Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
HisAsuna
Achilles
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 143L
1,604 MMR
Party 4
Kukulkan
Kukulkan
Platinum V
IKanoxTV
Kukulkan
Platinum V
Level 183
God Stats
4W - 1L
1,954 SR
Queue Stats
44W - 32L
1,779 MMR
Party 1
Olorun
Olorun
Platinum V
Skrapii
Olorun
Platinum V
Level 158
God Stats
4W - 1L
1,739 SR
Queue Stats
44W - 32L
1,753 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Thebiggles
Sylvanus
Platinum V
Level 138
God Stats
24W - 12L
1,717 SR
Queue Stats
207W - 194L
1,722 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,682 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,570 SR
1,705 MMR
Ix Chel
Ix Chel
Platinum II
Bichler
Ix Chel
Platinum II
Level 158
God Stats
0W - 2L
1,292 SR
Queue Stats
156W - 144L
1,761 MMR
Party 2
Janus
Janus
Platinum I
RIKΛI
Janus
Platinum I
Level 197
God Stats
24W - 27L
1,626 SR
Queue Stats
286W - 272L
1,792 MMR
Party 2
Chernobog
Chernobog
Platinum IV
Speedyty
Chernobog
Platinum IV
Level 147
God Stats
14W - 18L
1,577 SR
Queue Stats
80W - 79L
1,636 MMR
Party 3
Ares
Ares
Gold I
VadenWick
Ares
Gold I
Level 148
God Stats
0W - 1L
1,870 SR
Queue Stats
46W - 40L
1,623 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
mentalista11
Sun Wukong
Platinum V
Level 141
God Stats
13W - 16L
1,484 SR
Queue Stats
329W - 326L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 2 / 11
13,701
623
14,872
17,153
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
HisAsuna
Achilles
19
5 / 4 / 11
13,195
600
17,364
24,232
27,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
IKanoxTV
Kukulkan
20
10 / 1 / 11
13,945
634
26,991
12,316
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Skrapii
Olorun
18
5 / 0 / 8
12,887
586
15,231
12,822
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Thebiggles
Sylvanus
17
1 / 1 / 21
12,030
547
6,622
21,997
24,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KaliAo KuangMaman BrigitteIshtar

VS

Bans
ThanatosAthenaCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bichler
Ix Chel
17
4 / 7 / 0
11,425
519
12,381
22,376
13,428
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
RIKΛI
Janus
18
0 / 5 / 5
11,328
515
11,578
11,009
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Speedyty
Chernobog
19
1 / 5 / 2
12,829
583
11,176
23,644
11,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
15
2 / 6 / 3
10,791
491
6,541
24,728
28,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
mentalista11
Sun Wukong
16
1 / 4 / 5
10,358
471
9,244
24,595
13,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
27
Kills
8
8
Deaths
27
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
11
5.75
L
Ix Chel
Bichler
Ix Chel
4
7
0
0.57
W
Achilles
HisAsuna
Achilles
5
4
11
2.63
W
Kukulkan
IKanoxTV
Kukulkan
10
1
11
15.5
L
Janus
RIKΛI
Janus
0
5
5
0.5
W
Olorun
Skrapii
Olorun
5
0
8
9
L
Chernobog
Speedyty
Chernobog
1
5
2
0.4
W
Sylvanus
Thebiggles
Sylvanus
1
1
21
11.5
L
Ares
2
6
3
0.58
L
Sun Wukong
mentalista11
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,080
Damage
50,920
88,520
Taken
106,352
72,218
Mitigated
70,962
33,727
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,872
5,899
0
4,643
17,153
7,539
2,186
4,339
12,814
0
127,199
L
Ix Chel
Bichler
Ix Chel
12,381
614
715
6,478
22,376
13,428
0
6,441
15,089
81,822
0
W
Achilles
HisAsuna
Achilles
17,364
4,594
0
8,434
24,232
27,979
249
10,233
13,999
0
82,966
W
Kukulkan
IKanoxTV
Kukulkan
26,991
2,658
0
2,670
12,316
6,178
3,047
4,422
7,746
143,318
0
L
Janus
RIKΛI
Janus
11,578
532
0
715
11,009
4,014
0
4,812
6,149
110,008
0
W
Olorun
Skrapii
Olorun
15,231
8,537
694
6,298
12,822
6,307
12,278
3,856
8,966
108,228
4,433
L
Chernobog
Speedyty
Chernobog
11,176
7,688
0
3,822
23,644
11,548
3,013
12,720
10,868
0
137,501
W
Sylvanus
Thebiggles
Sylvanus
6,622
1,544
3,126
7,862
21,997
24,215
1,326
8,606
13,391
31,061
0
L
Ares
6,541
546
0
2,090
24,728
28,300
0
15,232
9,301
25,720
0
L
Sun Wukong
mentalista11
Sun Wukong
9,244
1,718
0
4,849
24,595
13,672
0
11,482
12,963
0
89,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,758
Gold Earned
56,731
628
Minions Killed
673
0
Camps Cleared
0
2,213,527
Distance Traveled
2,191,053
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,701
623
146
7
0
435,875
4
L
Ix Chel
11,425
519
128
6
0
385,678
6
W
Achilles
13,195
600
121
6
0
438,935
1
W
Kukulkan
13,945
634
183
8
0
458,821
4
L
Janus
11,328
515
179
8
0
470,423
0
W
Olorun
12,887
586
146
7
0
436,175
3
L
Chernobog
12,829
583
231
11
0
458,498
5
W
Sylvanus
12,030
547
32
1
0
443,721
6
L
Ares
10,791
491
23
1
0
438,135
8
L
Sun Wukong
10,358
471
112
5
0
438,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role