Player Matchup

Vulcan
Vulcan
Acceptxtion
Vulcan
Level 167
God Stats
0W - 2L
1,446 SR
Queue Stats
34W - 25L
1,604 Elo+
Party 1
Achilles
Achilles
Dionysius RB
Achilles
Level 144
God Stats
1W - 3L
1,355 SR
Queue Stats
74W - 57L
1,569 Elo+
Party 1
Lancelot
Lancelot
FreeZiaK
Lancelot
Level 99
God Stats
0W - 2L
1,141 SR
Queue Stats
44W - 35L
1,521 Elo+
Solo
Ishtar
Ishtar
LOCOx DuckFace
Ishtar
Level 153
God Stats
0W - 1L
1,461 SR
Queue Stats
14W - 10L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
闪现送人头
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,440 Elo+
Solo
Team Averages
Level 134
1,381 SR
1,550 Elo+

VS

Team Averages
Level 143
1,620 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Scratchyx
Athena
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,527 Elo+
Party 2
Sobek
Sobek
Yozamu
Sobek
Level 151
God Stats
4W - 0L
1,947 SR
Queue Stats
105W - 71L
1,551 Elo+
Party 2
The Morrigan
The Morrigan
xxd3v1Lxx
The Morrigan
Level 140
God Stats
5W - 2L
1,653 SR
Queue Stats
107W - 108L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 5 / 4
7,349
735
11,214
8,823
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Dionysius RB
Achilles
15
4 / 3 / 3
8,383
838
9,667
13,597
20,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
FreeZiaK
Lancelot
14
2 / 5 / 3
8,314
831
3,572
10,928
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 6
7,392
739
7,094
12,633
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
13
0 / 6 / 7
7,476
748
5,661
13,351
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
12 / 2 / 10
9,889
989
23,820
6,128
2,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
 
Lancelot
15
5 / 1 / 17
8,719
872
11,500
11,540
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Scratchyx
Athena
14
2 / 2 / 17
8,843
884
3,714
10,036
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Yozamu
Sobek
15
4 / 1 / 17
9,303
930
6,222
10,190
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
xxd3v1Lxx
The Morrigan
15
1 / 2 / 10
8,176
818
7,447
6,075
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
8
Kills
24
24
Deaths
8
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
12
2
10
8.5
W
Lancelot
 
Lancelot
5
1
17
13.5
L
Vulcan
1
5
4
0.6
L
Achilles
Dionysius RB
Achilles
4
3
3
1.83
L
Lancelot
FreeZiaK
Lancelot
2
5
3
0.7
L
1
5
6
0.8
W
Athena
Scratchyx
Athena
2
2
17
5.25
W
Sobek
Yozamu
Sobek
4
1
17
12.5
W
The Morrigan
xxd3v1Lxx
The Morrigan
1
2
10
3
L
Cabrakan
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
52,703
59,332
Taken
43,969
56,500
Mitigated
37,684
14,636
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,820
684
1,637
417
6,128
2,783
873
2,172
3,831
47,701
0
W
Lancelot
 
Lancelot
11,500
1,009
1,772
2,709
11,540
10,642
0
4,181
6,983
117
16,351
L
Vulcan
11,214
5,247
336
1,330
8,823
4,034
0
6,903
1,694
26,316
0
L
Achilles
Dionysius RB
Achilles
9,667
851
513
3,844
13,597
20,892
0
7,975
5,283
0
22,935
L
Lancelot
FreeZiaK
Lancelot
3,572
554
466
1,629
10,928
9,223
0
7,938
2,812
0
8,002
L
7,094
4,093
633
3,506
12,633
5,715
0
9,619
2,753
0
24,076
W
Athena
Scratchyx
Athena
3,714
731
0
1,065
10,036
9,849
99
4,089
5,731
5,709
0
W
Sobek
Yozamu
Sobek
6,222
236
1,232
3,500
10,190
11,299
81
4,332
5,638
10,927
0
W
The Morrigan
xxd3v1Lxx
The Morrigan
7,447
1,291
1,630
615
6,075
3,111
430
2,101
3,935
23,291
0
L
Cabrakan
5,661
437
863
1,516
13,351
16,636
0
9,949
3,207
12,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
44,930
111
Minions Killed
125
0
Camps Cleared
0
963,014
Distance Traveled
1,011,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,889
989
56
6
0
190,586
0
W
Lancelot
8,719
872
7
1
0
224,975
0
L
Vulcan
7,349
735
36
4
0
198,321
0
L
Achilles
8,383
838
25
3
0
213,156
0
L
Lancelot
8,314
831
13
1
0
213,732
0
L
Ishtar
7,392
739
33
3
0
169,362
0
W
Athena
8,843
884
1
0
0
215,564
0
W
Sobek
9,303
930
12
1
0
194,265
0
W
The Morrigan
8,176
818
49
5
0
185,842
0
L
Cabrakan
7,476
748
4
0
0
168,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role