Player Matchup

Ra
Ra
BigKoala8
Ra
Level 84
God Stats
19W - 15L
1,526 SR
Queue Stats
173W - 171L
1,498 Elo+
Solo
Hera
Hera
J_dog7825
Hera
Level 109
God Stats
37W - 37L
1,508 SR
Queue Stats
121W - 130L
1,542 Elo+
Solo
Horus
Horus
MyPetDoge
Horus
Level 122
God Stats
7W - 8L
1,380 SR
Queue Stats
373W - 384L
1,495 Elo+
Party 1
Izanami
Izanami
Puregodly2
Izanami
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,438 Elo+
Solo
Anubis
Anubis
Wolf4567
Anubis
Level 149
God Stats
15W - 17L
1,501 SR
Queue Stats
118W - 121L
1,476 Elo+
Party 1
Team Averages
Level 108
1,483 SR
1,490 Elo+

VS

Team Averages
Level 95
1,602 SR
1,483 Elo+
Sun Wukong
Sun Wukong
DocMcStuffIt44
Sun Wukong
Level 87
God Stats
1W - 0L
1,371 SR
Queue Stats
11W - 9L
1,472 Elo+
Solo
Arachne
Arachne
PrimeChronos
Arachne
Level 73
God Stats
1W - 0L
1,766 SR
Queue Stats
47W - 34L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Your Healer 710
Aphrodite
Level 106
God Stats
4W - 1L
1,560 SR
Queue Stats
7W - 6L
1,472 Elo+
Solo
Xbalanque
Xbalanque
almironcriadonaz
Xbalanque
Level 63
God Stats
21W - 17L
1,489 SR
Queue Stats
94W - 103L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
boston00458298
Baron Samedi
Level 148
God Stats
1W - 0L
1,822 SR
Queue Stats
148W - 139L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,154
429
5,138
17,110
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
16
1 / 0 / 1
10,206
537
12,831
3,910
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
MyPetDoge
Horus
17
4 / 3 / 0
10,782
567
17,106
21,695
22,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Puregodly2
Izanami
16
0 / 1 / 2
9,694
510
3,886
10,971
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Wolf4567
Anubis
17
4 / 2 / 2
10,252
540
9,718
11,086
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DocMcStuffIt44
Sun Wukong
17
1 / 2 / 2
10,211
537
8,962
16,616
11,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
PrimeChronos
Arachne
17
4 / 3 / 3
10,186
536
7,993
17,803
7,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Your Healer 710
Aphrodite
14
0 / 1 / 5
9,173
483
5,723
13,393
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
16
2 / 2 / 2
10,122
533
10,259
12,738
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
boston00458298
Baron Samedi
16
4 / 1 / 2
9,864
519
11,682
14,730
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
11
11
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Sun Wukong
DocMcStuffIt44
Sun Wukong
1
2
2
1
L
Hera
1
0
1
1.5
L
Horus
MyPetDoge
Horus
4
3
0
1.33
W
Arachne
PrimeChronos
Arachne
4
3
3
1.83
L
Izanami
Puregodly2
Izanami
0
1
2
1
L
Anubis
Wolf4567
Anubis
4
2
2
2.5
W
Aphrodite
Your Healer 710
Aphrodite
0
1
5
2.5
W
Xbalanque
2
2
2
1.5
W
Baron Samedi
boston00458298
Baron Samedi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
44,619
64,772
Taken
75,280
49,209
Mitigated
42,492
24,485
Healing
34,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,138
356
1,939
5,780
17,110
14,365
108
9,192
7,918
39,587
0
W
Sun Wukong
DocMcStuffIt44
Sun Wukong
8,962
2,036
219
4,757
16,616
11,665
379
969
14,577
0
73,536
L
Hera
12,831
2,414
0
1,178
3,910
1,567
14
2,137
1,773
90,804
0
L
Horus
MyPetDoge
Horus
17,106
7,296
370
6,497
21,695
22,207
454
2,462
19,233
0
95,638
W
Arachne
PrimeChronos
Arachne
7,993
5,585
0
5,720
17,803
7,019
0
4,267
13,250
0
76,505
L
Izanami
Puregodly2
Izanami
3,886
2,027
0
2,339
10,971
4,615
489
1,626
9,345
0
89,732
L
Anubis
Wolf4567
Anubis
9,718
190
0
6,382
11,086
6,455
0
1,988
9,098
93,951
0
W
Aphrodite
Your Healer 710
Aphrodite
5,723
904
7,772
8,247
13,393
11,427
435
7,150
5,952
42,259
0
W
Xbalanque
10,259
6,103
0
2,938
12,738
4,749
3,027
5,398
7,200
0
90,232
W
Baron Samedi
boston00458298
Baron Samedi
11,682
63
852
3,638
14,730
7,632
252
9,483
5,047
82,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
49,556
670
Minions Killed
558
0
Camps Cleared
0
1,805,544
Distance Traveled
1,855,479
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,154
429
58
3
0
357,851
2
W
Sun Wukong
10,211
537
124
7
0
392,392
0
L
Hera
10,206
537
168
9
0
402,205
0
L
Horus
10,782
567
152
8
0
313,918
4
W
Arachne
10,186
536
109
6
0
397,698
0
L
Izanami
9,694
510
164
9
0
350,908
0
L
Anubis
10,252
540
128
7
0
380,662
0
W
Aphrodite
9,173
483
48
3
0
364,837
0
W
Xbalanque
10,122
533
144
8
0
331,720
0
W
Baron Samedi
9,864
519
133
7
0
368,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role