Player Matchup

Hel
Hel
Hwateez
Hel
Level 26
God Stats
3W - 0L
1,270 SR
Queue Stats
9W - 7L
1,489 Elo+
Party 2
Surtr
Surtr
Long-__-Face
Surtr
Level 105
God Stats
3W - 8L
1,557 SR
Queue Stats
90W - 88L
1,445 Elo+
Solo
Ra
Ra
Mathias2690
Ra
Level 116
God Stats
23W - 15L
1,584 SR
Queue Stats
287W - 254L
1,518 Elo+
Solo
Serqet
Serqet
cira_9
Serqet
Level 109
God Stats
23W - 21L
1,590 SR
Queue Stats
104W - 118L
1,474 Elo+
Solo
Rama
Rama
tudibig33
Rama
Level 63
God Stats
2W - 0L
1,522 SR
Queue Stats
39W - 27L
1,518 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,489 Elo+

VS

Team Averages
Level 119
1,492 SR
1,462 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DaansFrau
Pele
Level 142
God Stats
15W - 7L
1,425 SR
Queue Stats
50W - 62L
1,458 Elo+
Party 1
Neith
Neith
Spàrta
Neith
Level 143
God Stats
3W - 4L
1,538 SR
Queue Stats
60W - 74L
1,453 Elo+
Party 1
Chaac
Chaac
Tconnesson
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
daniu03
Mulan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
2 / 1 / 6
6,242
624
1,815
4,565
2,528
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 0
6,911
691
7,024
8,398
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,069
607
3,111
6,114
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
cira_9
Serqet
11
3 / 1 / 3
6,128
613
5,240
7,664
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
10
7 / 0 / 4
6,789
679
8,564
7,710
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 0 / 1
6,799
680
4,599
6,352
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
3 / 3 / 1
6,255
626
4,798
8,847
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Spàrta
Neith
7
0 / 4 / 1
4,538
454
4,476
6,966
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
7
0 / 6 / 1
4,722
472
3,129
9,501
7,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mulan
daniu03
Mulan
9
1 / 4 / 1
5,496
550
5,061
11,907
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
7
7
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
0
1
3.5
L
Pele
3
3
1
1.17
W
Hel
2
1
6
5
W
4
2
0
2
W
1
3
0
0.33
L
Neith
Spàrta
Neith
0
4
1
0.13
L
Chaac
0
6
1
0.08
W
Serqet
cira_9
Serqet
3
1
3
4.5
L
Mulan
daniu03
Mulan
1
4
1
0.38
W
Rama
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
22,063
34,451
Taken
43,573
14,841
Mitigated
19,722
12,806
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,599
433
78
4,387
6,352
2,340
0
2,157
3,894
56,763
0
L
Pele
4,798
1,181
0
1,063
8,847
2,627
0
725
7,630
0
46,886
W
Hel
1,815
435
1,540
2,516
4,565
2,528
0
0
4,565
11,393
0
W
7,024
3,432
0
3,568
8,398
4,436
676
0
8,398
1,951
45,496
W
3,111
224
180
1,856
6,114
2,262
0
3,902
2,212
36,873
0
L
Neith
Spàrta
Neith
4,476
2,371
0
1,832
6,966
2,016
0
519
6,447
0
32,825
L
Chaac
3,129
380
0
1,376
9,501
7,453
56
1,128
8,219
0
15,926
W
Serqet
cira_9
Serqet
5,240
1,702
0
910
7,664
2,888
0
697
6,967
0
45,579
L
Mulan
daniu03
Mulan
5,061
935
0
3,587
11,907
5,286
0
409
11,498
0
33,932
W
Rama
8,564
7,654
0
2,236
7,710
2,727
0
0
7,710
0
43,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
27,810
321
Minions Killed
298
0
Camps Cleared
0
1,034,041
Distance Traveled
969,473
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,799
680
105
11
0
208,771
0
L
Pele
6,255
626
66
7
0
205,408
1
W
Hel
6,242
624
16
2
0
199,866
2
W
Surtr
6,911
691
88
9
0
192,651
1
W
Ra
6,069
607
76
8
0
222,327
0
L
Neith
4,538
454
49
5
0
183,224
3
L
Chaac
4,722
472
18
2
0
193,949
1
W
Serqet
6,128
613
66
7
0
240,903
0
L
Mulan
5,496
550
60
6
0
178,121
0
W
Rama
6,789
679
75
8
0
178,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role