Player Matchup

Baron Samedi
Baron Samedi
Gold V
DuSable
Baron Samedi
Gold V
Level 181
God Stats
27W - 17L
1,644 SR
Queue Stats
112W - 121L
1,398 MMR
Solo
Thor
Thor
Gold III
PaCarDan
Thor
Gold III
Level 124
God Stats
4W - 1L
1,655 SR
Queue Stats
113W - 116L
1,372 MMR
Solo
Scylla
Scylla
Gold I
PraiseCorvus
Scylla
Gold I
Level 141
God Stats
4W - 3L
1,733 SR
Queue Stats
134W - 137L
1,504 MMR
Solo
Bellona
Bellona
Gold III
chrisbabakadoos
Bellona
Gold III
Level 186
God Stats
1W - 1L
1,449 SR
Queue Stats
359W - 371L
1,324 MMR
Solo
Charybdis
Charybdis
Silver IV
mastercamusdc
Charybdis
Silver IV
Level 115
God Stats
1W - 1L
1,509 SR
Queue Stats
3W - 7L
1,306 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,598 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,509 SR
1,425 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
DestroyDaPuss
Nox
Silver I
Level 155
God Stats
3W - 4L
1,457 SR
Queue Stats
211W - 214L
1,293 MMR
Solo
Jing Wei
Jing Wei
Silver I
Theone69Dalex
Jing Wei
Silver I
Level 148
God Stats
3W - 4L
1,590 SR
Queue Stats
249W - 253L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DuSable
Baron Samedi
11
2 / 0 / 7
7,716
594
5,859
8,113
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
4 / 0 / 5
7,991
615
7,299
10,074
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
14
5 / 0 / 1
8,073
621
5,177
5,734
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 1
8,305
639
2,602
7,646
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
mastercamusdc
Charybdis
12
3 / 0 / 2
7,826
602
3,463
5,891
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
RatatoskrMorgan Le FayThanatosSet

VS

Bans
AthenaAo KuangMaman BrigitteChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 0
6,298
484
3,441
9,132
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
 
Bastet
10
0 / 4 / 0
6,080
468
3,211
10,306
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
 
Awilix
9
0 / 2 / 0
5,975
460
3,476
7,695
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 0
6,435
495
2,839
7,634
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Theone69Dalex
Jing Wei
11
0 / 2 / 0
6,543
503
3,957
6,985
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Bastet
 
Bastet
0
4
0
0
L
Awilix
 
Awilix
0
2
0
0
L
0
5
0
0
W
Baron Samedi
DuSable
Baron Samedi
2
0
7
5.5
W
Thor
4
0
5
6.5
W
Scylla
5
0
1
5.5
L
Jing Wei
Theone69Dalex
Jing Wei
0
2
0
0
W
0
0
1
0.5
W
Charybdis
mastercamusdc
Charybdis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
16,924
37,458
Taken
41,752
23,659
Mitigated
17,744
18,206
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,441
1,441
288
4,362
9,132
5,371
0
1,294
7,790
37,728
19,338
L
Bastet
 
Bastet
3,211
759
0
1,972
10,306
3,530
280
3,047
7,259
0
35,008
L
Awilix
 
Awilix
3,476
1,183
0
3,120
7,695
3,256
0
936
6,417
0
33,689
L
2,839
156
0
600
7,634
3,019
332
3,704
3,882
46,941
0
W
Baron Samedi
DuSable
Baron Samedi
5,859
477
928
2,707
8,113
6,638
139
1,360
6,753
23,243
0
W
Thor
7,299
1,466
0
6,432
10,074
4,131
0
1,058
9,016
0
63,876
W
Scylla
5,177
988
0
1,977
5,734
2,198
0
1,807
3,885
66,600
0
L
Jing Wei
Theone69Dalex
Jing Wei
3,957
2,616
0
1,294
6,985
2,568
0
2,055
4,930
0
44,594
W
2,602
444
0
2,131
7,646
8,587
117
1,067
6,202
0
59,000
W
Charybdis
mastercamusdc
Charybdis
3,463
1,811
0
4,031
5,891
2,105
921
1,138
4,709
0
49,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
31,331
423
Minions Killed
357
0
Camps Cleared
0
1,222,118
Distance Traveled
1,178,665
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,298
484
89
7
0
223,596
0
L
Bastet
6,080
468
54
4
0
251,791
0
L
Awilix
5,975
460
55
4
0
204,141
0
L
Nox
6,435
495
82
6
0
234,211
0
W
Baron Samedi
7,716
594
23
2
0
228,877
6
W
Thor
7,991
615
101
8
0
276,755
0
W
Scylla
8,073
621
99
8
0
266,809
1
L
Jing Wei
6,543
503
77
6
0
264,926
1
W
Bellona
8,305
639
107
8
0
243,681
0
W
Charybdis
7,826
602
93
7
0
205,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role