Player Matchup

Hel
Hel
GhosT01_1612
Hel
Level 126
God Stats
1W - 1L
1,729 SR
Queue Stats
29W - 37L
1,458 Elo+
Solo
Chronos
Chronos
IIJIacTeJIuH
Chronos
Level 154
God Stats
9W - 14L
1,418 SR
Queue Stats
914W - 902L
1,552 Elo+
Solo
Geb
Geb
MortalTorment
Geb
Level 135
God Stats
0W - 2L
1,350 SR
Queue Stats
261W - 246L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
Shonk1
Jormungandr
Level 57
God Stats
2W - 1L
1,788 SR
Queue Stats
192W - 203L
1,516 Elo+
Solo
Jing Wei
Jing Wei
Вахтер
Jing Wei
Level 100
God Stats
3W - 1L
1,863 SR
Queue Stats
254W - 248L
1,506 Elo+
Party 1
Team Averages
Level 114
1,630 SR
1,507 Elo+

VS

Team Averages
Level 153
1,523 SR
1,514 Elo+
Tyr
Tyr
YаmeteKudasai
Tyr
Level 149
God Stats
4W - 3L
1,519 SR
Queue Stats
303W - 295L
1,500 Elo+
Solo
Hel
Hel
destructoboy
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 81L
1,412 Elo+
Solo
Athena
Athena
iceOlatorr
Athena
Level 171
God Stats
11W - 12L
1,483 SR
Queue Stats
940W - 926L
1,518 Elo+
Solo
Hachiman
Hachiman
schmaamsch
Hachiman
Level 145
God Stats
8W - 5L
1,615 SR
Queue Stats
465W - 469L
1,565 Elo+
Solo
Jing Wei
Jing Wei
vlks
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,158
1,032
4,813
5,816
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
IIJIacTeJIuH
Chronos
9
0 / 2 / 2
5,041
1,008
4,850
6,587
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 0 / 2
5,607
1,121
4,415
3,930
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Shonk1
Jormungandr
1
0 / 0 / 0
1,228
246
0
0
0
Jing Wei
Вахтер
Jing Wei
10
2 / 2 / 0
5,253
1,051
3,715
5,396
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,248
1,050
2,530
4,807
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 4
5,314
1,063
4,203
4,541
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
iceOlatorr
Athena
9
0 / 2 / 5
5,303
1,061
2,463
7,561
6,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
schmaamsch
Hachiman
11
2 / 0 / 3
5,808
1,162
7,139
3,558
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
vlks
Jing Wei
10
1 / 0 / 3
5,188
1,038
3,525
3,105
1,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
5
5
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Chronos
IIJIacTeJIuH
Chronos
0
2
2
0.5
L
1
0
2
2
L
Jormungandr
Shonk1
Jormungandr
0
0
0
0
W
1
1
3
2.5
W
1
0
4
3
W
Athena
iceOlatorr
Athena
0
2
5
1.25
W
Hachiman
schmaamsch
Hachiman
2
0
3
3.5
W
Jing Wei
vlks
Jing Wei
1
0
3
2.5
L
Jing Wei
Вахтер
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
19,860
21,729
Taken
23,572
11,974
Mitigated
17,178
9,139
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
434
3,246
2,843
5,816
2,704
0
2,105
3,711
12,784
0
L
Chronos
IIJIacTeJIuH
Chronos
4,850
895
383
338
6,587
2,946
0
2,191
4,315
9,310
0
L
4,415
110
339
775
3,930
3,837
0
708
3,181
8,180
0
L
Jormungandr
Shonk1
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
2,530
0
76
404
4,807
4,401
0
1,899
2,908
0
3,357
W
4,203
71
5,210
3,558
4,541
2,601
135
3,646
895
9,633
0
W
Athena
iceOlatorr
Athena
2,463
865
1,292
1,074
7,561
6,607
0
3,879
3,682
3,613
0
W
Hachiman
schmaamsch
Hachiman
7,139
2,249
0
1,050
3,558
1,938
112
2,560
998
0
18,379
W
Jing Wei
vlks
Jing Wei
3,525
2,180
993
1,089
3,105
1,631
184
2,094
1,011
0
8,731
L
Jing Wei
Вахтер
Jing Wei
3,715
2,528
791
424
5,396
2,487
0
1,662
3,696
0
6,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
26,861
48
Minions Killed
56
0
Camps Cleared
0
438,089
Distance Traveled
513,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,158
1,032
15
3
0
102,879
0
L
Chronos
5,041
1,008
12
2
0
102,615
0
L
Geb
5,607
1,121
9
2
0
117,738
0
L
Jormungandr
1,228
246
0
0
0
0
0
W
Tyr
5,248
1,050
0
0
0
106,977
0
W
Hel
5,314
1,063
12
2
0
107,098
0
W
Athena
5,303
1,061
1
0
0
100,712
0
W
Hachiman
5,808
1,162
30
6
0
76,953
0
W
Jing Wei
5,188
1,038
13
3
0
121,515
0
L
Jing Wei
5,253
1,051
12
2
0
114,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role