Player Matchup

Fenrir
Fenrir
Desq
Fenrir
Level 114
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 3
Baba Yaga
Baba Yaga
Faderift
Baba Yaga
Level 156
God Stats
2W - 2L
1,527 SR
Queue Stats
247W - 247L
1,544 Elo+
Party 2
Chaac
Chaac
TheSecondAki
Chaac
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 3
Izanami
Izanami
notCrack
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ares
Ares
yBacon
Ares
Level 126
God Stats
2W - 6L
1,326 SR
Queue Stats
124W - 123L
1,524 Elo+
Party 2
Team Averages
Level 91
1,419 SR
1,501 Elo+

VS

Team Averages
Level 88
1,402 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dark梦想家
Ra
Level 149
God Stats
4W - 3L
1,445 SR
Queue Stats
378W - 390L
1,461 Elo+
Party 1
Athena
Athena
Kalle1269
Athena
Level 44
God Stats
1W - 6L
1,029 SR
Queue Stats
75W - 78L
1,462 Elo+
Solo
Bastet
Bastet
XiaoXueShengYooo
Bastet
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 139L
1,531 Elo+
Party 1
He Bo
He Bo
单刷小飞侠
He Bo
Level 78
God Stats
4W - 2L
1,536 SR
Queue Stats
197W - 207L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Desq
Fenrir
8
0 / 3 / 1
4,917
447
4,832
10,029
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Faderift
Baba Yaga
10
0 / 2 / 0
5,534
503
4,933
5,152
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 0
6,583
598
5,461
10,097
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
notCrack
Izanami
7
0 / 3 / 0
4,439
404
1,946
6,780
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
yBacon
Ares
7
0 / 3 / 0
4,866
442
1,524
7,487
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 1
6,533
594
3,591
5,453
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 5
6,694
609
5,887
6,177
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Kalle1269
Athena
9
2 / 0 / 2
6,253
568
2,739
8,139
6,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 1
6,572
597
6,747
9,247
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 4
7,062
642
5,902
7,420
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
W
1
0
5
3.5
L
Fenrir
Desq
Fenrir
0
3
1
0.17
L
Baba Yaga
Faderift
Baba Yaga
0
2
0
0
W
Athena
Kalle1269
Athena
2
0
2
3
L
2
2
0
1
W
3
2
1
1.75
L
Izanami
notCrack
Izanami
0
3
0
0
L
Ares
yBacon
Ares
0
3
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
24,866
39,545
Taken
36,436
19,056
Mitigated
18,397
7,264
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,591
2,567
0
2,329
5,453
1,929
766
638
4,815
0
58,652
W
5,887
471
276
3,108
6,177
2,362
18
2,817
3,360
51,598
0
L
Fenrir
Desq
Fenrir
4,832
1,411
0
718
10,029
3,453
0
2,736
7,080
0
34,471
L
Baba Yaga
Faderift
Baba Yaga
4,933
147
0
881
5,152
2,102
0
2,488
2,351
50,741
0
W
Athena
Kalle1269
Athena
2,739
1,427
0
1,673
8,139
6,883
0
565
7,574
16,299
0
L
5,461
713
10
3,655
10,097
5,468
0
1,370
8,150
0
39,951
W
6,747
1,746
0
4,096
9,247
4,591
0
0
9,247
0
39,581
L
Izanami
notCrack
Izanami
1,946
1,425
0
649
6,780
1,984
0
2,529
4,096
0
21,116
L
Ares
yBacon
Ares
1,524
166
0
1,351
7,487
6,049
0
4,171
3,015
14,793
0
W
5,902
465
0
3,466
7,420
2,632
0
2,437
4,983
46,200
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
33,114
233
Minions Killed
378
0
Camps Cleared
0
1,115,397
Distance Traveled
1,143,451
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,533
594
111
10
0
205,728
0
W
Ra
6,694
609
89
8
0
243,355
0
L
Fenrir
4,917
447
42
4
0
246,860
0
L
Baba Yaga
5,534
503
83
8
0
227,428
2
W
Athena
6,253
568
24
2
0
241,984
4
L
Chaac
6,583
598
65
6
0
224,593
0
W
Bastet
6,572
597
76
7
0
213,711
0
L
Izanami
4,439
404
28
3
0
213,811
0
L
Ares
4,866
442
15
1
0
202,705
2
W
He Bo
7,062
642
78
7
0
238,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role