Player Matchup

Hachiman
Hachiman
Autwee
Hachiman
Level 189
God Stats
2W - 1L
1,594 SR
Queue Stats
36W - 27L
1,586 Elo+
Party 1
Thanatos
Thanatos
Lokimia
Thanatos
Level 170
God Stats
28W - 27L
1,566 SR
Queue Stats
282W - 245L
1,524 Elo+
Solo
Hercules
Hercules
Panda GTW
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 1
Hera
Hera
TricuspidSolid7
Hera
Level 164
God Stats
1W - 0L
1,641 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Sobek
Sobek
slayelec
Sobek
Level 149
God Stats
2W - 0L
1,740 SR
Queue Stats
48W - 30L
1,616 Elo+
Party 1
Team Averages
Level 166
1,608 SR
1,475 Elo+

VS

Team Averages
Level 145
1,556 SR
1,527 Elo+
Ishtar
Ishtar
CharlieSensei
Ishtar
Level 156
God Stats
24W - 16L
1,648 SR
Queue Stats
393W - 317L
1,618 Elo+
Solo
Maui
Maui
GroveSide777
Maui
Level 126
God Stats
17W - 19L
1,470 SR
Queue Stats
146W - 155L
1,495 Elo+
Solo
Loki
Loki
L0kIOnlyLmao
Loki
Level 129
God Stats
52W - 43L
1,553 SR
Queue Stats
57W - 48L
1,518 Elo+
Solo
Thanatos
Thanatos
Opxlitz
Thanatos
Level 158
God Stats
1W - 2L
1,503 SR
Queue Stats
122W - 137L
1,467 Elo+
Solo
Scylla
Scylla
TheZigbot9000
Scylla
Level 155
God Stats
140W - 122L
1,606 SR
Queue Stats
657W - 622L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Autwee
Hachiman
16
5 / 1 / 5
9,441
590
13,056
12,751
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Lokimia
Thanatos
15
12 / 2 / 2
9,924
620
11,556
15,362
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Panda GTW
Hercules
13
2 / 1 / 10
8,370
523
4,912
12,912
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 4
9,551
597
7,180
8,738
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
slayelec
Sobek
14
1 / 0 / 0
8,431
527
5,816
10,168
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,823
551
9,460
15,348
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
6,049
378
2,467
5,837
3,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 2 / 0
10,122
633
7,163
13,915
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Opxlitz
Thanatos
12
1 / 5 / 1
7,520
470
5,377
15,597
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 0
7,579
474
5,226
9,456
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
22
Kills
4
4
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Autwee
Hachiman
5
1
5
7.5
L
1
8
0
0.13
L
0
2
0
0
L
2
2
0
1
W
Thanatos
Lokimia
Thanatos
12
2
2
6.5
L
Thanatos
Opxlitz
Thanatos
1
5
1
0.3
W
Hercules
Panda GTW
Hercules
2
1
10
7
L
0
5
0
0
W
2
0
4
4
W
Sobek
slayelec
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,520
Damage
29,693
59,931
Taken
60,153
34,297
Mitigated
22,449
32,322
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Autwee
Hachiman
13,056
7,680
0
7,554
12,751
4,363
945
1,186
11,565
0
97,766
L
9,460
6,428
0
2,531
15,348
4,982
1,116
368
14,980
0
76,750
L
2,467
640
194
954
5,837
3,878
0
0
5,837
8,133
0
L
7,163
964
0
3,474
13,915
5,060
0
4,359
8,906
0
84,753
W
Thanatos
Lokimia
Thanatos
11,556
3,098
0
10,872
15,362
5,595
0
1,406
13,956
0
76,687
L
Thanatos
Opxlitz
Thanatos
5,377
1,096
0
7,938
15,597
5,348
0
2,296
13,216
0
55,813
W
Hercules
Panda GTW
Hercules
4,912
1,179
0
5,264
12,912
9,527
428
2,186
10,726
0
22,208
L
5,226
437
0
485
9,456
3,181
0
4,565
4,891
56,557
0
W
7,180
2,157
0
2,571
8,738
3,165
1,149
2,915
5,823
81,606
0
W
Sobek
slayelec
Sobek
5,816
415
0
6,061
10,168
11,647
0
0
10,168
56,578
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
40,093
522
Minions Killed
465
0
Camps Cleared
0
1,622,653
Distance Traveled
1,445,710
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,441
590
158
10
0
293,974
4
L
Ishtar
8,823
551
136
9
0
292,003
0
L
Maui
6,049
378
8
1
0
184,778
0
L
Loki
10,122
633
143
9
0
349,679
5
W
Thanatos
9,924
620
94
6
0
356,964
0
L
Thanatos
7,520
470
75
5
0
330,710
0
W
Hercules
8,370
523
24
2
0
345,083
1
L
Scylla
7,579
474
103
6
0
288,540
0
W
Hera
9,551
597
133
8
0
309,438
0
W
Sobek
8,431
527
113
7
0
317,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role