Player Matchup

Arachne
Arachne
Fangoriously
Arachne
Level 49
God Stats
17W - 9L
1,584 SR
Queue Stats
117W - 116L
1,469 Elo+
Solo
Chernobog
Chernobog
K1ngPh3nix
Chernobog
Level 104
God Stats
3W - 2L
1,468 SR
Queue Stats
12W - 13L
1,416 Elo+
Solo
Ganesha
Ganesha
SirZoomZ
Ganesha
Level 118
God Stats
6W - 8L
1,229 SR
Queue Stats
46W - 52L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
SnarlyKnave
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,418 Elo+
Party 2
Scylla
Scylla
SticksAlt
Scylla
Level 18
God Stats
2W - 2L
1,292 SR
Queue Stats
25W - 22L
1,489 Elo+
Party 2
Team Averages
Level 82
1,414 SR
1,456 Elo+

VS

Team Averages
Level 111
1,574 SR
1,471 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AkaAzul
Ne Zha
Level 124
God Stats
4W - 3L
1,790 SR
Queue Stats
24W - 39L
1,374 Elo+
Solo
Chaac
Chaac
Kribo_116
Chaac
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Mimikyu125
Jormungandr
Level 84
God Stats
75W - 57L
1,557 SR
Queue Stats
349W - 328L
1,476 Elo+
Party 1
Persephone
Persephone
Wir_sind_CARNAGE
Persephone
Level 122
God Stats
4W - 4L
1,521 SR
Queue Stats
232W - 252L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fangoriously
Arachne
20
8 / 1 / 2
12,015
572
12,982
18,632
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
K1ngPh3nix
Chernobog
13
0 / 10 / 2
8,885
423
4,706
17,435
7,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SirZoomZ
Ganesha
15
0 / 2 / 7
9,976
475
5,335
20,225
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
SnarlyKnave
Sun Wukong
17
3 / 2 / 5
11,214
534
14,956
24,742
23,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SticksAlt
Scylla
19
5 / 1 / 3
12,087
576
16,117
10,258
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 5 / 1
12,731
606
20,670
19,719
7,725
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
AkaAzul
Ne Zha
15
2 / 4 / 1
8,836
421
5,754
20,998
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Kribo_116
Chaac
9
1 / 1 / 3
8,522
406
4,201
9,119
8,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Mimikyu125
Jormungandr
16
2 / 4 / 2
10,744
512
18,040
20,670
19,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Wir_sind_CARNAGE
Persephone
16
2 / 3 / 0
11,167
532
11,345
12,505
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
16
16
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
5
1
1.9
L
Ne Zha
AkaAzul
Ne Zha
2
4
1
0.63
W
Arachne
Fangoriously
Arachne
8
1
2
9
W
Chernobog
K1ngPh3nix
Chernobog
0
10
2
0.1
L
Chaac
Kribo_116
Chaac
1
1
3
2.5
L
Jormungandr
Mimikyu125
Jormungandr
2
4
2
0.75
W
Ganesha
SirZoomZ
Ganesha
0
2
7
1.75
W
Sun Wukong
SnarlyKnave
Sun Wukong
3
2
5
2.75
W
Scylla
SticksAlt
Scylla
5
1
3
6.5
L
Persephone
Wir_sind_CARNAGE
Persephone
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
60,010
91,292
Taken
83,011
70,163
Mitigated
48,157
20,293
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,670
12,431
302
7,689
19,719
7,725
621
6,679
12,829
0
132,064
L
Ne Zha
AkaAzul
Ne Zha
5,754
1,433
492
6,853
20,998
8,534
0
3,565
17,311
0
62,732
W
Arachne
Fangoriously
Arachne
12,982
9,351
0
8,753
18,632
11,114
0
4,478
14,154
0
118,393
W
Chernobog
K1ngPh3nix
Chernobog
4,706
2,946
0
1,497
17,435
7,214
332
3,364
14,071
0
46,654
L
Chaac
Kribo_116
Chaac
4,201
862
157
4,136
9,119
8,101
0
2,117
6,906
0
25,634
L
Jormungandr
Mimikyu125
Jormungandr
18,040
3,482
0
3,781
20,670
19,025
352
3,517
17,067
96,494
778
W
Ganesha
SirZoomZ
Ganesha
5,335
965
488
3,643
20,225
23,289
74
4,947
15,278
33,208
0
W
Sun Wukong
SnarlyKnave
Sun Wukong
14,956
3,890
0
4,928
24,742
23,323
21
12,628
12,114
0
78,820
W
Scylla
SticksAlt
Scylla
16,117
1,610
0
984
10,258
5,223
1,350
3,190
7,068
122,827
0
L
Persephone
Wir_sind_CARNAGE
Persephone
11,345
401
0
1,285
12,505
4,772
858
4,856
7,438
92,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,177
Gold Earned
52,000
569
Minions Killed
645
0
Camps Cleared
0
2,054,335
Distance Traveled
1,900,028
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,731
606
192
9
0
419,418
8
L
Ne Zha
8,836
421
84
4
0
459,779
2
W
Arachne
12,015
572
143
7
0
472,935
0
W
Chernobog
8,885
423
89
4
0
365,238
0
L
Chaac
8,522
406
39
2
0
254,585
0
L
Jormungandr
10,744
512
157
7
0
382,171
0
W
Ganesha
9,976
475
2
0
0
403,964
3
W
Sun Wukong
11,214
534
121
6
0
421,906
2
W
Scylla
12,087
576
214
10
0
390,292
5
L
Persephone
11,167
532
173
8
0
384,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role