Player Matchup

Ymir
Ymir
LeaderSnow
Ymir
Level 117
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 8L
1,091 Elo+
Party 1
Kali
Kali
Matty3000
Kali
Level 69
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 9L
1,091 Elo+
Party 1
Baron Samedi
Baron Samedi
mickmangamer
Baron Samedi
Level 103
God Stats
2W - 3L
1,512 SR
Queue Stats
5W - 16L
1,280 Elo+
Party 1
Team Averages
Level 96
1,339 SR
1,154 Elo+

VS

Team Averages
Level 138
1,769 SR
1,432 Elo+
Serqet
Serqet
Kreppie
Serqet
Level 155
God Stats
4W - 0L
1,905 SR
Queue Stats
18W - 25L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
Morguese
Ix Chel
Level 155
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 13L
1,358 Elo+
Party 2
Charon
Charon
Taeve
Charon
Level 104
God Stats
4W - 0L
1,723 SR
Queue Stats
19W - 31L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
9,097
650
3,672
12,926
11,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
12
1 / 5 / 1
9,935
710
2,607
10,053
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
mickmangamer
Baron Samedi
12
1 / 9 / 0
9,994
714
6,700
11,442
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kreppie
Serqet
13
7 / 1 / 12
11,460
819
9,612
9,375
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
Morguese
Ix Chel
15
10 / 1 / 7
12,017
858
15,850
6,520
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Taeve
Charon
14
3 / 0 / 13
11,090
792
5,112
5,829
5,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
20
20
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
Kreppie
Serqet
7
1
12
13
L
0
6
0
0
L
Kali
1
5
1
0.3
W
Ix Chel
Morguese
Ix Chel
10
1
7
13.5
W
Charon
Taeve
Charon
3
0
13
9.5
L
Baron Samedi
mickmangamer
Baron Samedi
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
30,574
34,421
Taken
21,724
20,556
Mitigated
13,904
2,224
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Kreppie
Serqet
9,612
2,587
0
750
9,375
4,807
0
4,695
4,680
0
42,608
L
3,672
201
0
287
12,926
11,489
0
6,793
5,789
17,893
0
L
Kali
2,607
1,077
0
860
10,053
3,750
0
6,646
2,728
0
9,579
W
Ix Chel
Morguese
Ix Chel
15,850
2,240
3,152
1,578
6,520
3,407
310
3,340
3,180
60,567
0
W
Charon
Taeve
Charon
5,112
651
0
500
5,829
5,690
254
2,964
2,865
23,232
0
L
Baron Samedi
mickmangamer
Baron Samedi
6,700
788
311
766
11,442
5,317
0
6,707
4,175
33,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
34,567
77
Minions Killed
157
0
Camps Cleared
0
639,873
Distance Traveled
765,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,460
819
52
4
0
252,623
0
L
Ymir
9,097
650
25
2
0
173,636
0
L
Kali
9,935
710
10
1
0
245,552
0
W
Ix Chel
12,017
858
78
6
0
258,719
0
W
Charon
11,090
792
27
2
0
254,277
0
L
Baron Samedi
9,994
714
42
3
0
220,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role