Player Matchup

Baron Samedi
Baron Samedi
Bronze III
NinthDiary
Baron Samedi
Bronze III
Level 62
God Stats
4W - 5L
1,480 SR
Queue Stats
84W - 137L
125 MMR
Solo
Xbalanque
Xbalanque
Bronze III
RaebridarSuzuki
Xbalanque
Bronze III
Level 159
God Stats
16W - 16L
1,541 SR
Queue Stats
280W - 417L
-296 MMR
Solo
Cliodhna
Cliodhna
Bronze III
gonzogrady1991
Cliodhna
Bronze III
Level 152
God Stats
12W - 9L
1,554 SR
Queue Stats
437W - 508L
94 MMR
Solo
Ymir
Ymir
Bronze II
sychoopturtle
Ymir
Bronze II
Level 159
God Stats
40W - 40L
1,537 SR
Queue Stats
816W - 881L
64 MMR
Solo
Achilles
Achilles
Silver V
xKingGruyere
Achilles
Silver V
Level 98
God Stats
12W - 13L
1,470 SR
Queue Stats
202W - 261L
506 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,516 SR
99 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,502 SR
706 MMR
Sobek
Sobek
Bronze IV
 
Sobek
Bronze IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze II
 
Ne Zha
Bronze II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
GameDrake395431
Nu Wa
Bronze IV
Level 166
God Stats
32W - 39L
1,454 SR
Queue Stats
302W - 435L
-257 MMR
Party 1
Izanami
Izanami
Bronze IV
HashSlingingDad
Izanami
Bronze IV
Level 83
God Stats
7W - 3L
1,541 SR
Queue Stats
93W - 129L
-97 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
Szchi
Ratatoskr
Silver V
Level 68
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 21L
883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NinthDiary
Baron Samedi
13
2 / 3 / 0
8,078
539
6,758
8,461
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RaebridarSuzuki
Xbalanque
11
2 / 4 / 4
7,240
483
5,598
9,284
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
14
2 / 1 / 2
8,177
545
4,080
12,789
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 6 / 1
6,897
460
4,250
17,899
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
xKingGruyere
Achilles
14
4 / 2 / 2
9,248
617
8,295
11,812
14,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AwilixAnubisArachneAphrodite

VS

Bans
Ah Muzen CabHadesMaman BrigitteSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 1 / 7
8,507
567
5,737
10,238
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ne Zha
 
Ne Zha
13
0 / 4 / 2
7,004
467
4,366
9,606
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 2
7,504
500
7,110
6,236
2,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 3 / 2
8,354
557
9,111
8,677
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Szchi
Ratatoskr
15
5 / 1 / 2
8,701
580
7,137
11,535
4,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
15
16
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
7
7.5
W
Ne Zha
 
Ne Zha
0
4
2
0.25
W
2
2
2
1.5
W
4
3
2
1.67
L
Baron Samedi
NinthDiary
Baron Samedi
2
3
0
0.67
L
Xbalanque
RaebridarSuzuki
Xbalanque
2
4
4
1
W
Ratatoskr
Szchi
Ratatoskr
5
1
2
6
L
Cliodhna
2
1
2
3
L
1
6
1
0.25
L
Achilles
xKingGruyere
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
33,461
60,245
Taken
46,292
41,746
Mitigated
26,438
17,096
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,737
246
0
3,515
10,238
10,887
130
2,444
7,589
20,073
0
W
Ne Zha
 
Ne Zha
4,366
2,054
0
3,358
9,606
4,786
228
29
9,009
0
44,355
W
7,110
2,948
0
1,816
6,236
2,566
0
3,770
2,267
45,958
0
W
9,111
6,706
0
1,986
8,677
3,247
789
1,985
6,643
0
76,886
L
Baron Samedi
NinthDiary
Baron Samedi
6,758
157
0
1,851
8,461
3,998
341
2,524
5,937
67,207
0
L
Xbalanque
RaebridarSuzuki
Xbalanque
5,598
2,985
0
1,960
9,284
3,272
184
2,231
7,053
0
42,096
W
Ratatoskr
Szchi
Ratatoskr
7,137
2,691
0
500
11,535
4,952
0
2,349
8,864
0
73,692
L
Cliodhna
4,080
660
0
7,971
12,789
5,333
0
2,018
10,771
0
70,065
L
4,250
761
0
3,027
17,899
14,517
0
4,025
13,874
25,339
0
L
Achilles
xKingGruyere
Achilles
8,295
2,075
0
2,287
11,812
14,626
173
2,049
9,763
0
59,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
40,070
419
Minions Killed
372
0
Camps Cleared
0
1,353,820
Distance Traveled
1,387,508
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,507
567
11
1
0
283,602
5
W
Ne Zha
7,004
467
66
4
0
313,187
7
W
Nu Wa
7,504
500
65
4
0
223,788
0
W
Izanami
8,354
557
125
8
0
240,801
0
L
Baron Samedi
8,078
539
125
8
0
237,105
0
L
Xbalanque
7,240
483
69
5
0
282,621
2
W
Ratatoskr
8,701
580
105
7
0
326,130
0
L
Cliodhna
8,177
545
105
7
0
313,308
1
L
Ymir
6,897
460
25
2
0
289,971
3
L
Achilles
9,248
617
95
6
0
230,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role