Player Matchup

Horus
Horus
DarkSYA88
Horus
Level 156
God Stats
5W - 6L
1,550 SR
Queue Stats
118W - 119L
1,573 Elo+
Solo
Xbalanque
Xbalanque
HitsMeLikeASock
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,428 Elo+
Party 1
Janus
Janus
Hoykinz
Janus
Level 76
God Stats
2W - 3L
1,444 SR
Queue Stats
98W - 97L
1,505 Elo+
Solo
Anubis
Anubis
tixikilla
Anubis
Level 29
God Stats
2W - 2L
1,758 SR
Queue Stats
29W - 49L
1,436 Elo+
Party 1
Yemoja
Yemoja
空虚公子啊
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,335 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,455 Elo+

VS

Team Averages
Level 121
1,462 SR
1,465 Elo+
Baron Samedi
Baron Samedi
MrI3lacKy
Baron Samedi
Level 102
God Stats
4W - 3L
1,565 SR
Queue Stats
23W - 26L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Polarmonth
Morgan Le Fay
Level 35
God Stats
1W - 1L
1,267 SR
Queue Stats
16W - 23L
1,367 Elo+
Solo
Tyr
Tyr
iMoMoHi
Tyr
Level 213
God Stats
22W - 24L
1,486 SR
Queue Stats
303W - 311L
1,488 Elo+
Solo
Kukulkan
Kukulkan
jayjohnson95
Kukulkan
Level 109
God Stats
30W - 21L
1,588 SR
Queue Stats
99W - 107L
1,476 Elo+
Solo
Maman Brigitte
Maman Brigitte
samul132
Maman Brigitte
Level 144
God Stats
24W - 35L
1,405 SR
Queue Stats
368W - 397L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarkSYA88
Horus
14
1 / 1 / 2
9,039
904
3,952
14,743
18,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
HitsMeLikeASock
Xbalanque
15
1 / 6 / 2
9,401
940
14,230
17,358
7,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Hoykinz
Janus
14
1 / 3 / 2
9,654
965
8,318
6,408
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
tixikilla
Anubis
14
0 / 8 / 3
9,071
907
3,799
15,153
9,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 2
9,149
915
3,296
19,304
22,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

175

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrI3lacKy
Baron Samedi
16
5 / 0 / 13
10,507
1,051
12,396
5,812
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Polarmonth
Morgan Le Fay
16
0 / 2 / 15
9,638
964
9,383
6,429
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
16
3 / 1 / 14
11,608
1,161
10,066
13,684
18,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
jayjohnson95
Kukulkan
17
6 / 0 / 13
11,512
1,151
20,270
4,563
2,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
samul132
Maman Brigitte
16
7 / 0 / 9
11,213
1,121
16,511
5,959
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
3
Kills
21
21
Deaths
3
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Horus
DarkSYA88
Horus
1
1
2
2
L
Xbalanque
HitsMeLikeASock
Xbalanque
1
6
2
0.33
L
Janus
Hoykinz
Janus
1
3
2
0.67
W
Baron Samedi
MrI3lacKy
Baron Samedi
5
0
13
11.5
W
Morgan Le Fay
Polarmonth
Morgan Le Fay
0
2
15
3.75
W
Tyr
3
1
14
10
W
Kukulkan
jayjohnson95
Kukulkan
6
0
13
12.5
W
Maman Brigitte
samul132
Maman Brigitte
7
0
9
11.5
L
Anubis
tixikilla
Anubis
0
8
3
0.19
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
68,626
72,966
Taken
36,447
60,583
Mitigated
28,459
6,583
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DarkSYA88
Horus
3,952
1,553
619
2,401
14,743
18,103
0
12,052
2,691
0
6,351
L
Xbalanque
HitsMeLikeASock
Xbalanque
14,230
5,108
0
241
17,358
7,727
0
15,376
1,982
0
39,847
L
Janus
Hoykinz
Janus
8,318
256
0
10
6,408
3,141
0
4,024
2,384
33,340
0
W
Baron Samedi
MrI3lacKy
Baron Samedi
12,396
517
3,859
2,054
5,812
2,503
0
2,680
2,978
17,469
0
W
Morgan Le Fay
Polarmonth
Morgan Le Fay
9,383
545
0
127
6,429
2,846
0
1,983
4,402
23,541
0
W
Tyr
10,066
970
0
4,158
13,684
18,027
0
5,809
7,653
1,078
13,763
W
Kukulkan
jayjohnson95
Kukulkan
20,270
1,144
260
554
4,563
2,039
0
1,724
2,751
67,053
0
W
Maman Brigitte
samul132
Maman Brigitte
16,511
860
0
1,417
5,959
3,044
0
2,607
3,250
27,803
0
L
Anubis
tixikilla
Anubis
3,799
219
0
1,126
15,153
9,494
0
12,359
2,794
24,032
0
L
3,296
294
1,553
633
19,304
22,118
0
15,185
3,615
12,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
54,478
200
Minions Killed
201
6
Camps Cleared
8
888,640
Distance Traveled
996,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,039
904
3
0
0
182,697
0
L
Xbalanque
9,401
940
57
6
2
173,162
0
L
Janus
9,654
965
69
7
3
192,581
0
W
Baron Samedi
10,507
1,051
22
2
0
177,981
0
W
Morgan Le Fay
9,638
964
40
4
0
172,365
0
W
Tyr
11,608
1,161
5
1
0
216,336
0
W
Kukulkan
11,512
1,151
117
12
2
196,262
0
W
Maman Brigitte
11,213
1,121
17
2
6
233,799
0
L
Anubis
9,071
907
52
5
0
159,106
0
L
Yemoja
9,149
915
19
2
1
181,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role