Player Matchup

Medusa
Medusa
UIF1001
Medusa
Level 95
God Stats
70W - 41L
1,588 SR
Queue Stats
89W - 89L
1,429 Elo+
Party 2
Olorun
Olorun
serhataricioglu
Olorun
Level 76
God Stats
2W - 1L
1,298 SR
Queue Stats
40W - 50L
1,402 Elo+
Party 2
Chang'e
Chang'e
trumpetnisse
Chang'e
Level 108
God Stats
5W - 1L
1,499 SR
Queue Stats
118W - 141L
1,435 Elo+
Party 2
Team Averages
Level 93
1,462 SR
1,422 Elo+

VS

Team Averages
Level 48
1,623 SR
1,418 Elo+
Chronos
Chronos
DontCallMeSmurf
Chronos
Level 47
God Stats
1W - 1L
1,541 SR
Queue Stats
67W - 87L
1,288 Elo+
Solo
Jing Wei
Jing Wei
MathewMantas
Jing Wei
Level 50
God Stats
1W - 1L
1,828 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 1
Achilles
Achilles
Vexare5
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
UIF1001
Medusa
11
2 / 1 / 9
8,283
753
8,544
8,307
2,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 12
8,545
777
7,187
7,345
2,773
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
trumpetnisse
Chang'e
14
10 / 0 / 4
10,327
939
11,157
8,344
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,626
693
7,719
8,851
3,210
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
MathewMantas
Jing Wei
9
0 / 5 / 1
6,883
626
4,196
9,597
3,465
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Vexare5
Achilles
10
1 / 5 / 1
7,352
668
5,040
14,021
14,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Jing Wei
MathewMantas
Jing Wei
0
5
1
0.1
W
Medusa
UIF1001
Medusa
2
1
9
6.5
L
Achilles
Vexare5
Achilles
1
5
1
0.3
W
2
1
12
8
W
Chang'e
trumpetnisse
Chang'e
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
16,955
23,996
Taken
32,469
8,552
Mitigated
21,191
8,509
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,719
1,005
0
391
8,851
3,210
234
4,672
4,179
36,513
0
L
Jing Wei
MathewMantas
Jing Wei
4,196
2,615
0
711
9,597
3,465
0
6,006
3,591
0
20,716
W
Medusa
UIF1001
Medusa
8,544
3,560
0
500
8,307
2,722
849
3,846
4,461
0
23,622
L
Achilles
Vexare5
Achilles
5,040
950
0
1,809
14,021
14,516
85
7,666
6,355
0
10,835
W
7,187
2,642
583
1,654
7,345
2,773
207
2,991
4,354
26,466
0
W
Chang'e
trumpetnisse
Chang'e
11,157
790
2,446
3,326
8,344
3,057
861
1,658
6,686
46,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
21,861
127
Minions Killed
84
0
Camps Cleared
0
596,444
Distance Traveled
588,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,626
693
52
5
0
194,701
0
L
Jing Wei
6,883
626
26
2
0
193,518
4
W
Medusa
8,283
753
29
3
0
201,272
3
L
Achilles
7,352
668
6
1
0
200,301
0
W
Olorun
8,545
777
22
2
0
195,020
0
W
Chang'e
10,327
939
76
7
0
200,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role