Player Matchup

Chiron
Chiron
J-A_B_95
Chiron
Level 37
God Stats
2W - 3L
1,702 SR
Queue Stats
32W - 57L
1,208 Elo+
Party 1
Artemis
Artemis
Midari_17
Artemis
Level 29
God Stats
1W - 6L
1,396 SR
Queue Stats
1W - 6L
1,145 Elo+
Party 1
Anhur
Anhur
Romssart97
Anhur
Level 26
God Stats
11W - 20L
1,324 SR
Queue Stats
34W - 65L
1,205 Elo+
Party 1
Team Averages
Level 31
1,474 SR
1,186 Elo+

VS

Team Averages
Level 51
1,506 SR
1,390 Elo+
Chaac
Chaac
By_Mdrr
Chaac
Level 16
God Stats
4W - 2L
1,518 SR
Queue Stats
36W - 40L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
By_Skilll
Tsukuyomi
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 58L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
RavenHeartL
Aphrodite
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
J-A_B_95
Chiron
10
1 / 5 / 4
8,327
757
6,799
9,339
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Midari_17
Artemis
9
1 / 3 / 3
7,962
724
7,116
7,210
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
11
3 / 3 / 2
8,500
773
5,193
8,525
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
By_Mdrr
Chaac
11
1 / 2 / 6
8,523
775
6,583
9,414
5,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
By_Skilll
Tsukuyomi
13
5 / 1 / 5
9,607
873
9,141
8,362
3,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
RavenHeartL
Aphrodite
12
5 / 2 / 6
9,615
874
5,318
7,263
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
11
11
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
By_Mdrr
Chaac
1
2
6
2
W
Tsukuyomi
By_Skilll
Tsukuyomi
5
1
5
7.5
L
Chiron
J-A_B_95
Chiron
1
5
4
0.6
L
Artemis
Midari_17
Artemis
1
3
3
0.83
W
Aphrodite
RavenHeartL
Aphrodite
5
2
6
4
L
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
21,042
25,074
Taken
25,039
6,922
Mitigated
11,132
3,675
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
By_Mdrr
Chaac
6,583
1,302
0
2,521
9,414
5,210
821
201
9,213
0
23,749
W
Tsukuyomi
By_Skilll
Tsukuyomi
9,141
2,504
0
2,795
8,362
3,128
1,303
500
7,862
0
30,472
L
Chiron
J-A_B_95
Chiron
6,799
1,890
418
1,535
9,339
2,294
783
2,052
7,287
0
28,828
L
Artemis
Midari_17
Artemis
7,116
1,318
0
358
7,210
2,269
324
2,493
4,717
0
20,417
W
Aphrodite
RavenHeartL
Aphrodite
5,318
867
4,170
4,099
7,263
2,794
623
92
7,171
28,533
0
L
Anhur
5,193
1,517
0
1,364
8,525
2,359
587
1,185
7,340
0
23,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
27,745
98
Minions Killed
101
0
Camps Cleared
0
579,559
Distance Traveled
643,804
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,523
775
29
3
0
218,533
0
W
Tsukuyomi
9,607
873
37
3
0
224,571
0
L
Chiron
8,327
757
34
3
0
198,864
5
L
Artemis
7,962
724
25
2
0
194,847
0
W
Aphrodite
9,615
874
35
3
0
200,700
0
L
Anhur
8,500
773
39
4
0
185,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role