07
L
Achilles
B0N3_TR0USL3
Achilles
2
5
2
0.6
W
Apollo
BaneMannen
Apollo
2
4
6
1.25
L
Hun Batz
Lenni-48
Hun Batz
4
6
0
0.67
W
Aphrodite
MUJKiiLO
Aphrodite
3
1
21
13.5
W
11
3
8
5
L
2
9
1
0.28
W
13
1
9
17.5
W
Bellona
潇洒哥呀
Bellona
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,302
Damage
78,860
98,898
Taken
109,208
62,936
Mitigated
80,471
23,688
Healing
57,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,627
6,740
0
3,910
16,310
7,420
2,165
4,169
12,141
0
96,141
L
Vulcan
 
Vulcan
1,300
194
0
1,329
12,563
4,556
0
6,177
6,386
27,923
0
L
Achilles
B0N3_TR0USL3
Achilles
24,513
5,465
0
8,132
28,209
33,992
0
6,738
21,471
599
90,911
W
Apollo
BaneMannen
Apollo
11,486
7,165
0
9,520
19,261
9,229
3,105
2,013
17,106
0
104,749
L
Hun Batz
Lenni-48
Hun Batz
16,683
4,026
0
5,625
24,596
11,776
0
5,496
19,100
0
121,696
W
Aphrodite
MUJKiiLO
Aphrodite
11,178
911
8,804
14,203
20,427
18,704
2,052
3,773
16,118
47,330
0
W
18,028
3,275
0
3,986
12,459
4,875
1,421
3,832
8,428
86,520
0
L
12,179
1,187
1,380
3,312
17,220
5,192
515
6,626
10,594
51,565
0
W
24,827
6,198
0
10,736
31,982
17,792
2,798
5,953
25,531
0
104,376
W
Bellona
潇洒哥呀
Bellona
13,341
2,846
0
9,850
25,079
29,871
3,075
1,764
22,132
0
100,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
64,022
591
Minions Killed
615
0
Camps Cleared
0
1,861,469
Distance Traveled
2,190,107
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,775
561
159
8
0
370,183
2
L
Vulcan
8,089
385
63
3
0
270,335
1
L
Achilles
10,987
523
148
7
0
435,876
0
W
Apollo
12,737
607
162
8
0
412,017
0
L
Hun Batz
11,102
529
152
7
0
434,678
0
W
Aphrodite
12,439
592
67
3
0
446,404
0
W
Zeus
12,613
601
114
5
0
401,570
4
L
Ra
8,249
393
69
3
0
350,397
3
W
Fenrir
13,169
627
106
5
0
517,642
1
W
Bellona
13,064
622
166
8
0
412,474
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role