Player Matchup

Raijin
Raijin
 
Raijin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dani-sempai
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,837 Elo+
Solo
Charon
Charon
HairlineDocta
Charon
Level 142
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 1
Ravana
Ravana
JimmySteve
Ravana
Level 88
God Stats
1W - 2L
1,264 SR
Queue Stats
44W - 38L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
VxSephiroth
Baron Samedi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 118
1,439 SR
1,536 Elo+

VS

Team Averages
Level 112
1,529 SR
1,467 Elo+
Ares
Ares
DOOM RAINS
Ares
Level 149
God Stats
4W - 3L
1,371 SR
Queue Stats
111W - 121L
1,488 Elo+
Solo
Eset
Eset
Daadamsfam24
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,325 Elo+
Solo
Nemesis
Nemesis
UCantBeadsDeath
Nemesis
Level 199
God Stats
6W - 7L
1,438 SR
Queue Stats
446W - 440L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
elgilberto
Baba Yaga
Level 83
God Stats
8W - 2L
1,757 SR
Queue Stats
140W - 139L
1,492 Elo+
Party 2
Chiron
Chiron
f0revxrr
Chiron
Level 105
God Stats
2W - 3L
1,578 SR
Queue Stats
152W - 157L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 5 / 1
5,839
973
3,764
6,722
2,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Dani-sempai
King Arthur
10
1 / 4 / 0
5,654
942
4,521
8,461
7,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 2
5,711
952
4,826
8,803
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
JimmySteve
Ravana
5
0 / 2 / 0
4,706
784
115
2,224
814
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
VxSephiroth
Baron Samedi
5
0 / 1 / 0
4,640
773
0
964
389

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 11
6,599
1,100
2,407
7,363
6,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 11
7,164
1,194
4,215
4,555
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
6,697
1,116
2,828
5,739
4,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
elgilberto
Baba Yaga
12
3 / 1 / 11
7,431
1,239
6,075
3,115
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
f0revxrr
Chiron
12
6 / 1 / 10
7,202
1,200
9,324
6,196
2,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
16
16
Deaths
5
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
1
0.3
W
1
2
11
3.25
W
3
0
11
8.5
L
King Arthur
Dani-sempai
King Arthur
1
4
0
0.25
L
1
4
2
0.5
L
Ravana
JimmySteve
Ravana
0
2
0
0
W
3
1
5
5.5
L
Baron Samedi
VxSephiroth
Baron Samedi
0
1
0
0
W
Baba Yaga
elgilberto
Baba Yaga
3
1
11
8.5
W
Chiron
f0revxrr
Chiron
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
24,849
27,174
Taken
26,968
18,001
Mitigated
18,422
2,696
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,764
218
101
220
6,722
2,656
0
2,791
3,931
9,042
0
W
2,407
0
439
793
7,363
6,963
557
1,834
5,529
4,179
0
W
4,215
394
1,918
1,744
4,555
2,236
1,804
2,442
2,113
14,554
0
L
King Arthur
Dani-sempai
King Arthur
4,521
793
113
217
8,461
7,559
0
3,377
5,084
0
7,371
L
4,826
338
457
1,330
8,803
6,583
0
4,594
4,209
9,040
0
L
Ravana
JimmySteve
Ravana
115
0
81
177
2,224
814
0
1,419
805
0
386
W
2,828
710
658
1,724
5,739
4,600
1,618
1,114
4,625
0
5,950
L
Baron Samedi
VxSephiroth
Baron Samedi
0
0
0
0
964
389
0
516
448
0
0
W
Baba Yaga
elgilberto
Baba Yaga
6,075
463
131
571
3,115
1,699
1,304
1,068
2,047
15,726
0
W
Chiron
f0revxrr
Chiron
9,324
5,094
1,102
1,700
6,196
2,924
2,571
2,132
4,064
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
35,093
18
Minions Killed
56
0
Camps Cleared
0
296,959
Distance Traveled
565,507
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,839
973
6
1
0
75,413
0
W
Ares
6,599
1,100
2
0
0
133,001
0
W
Eset
7,164
1,194
15
3
0
115,081
2
L
King Arthur
5,654
942
3
1
0
105,039
0
L
Charon
5,711
952
9
2
0
93,259
1
L
Ravana
4,706
784
0
0
0
22,437
0
W
Nemesis
6,697
1,116
6
1
0
110,012
0
L
Baron Samedi
4,640
773
0
0
0
811
0
W
Baba Yaga
7,431
1,239
17
3
0
110,517
0
W
Chiron
7,202
1,200
16
3
0
96,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role