Player Matchup

Sun Wukong
Sun Wukong
Balolo_JR
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 195L
1,423 Elo+
Party 2
Hera
Hera
EnzoTheGamer62
Hera
Level 126
God Stats
3W - 5L
1,512 SR
Queue Stats
457W - 465L
1,522 Elo+
Party 2
Ra
Ra
luni228
Ra
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,727 Elo+
Solo
Team Averages
Level 89
1,504 SR
1,557 Elo+

VS

Team Averages
Level 89
1,490 SR
1,488 Elo+
Cerberus
Cerberus
Ma22Dan21
Cerberus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,511 Elo+
Party 1
Discordia
Discordia
Saphir noir
Discordia
Level 99
God Stats
32W - 29L
1,542 SR
Queue Stats
259W - 264L
1,426 Elo+
Solo
Loki
Loki
xX_Suarez96
Loki
Level 149
God Stats
4W - 4L
1,429 SR
Queue Stats
310W - 312L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balolo_JR
Sun Wukong
9
1 / 1 / 0
6,993
699
2,780
9,234
5,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
6,790
679
3,387
9,398
4,109
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 7 / 1
7,582
758
4,572
9,280
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ma22Dan21
Cerberus
11
3 / 0 / 6
8,565
857
6,515
8,576
8,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Saphir noir
Discordia
11
4 / 1 / 5
8,642
864
9,957
2,195
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 6
8,831
883
8,728
7,016
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Balolo_JR
Sun Wukong
1
1
0
1
L
0
4
1
0.13
W
Cerberus
Ma22Dan21
Cerberus
3
0
6
6
W
Discordia
Saphir noir
Discordia
4
1
5
6.5
L
2
7
1
0.36
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
25,200
27,912
Taken
17,787
12,363
Mitigated
12,191
1,834
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Balolo_JR
Sun Wukong
2,780
801
0
1,046
9,234
5,620
0
5,272
3,796
0
11,891
L
3,387
801
0
60
9,398
4,109
0
5,213
3,977
19,393
0
W
Cerberus
Ma22Dan21
Cerberus
6,515
322
0
3,371
8,576
8,420
87
5,498
3,078
20,961
0
W
Discordia
Saphir noir
Discordia
9,957
0
0
322
2,195
917
272
410
1,785
36,008
0
L
4,572
689
303
425
9,280
2,634
0
5,764
3,313
17,934
0
W
8,728
2,242
0
1,114
7,016
2,854
457
2,564
4,382
0
37,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
26,038
67
Minions Killed
134
0
Camps Cleared
0
510,265
Distance Traveled
589,282
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,993
699
18
2
0
176,532
3
L
Hera
6,790
679
36
4
0
166,281
0
W
Cerberus
8,565
857
37
4
0
186,511
0
W
Discordia
8,642
864
44
4
0
207,387
0
L
Ra
7,582
758
13
1
0
167,452
4
W
Loki
8,831
883
53
5
0
195,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role