Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
NoobIkun
Yu Huang
Level 59
God Stats
4W - 2L
1,506 SR
Queue Stats
46W - 70L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
RASTERzSKILZZ
Jormungandr
Level 105
God Stats
27W - 7L
1,703 SR
Queue Stats
87W - 48L
1,677 Elo+
Solo
Ymir
Ymir
六千里里
Ymir
Level 28
God Stats
5W - 7L
1,596 SR
Queue Stats
16W - 30L
1,425 Elo+
Party 1
Bakasura
Bakasura
嫁他还不是因为你爱人妻
Bakasura
Level 120
God Stats
1W - 3L
1,141 SR
Queue Stats
43W - 56L
1,426 Elo+
Party 1
Team Averages
Level 94
1,489 SR
1,484 Elo+

VS

Team Averages
Level 117
1,620 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MstrImaginary
Izanami
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 26L
1,244 Elo+
Solo
Thor
Thor
SkullMask0303
Thor
Level 126
God Stats
2W - 3L
1,630 SR
Queue Stats
62W - 51L
1,601 Elo+
Solo
Janus
Janus
Валкимар
Janus
Level 127
God Stats
2W - 1L
1,972 SR
Queue Stats
28W - 25L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
专踢瘸子那条好腿
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 1 / 2
5,442
495
7,898
5,273
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
NoobIkun
Yu Huang
11
1 / 3 / 2
5,886
535
3,715
6,309
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RASTERzSKILZZ
Jormungandr
12
4 / 0 / 0
7,563
688
5,444
5,494
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 3
5,438
494
3,353
7,565
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 4 / 1
6,613
601
4,189
11,415
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 0
5,247
477
2,642
9,429
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
9
0 / 1 / 1
5,359
487
5,365
6,943
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
4,871
443
2,304
7,490
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
3 / 1 / 1
6,432
585
4,457
6,174
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 3
7,080
644
3,933
8,218
2,883
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
7
8
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
2
2
L
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
L
Izanami
0
1
1
0.5
W
Yu Huang
NoobIkun
Yu Huang
1
3
2
0.67
W
Jormungandr
RASTERzSKILZZ
Jormungandr
4
0
0
4
L
0
3
1
0.17
L
3
1
1
3.5
L
3
2
3
2.25
W
0
0
3
1.5
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
18,701
36,056
Taken
38,254
16,548
Mitigated
15,969
14,522
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,898
4,507
0
2,668
5,273
1,838
0
2,033
3,240
0
42,237
L
Kumbhakarna
 
Kumbhakarna
2,642
396
0
1,381
9,429
5,856
0
2,344
6,988
12,497
0
L
Izanami
5,365
3,563
0
3,071
6,943
2,125
0
1,372
5,554
0
44,709
W
Yu Huang
NoobIkun
Yu Huang
3,715
86
0
1,600
6,309
2,169
0
1,469
4,840
34,562
0
W
Jormungandr
RASTERzSKILZZ
Jormungandr
5,444
1,250
0
2,126
5,494
3,371
90
797
4,369
57,299
0
L
2,304
788
0
2,038
7,490
3,124
0
3,984
2,863
0
24,032
L
4,457
292
0
1,372
6,174
1,981
0
2,744
3,280
41,240
0
L
3,933
596
0
916
8,218
2,883
0
1,550
6,232
0
59,390
W
3,353
880
0
2,420
7,565
5,062
0
1,233
6,332
14,416
0
W
4,189
3,153
0
5,708
11,415
4,108
0
1,567
9,801
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
28,989
311
Minions Killed
313
0
Camps Cleared
0
1,040,434
Distance Traveled
1,023,645
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,442
495
66
6
0
169,667
1
L
Kumbhakarna
5,247
477
10
1
0
204,288
6
L
Izanami
5,359
487
86
8
0
190,418
0
W
Yu Huang
5,886
535
56
5
0
214,012
4
W
Jormungandr
7,563
688
94
9
0
208,164
0
L
Thor
4,871
443
47
4
0
136,853
0
L
Janus
6,432
585
65
6
0
229,733
0
L
Ratatoskr
7,080
644
105
10
0
262,353
2
W
Ymir
5,438
494
24
2
0
215,530
3
W
Bakasura
6,613
601
71
6
0
233,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role