Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dawsanoo
Tiamat
Level 103
God Stats
3W - 6L
1,370 SR
Queue Stats
342W - 330L
1,568 Elo+
Solo
Neith
Neith
Etherot
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,577 Elo+
Solo
Apollo
Apollo
GuiguiOFFiciel1
Apollo
Level 104
God Stats
0W - 2L
1,267 SR
Queue Stats
98W - 116L
1,472 Elo+
Party 2
Cerberus
Cerberus
Raven_18000
Cerberus
Level 129
God Stats
1W - 1L
1,509 SR
Queue Stats
295W - 288L
1,494 Elo+
Party 2
Team Averages
Level 140
1,429 SR
1,522 Elo+

VS

Team Averages
Level 119
1,589 SR
1,549 Elo+
Cthulhu
Cthulhu
Aca888
Cthulhu
Level 154
God Stats
2W - 1L
1,692 SR
Queue Stats
87W - 79L
1,581 Elo+
Solo
Kukulkan
Kukulkan
MercuryNavi
Kukulkan
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
55W - 41L
1,571 Elo+
Party 1
Chiron
Chiron
MountGryRum
Chiron
Level 157
God Stats
4W - 4L
1,449 SR
Queue Stats
342W - 237L
1,577 Elo+
Party 1
Tiamat
Tiamat
Veruniya
Tiamat
Level 128
God Stats
4W - 2L
1,617 SR
Queue Stats
324W - 322L
1,522 Elo+
Solo
Hades
Hades
鹰击长空鱼翔浅底万类霜天竞自由
Hades
Level 128
God Stats
11W - 14L
1,446 SR
Queue Stats
572W - 544L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 3
9,024
694
11,577
12,359
12,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Dawsanoo
Tiamat
12
0 / 5 / 6
7,720
594
8,647
9,441
5,733
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Etherot
Neith
16
2 / 3 / 4
8,944
688
13,767
10,686
5,755
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 5
8,760
674
4,772
9,932
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Raven_18000
Cerberus
15
4 / 4 / 3
9,029
695
7,925
14,047
15,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aca888
Cthulhu
17
2 / 1 / 13
10,886
837
8,997
13,305
13,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
MercuryNavi
Kukulkan
18
2 / 1 / 9
10,336
795
10,841
10,092
4,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
19
12 / 2 / 6
11,674
898
18,257
12,095
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Veruniya
Tiamat
12
0 / 5 / 6
8,278
637
5,129
9,579
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 9
10,012
770
8,805
10,807
7,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
10
Kills
20
20
Deaths
11
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
3
1.13
W
Cthulhu
Aca888
Cthulhu
2
1
13
8.5
L
Tiamat
Dawsanoo
Tiamat
0
5
6
0.6
L
Neith
Etherot
Neith
2
3
4
1.33
L
1
4
5
0.88
W
Kukulkan
MercuryNavi
Kukulkan
2
1
9
6.5
W
Chiron
12
2
6
7.5
L
Cerberus
Raven_18000
Cerberus
4
4
3
1.38
W
Tiamat
Veruniya
Tiamat
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
52,029
56,465
Taken
55,878
44,764
Mitigated
38,056
17,258
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,577
73
2,207
1,459
12,359
12,904
0
6,989
5,019
27,817
0
W
Cthulhu
Aca888
Cthulhu
8,997
0
2,157
6,050
13,305
13,935
413
4,587
8,718
22,948
0
L
Tiamat
Dawsanoo
Tiamat
8,647
368
2,341
1,686
9,441
5,733
112
5,563
3,685
13,270
0
L
Neith
Etherot
Neith
13,767
4,982
1,399
3,499
10,686
5,755
512
6,930
3,460
0
33,806
L
4,772
2,208
0
814
9,932
5,230
216
6,791
3,005
0
14,857
W
Kukulkan
MercuryNavi
Kukulkan
10,841
654
1,218
1,577
10,092
4,899
1,344
6,209
3,883
33,522
0
W
Chiron
18,257
8,605
973
3,235
12,095
6,681
3,742
6,429
5,666
0
35,622
L
Cerberus
Raven_18000
Cerberus
7,925
17
627
3,226
14,047
15,142
0
7,499
6,170
13,545
0
W
Tiamat
Veruniya
Tiamat
5,129
279
2,854
1,349
9,579
4,907
1,034
5,998
3,581
12,079
0
W
8,805
80
2,943
4,978
10,807
7,634
1,074
4,926
5,881
19,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
51,186
142
Minions Killed
149
0
Camps Cleared
0
1,145,457
Distance Traveled
1,258,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,024
694
31
2
0
235,865
0
W
Cthulhu
10,886
837
19
1
0
265,220
0
L
Tiamat
7,720
594
9
1
0
208,818
0
L
Neith
8,944
688
50
4
0
228,149
0
L
Apollo
8,760
674
30
2
0
211,867
0
W
Kukulkan
10,336
795
54
4
0
263,694
0
W
Chiron
11,674
898
42
3
0
225,804
0
L
Cerberus
9,029
695
22
2
0
260,758
0
W
Tiamat
8,278
637
9
1
0
250,124
0
W
Hades
10,012
770
25
2
0
254,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role