Player Matchup

Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
Level 46
God Stats
28W - 29L
1,500 SR
Queue Stats
74W - 94L
1,349 Elo+
Solo
Arachne
Arachne
God_Noah-2
Arachne
Level 107
God Stats
14W - 21L
1,396 SR
Queue Stats
199W - 211L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
TorkRunner07c
Ne Zha
Level 124
God Stats
4W - 5L
1,571 SR
Queue Stats
215W - 212L
1,474 Elo+
Party 1
Hel
Hel
iT SkywaIker
Hel
Level 117
God Stats
0W - 1L
1,277 SR
Queue Stats
23W - 34L
1,386 Elo+
Solo
Team Averages
Level 106
1,449 SR
1,432 Elo+

VS

Team Averages
Level 99
1,517 SR
1,427 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MisterOrrick
Kukulkan
Level 105
God Stats
13W - 3L
1,729 SR
Queue Stats
143W - 116L
1,449 Elo+
Solo
Hera
Hera
SoGFlaco
Hera
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 56L
1,382 Elo+
Solo
Bastet
Bastet
Soup-Star311
Bastet
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 36L
1,381 Elo+
Solo
Bake Kujira
Bake Kujira
Zenty579
Bake Kujira
Level 64
God Stats
14W - 8L
1,357 SR
Queue Stats
84W - 96L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 2 / 2
6,505
465
4,678
9,361
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
10
1 / 4 / 1
6,513
465
6,473
9,758
3,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
God_Noah-2
Arachne
11
3 / 4 / 3
7,436
531
6,409
13,125
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 2
8,442
603
5,681
13,428
11,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 1
8,045
575
7,117
11,277
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 8
7,522
537
6,846
9,597
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MisterOrrick
Kukulkan
15
7 / 1 / 2
9,372
669
9,457
8,034
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
12
2 / 1 / 4
7,888
563
4,196
6,921
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
14
4 / 2 / 3
8,486
606
6,665
13,345
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bake Kujira
Zenty579
Bake Kujira
13
3 / 1 / 3
8,408
601
9,424
11,029
9,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
17
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
W
Xbalanque
 
Xbalanque
1
2
8
2.5
L
Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
1
4
1
0.38
L
Arachne
God_Noah-2
Arachne
3
4
3
1.13
W
Kukulkan
MisterOrrick
Kukulkan
7
1
2
8
W
Hera
2
1
4
4
W
Bastet
4
2
3
2.75
L
1
3
2
0.67
W
Bake Kujira
Zenty579
Bake Kujira
3
1
3
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
36,588
56,949
Taken
48,926
30,445
Mitigated
25,507
17,372
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,678
360
0
3,168
9,361
6,375
0
3,442
5,919
0
21,753
W
Xbalanque
 
Xbalanque
6,846
1,660
0
2,734
9,597
3,296
602
3,339
6,258
0
50,611
L
Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
6,473
546
0
444
9,758
3,396
404
3,020
6,738
40,390
0
L
Arachne
God_Noah-2
Arachne
6,409
4,814
0
1,891
13,125
4,413
0
4,478
8,647
0
36,335
W
Kukulkan
MisterOrrick
Kukulkan
9,457
1,033
0
2,028
8,034
3,593
1,037
3,730
4,260
75,335
0
W
Hera
4,196
526
0
2,127
6,921
3,456
90
3,893
3,028
28,752
0
W
Bastet
6,665
1,877
0
6,462
13,345
5,287
0
2,234
10,972
0
70,692
L
5,681
1,655
0
7,493
13,428
11,552
178
6,668
6,760
0
63,000
W
Bake Kujira
Zenty579
Bake Kujira
9,424
5,415
0
622
11,029
9,875
719
394
9,851
55,575
0
L
7,117
497
256
4,120
11,277
4,709
212
5,469
5,808
72,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
41,676
375
Minions Killed
472
0
Camps Cleared
0
1,360,904
Distance Traveled
1,406,100
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,505
465
33
2
0
260,979
4
W
Xbalanque
7,522
537
94
7
0
267,491
0
L
Morgan Le Fay
6,513
465
62
4
0
260,563
0
L
Arachne
7,436
531
52
4
0
322,109
0
W
Kukulkan
9,372
669
134
10
0
314,980
0
W
Hera
7,888
563
45
3
0
262,356
0
W
Bastet
8,486
606
109
8
0
300,423
0
L
Ne Zha
8,442
603
103
7
0
282,999
0
W
Bake Kujira
8,408
601
90
6
0
260,850
0
L
Hel
8,045
575
125
9
0
234,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role