Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SCARNAGE99
Morgan Le Fay
Level 146
God Stats
4W - 0L
1,685 SR
Queue Stats
17W - 15L
1,630 Elo+
Solo
Mulan
Mulan
ULtrALoAd
Mulan
Level 140
God Stats
16W - 16L
1,552 SR
Queue Stats
200W - 207L
1,419 Elo+
Party 1
Team Averages
Level 147
1,579 SR
1,516 Elo+

VS

Team Averages
Level 135
1,441 SR
1,474 Elo+
Danzaburou
Danzaburou
Francisco Jr689
Danzaburou
Level 155
God Stats
1W - 5L
1,486 SR
Queue Stats
180W - 175L
1,484 Elo+
Solo
Vulcan
Vulcan
TheChaooos
Vulcan
Level 142
God Stats
6W - 7L
1,676 SR
Queue Stats
38W - 46L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Ziggy216
Sun Wukong
Level 108
God Stats
0W - 2L
1,162 SR
Queue Stats
39W - 38L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 1 / 8
9,535
867
9,437
10,581
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SCARNAGE99
Morgan Le Fay
13
4 / 1 / 8
9,378
853
13,033
5,509
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
ULtrALoAd
Mulan
11
5 / 4 / 9
9,012
819
7,649
11,530
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Francisco Jr689
Danzaburou
10
2 / 9 / 2
7,931
721
6,016
12,684
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
TheChaooos
Vulcan
10
1 / 3 / 2
7,499
682
7,432
9,184
3,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ziggy216
Sun Wukong
12
3 / 3 / 2
8,531
776
8,001
10,750
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
8
10
L
Danzaburou
Francisco Jr689
Danzaburou
2
9
2
0.33
W
Morgan Le Fay
SCARNAGE99
Morgan Le Fay
4
1
8
8
L
Vulcan
TheChaooos
Vulcan
1
3
2
0.67
W
Mulan
ULtrALoAd
Mulan
5
4
9
2.38
L
Sun Wukong
Ziggy216
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,119
Damage
21,449
27,620
Taken
32,618
21,157
Mitigated
14,009
6,396
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,437
937
0
2,918
10,581
7,426
0
3,604
6,865
0
32,979
L
Danzaburou
Francisco Jr689
Danzaburou
6,016
1,472
112
592
12,684
3,759
0
4,508
7,865
0
23,429
W
Morgan Le Fay
SCARNAGE99
Morgan Le Fay
13,033
622
0
417
5,509
2,282
183
1,218
4,078
45,527
0
L
Vulcan
TheChaooos
Vulcan
7,432
2,437
0
1,170
9,184
3,179
0
3,806
5,236
31,890
0
W
Mulan
ULtrALoAd
Mulan
7,649
714
0
3,061
11,530
11,449
0
3,511
7,583
0
19,955
L
Sun Wukong
Ziggy216
Sun Wukong
8,001
1,699
0
1,977
10,750
7,071
0
4,764
5,740
407
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
23,961
147
Minions Killed
96
0
Camps Cleared
0
637,771
Distance Traveled
571,834
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,535
867
58
5
0
215,914
0
L
Danzaburou
7,931
721
21
2
0
169,037
0
W
Morgan Le Fay
9,378
853
67
6
0
231,269
0
L
Vulcan
7,499
682
40
4
0
182,389
5
W
Mulan
9,012
819
22
2
0
190,588
3
L
Sun Wukong
8,531
776
35
3
0
220,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role