Player Matchup

Jormungandr
Jormungandr
Calipto123
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,528 Elo+
Party 2
Pele
Pele
Icetea11
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,432 Elo+
Party 2
Horus
Horus
SkeIe--
Horus
Level 157
God Stats
4W - 2L
1,518 SR
Queue Stats
621W - 614L
1,557 Elo+
Solo
Vulcan
Vulcan
Zagello
Vulcan
Level 82
God Stats
5W - 3L
1,785 SR
Queue Stats
519W - 483L
1,579 Elo+
Solo
Hou Yi
Hou Yi
letsmicoplay
Hou Yi
Level 155
God Stats
2W - 1L
1,584 SR
Queue Stats
191W - 201L
1,528 Elo+
Solo
Team Averages
Level 126
1,577 SR
1,525 Elo+

VS

Team Averages
Level 153
1,500 SR
1,518 Elo+
Ne Zha
Ne Zha
ChingChongL
Ne Zha
Level 159
God Stats
2W - 4L
1,487 SR
Queue Stats
228W - 208L
1,530 Elo+
Party 1
Chang'e
Chang'e
Dayrhyme
Chang'e
Level 99
God Stats
1W - 1L
1,483 SR
Queue Stats
51W - 43L
1,531 Elo+
Solo
The Morrigan
The Morrigan
Miwell
The Morrigan
Level 219
God Stats
13W - 16L
1,413 SR
Queue Stats
1,268W - 1,273L
1,464 Elo+
Solo
Bellona
Bellona
SewuhaS
Bellona
Level 163
God Stats
4W - 1L
1,479 SR
Queue Stats
198W - 184L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
ZJface
Xbalanque
Level 125
God Stats
8W - 4L
1,636 SR
Queue Stats
156W - 128L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Calipto123
Jormungandr
13
2 / 4 / 3
7,179
718
7,244
11,864
15,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
15
2 / 4 / 2
7,782
778
8,198
13,096
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
SkeIe--
Horus
13
0 / 4 / 6
7,298
730
3,393
13,028
12,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Zagello
Vulcan
13
0 / 3 / 6
7,079
708
9,509
7,028
3,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
4 / 5 / 1
7,957
796
10,082
10,578
4,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 2 / 10
8,705
871
12,896
9,397
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Dayrhyme
Chang'e
15
3 / 1 / 14
9,033
903
7,988
13,867
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Miwell
The Morrigan
15
5 / 1 / 6
9,049
905
5,943
6,642
2,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SewuhaS
Bellona
15
4 / 2 / 8
8,541
854
8,023
12,841
12,252
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ZJface
Xbalanque
17
3 / 2 / 12
9,489
949
17,135
13,855
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
8
Kills
20
20
Deaths
8
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Calipto123
Jormungandr
2
4
3
0.88
W
Ne Zha
5
2
10
5
W
Chang'e
Dayrhyme
Chang'e
3
1
14
10
L
Pele
2
4
2
0.75
W
The Morrigan
Miwell
The Morrigan
5
1
6
8
W
Bellona
SewuhaS
Bellona
4
2
8
4
L
Horus
SkeIe--
Horus
0
4
6
0.75
W
Xbalanque
ZJface
Xbalanque
3
2
12
4.5
L
Vulcan
Zagello
Vulcan
0
3
6
1
L
Hou Yi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
51,985
55,594
Taken
56,602
42,874
Mitigated
29,185
15,241
Healing
34,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Calipto123
Jormungandr
7,244
578
836
1,777
11,864
15,148
0
3,352
8,344
21,572
0
W
Ne Zha
12,896
1,797
317
1,296
9,397
3,915
1,120
2,310
7,045
0
20,285
W
Chang'e
Dayrhyme
Chang'e
7,988
339
13,012
10,245
13,867
5,038
299
5,285
8,364
18,372
0
L
Pele
8,198
505
959
3,038
13,096
6,662
0
4,234
8,626
0
23,773
W
The Morrigan
Miwell
The Morrigan
5,943
648
603
990
6,642
2,275
875
1,031
5,528
17,269
0
W
Bellona
SewuhaS
Bellona
8,023
679
1,211
2,491
12,841
12,252
0
3,728
8,777
0
10,992
L
Horus
SkeIe--
Horus
3,393
1,212
3,086
3,695
13,028
12,954
0
3,632
9,088
0
4,190
W
Xbalanque
ZJface
Xbalanque
17,135
9,548
790
3,442
13,855
5,705
1,631
3,436
10,135
0
40,359
L
Vulcan
Zagello
Vulcan
9,509
2,831
862
189
7,028
3,372
0
1,261
5,675
29,216
0
L
Hou Yi
10,082
4,866
0
799
10,578
4,738
0
2,823
7,617
0
22,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
44,817
117
Minions Killed
136
0
Camps Cleared
0
932,549
Distance Traveled
1,050,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,179
718
20
2
0
181,490
0
W
Ne Zha
8,705
871
20
2
0
214,735
0
W
Chang'e
9,033
903
24
2
0
213,685
0
L
Pele
7,782
778
25
3
0
208,290
0
W
The Morrigan
9,049
905
27
3
0
210,823
0
W
Bellona
8,541
854
4
0
0
212,652
0
L
Horus
7,298
730
1
0
0
184,223
0
W
Xbalanque
9,489
949
61
6
0
198,812
0
L
Vulcan
7,079
708
42
4
0
184,044
0
L
Hou Yi
7,957
796
29
3
0
174,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role