Player Matchup

Anhur
Anhur
Dota2N00b
Anhur
Level 127
God Stats
7W - 2L
1,801 SR
Queue Stats
133W - 122L
1,506 Elo+
Solo
Bacchus
Bacchus
Jazrolfe
Bacchus
Level 67
God Stats
3W - 1L
1,603 SR
Queue Stats
18W - 19L
1,423 Elo+
Solo
Odin
Odin
ReAcTiOnZ527
Odin
Level 122
God Stats
2W - 1L
1,550 SR
Queue Stats
59W - 46L
1,530 Elo+
Solo
Loki
Loki
Sv3nito
Loki
Level 135
God Stats
30W - 13L
1,595 SR
Queue Stats
42W - 32L
1,591 Elo+
Solo
Yu Huang
Yu Huang
TyroniusXT
Yu Huang
Level 145
God Stats
2W - 1L
1,567 SR
Queue Stats
56W - 28L
1,652 Elo+
Solo
Team Averages
Level 119
1,623 SR
1,540 Elo+

VS

Team Averages
Level 120
1,366 SR
1,535 Elo+
Surtr
Surtr
BigHaz
Surtr
Level 105
God Stats
1W - 3L
1,417 SR
Queue Stats
8W - 7L
1,564 Elo+
Solo
Zeus
Zeus
Kallmur
Zeus
Level 200
God Stats
134W - 99L
1,605 SR
Queue Stats
333W - 306L
1,557 Elo+
Solo
Fenrir
Fenrir
Luskentyre
Fenrir
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
242W - 235L
1,521 Elo+
Solo
Neith
Neith
postyuk
Neith
Level 81
God Stats
1W - 2L
1,257 SR
Queue Stats
220W - 173L
1,492 Elo+
Solo
Khepri
Khepri
vKhaimera2
Khepri
Level 64
God Stats
0W - 1L
1,266 SR
Queue Stats
226W - 224L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dota2N00b
Anhur
15
2 / 2 / 3
8,722
545
6,968
8,952
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Jazrolfe
Bacchus
11
0 / 1 / 2
6,854
428
2,022
10,869
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 4
9,102
569
6,203
10,542
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Sv3nito
Loki
16
10 / 0 / 1
9,951
622
13,449
10,693
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
TyroniusXT
Yu Huang
15
0 / 1 / 3
8,766
548
4,572
6,839
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigHaz
Surtr
12
1 / 3 / 0
7,908
494
8,111
12,321
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
Kallmur
Zeus
15
0 / 1 / 1
8,833
552
5,962
7,126
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Luskentyre
Fenrir
14
1 / 2 / 0
7,557
472
4,633
13,858
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
postyuk
Neith
15
2 / 4 / 1
8,688
543
6,614
9,258
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
vKhaimera2
Khepri
10
0 / 3 / 1
6,959
435
3,302
10,388
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
BigHaz
Surtr
1
3
0
0.33
W
Anhur
Dota2N00b
Anhur
2
2
3
1.75
W
Bacchus
Jazrolfe
Bacchus
0
1
2
1
L
Zeus
Kallmur
Zeus
0
1
1
0.5
L
Fenrir
Luskentyre
Fenrir
1
2
0
0.5
W
1
2
4
1.5
W
Loki
Sv3nito
Loki
10
0
1
10.5
W
Yu Huang
TyroniusXT
Yu Huang
0
1
3
1.5
L
Neith
postyuk
Neith
2
4
1
0.63
L
Khepri
vKhaimera2
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
28,622
47,895
Taken
52,951
28,814
Mitigated
26,443
16,325
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BigHaz
Surtr
8,111
3,565
0
3,821
12,321
8,525
0
846
10,780
675
53,127
W
Anhur
Dota2N00b
Anhur
6,968
2,668
0
3,375
8,952
3,367
468
318
8,634
0
78,782
W
Bacchus
Jazrolfe
Bacchus
2,022
285
0
3,624
10,869
8,862
0
3,723
7,146
20,172
0
L
Zeus
Kallmur
Zeus
5,962
492
65
3,565
7,126
2,225
0
1,858
5,268
94,142
0
L
Fenrir
Luskentyre
Fenrir
4,633
724
0
1,539
13,858
5,724
0
709
13,101
0
74,878
W
6,203
1,124
0
2,284
10,542
10,105
64
470
10,072
0
67,921
W
Loki
Sv3nito
Loki
13,449
4,337
0
5,505
10,693
3,832
413
2,937
7,756
0
74,315
W
Yu Huang
TyroniusXT
Yu Huang
4,572
467
0
1,537
6,839
2,648
0
2,759
4,080
91,852
0
L
Neith
postyuk
Neith
6,614
1,915
0
1,458
9,258
2,510
823
571
8,687
0
76,720
L
Khepri
vKhaimera2
Khepri
3,302
280
0
1,680
10,388
7,459
0
2,610
7,736
17,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
39,945
521
Minions Killed
515
0
Camps Cleared
0
1,591,936
Distance Traveled
1,493,625
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,908
494
92
6
0
240,384
0
W
Anhur
8,722
545
111
7
0
272,759
0
W
Bacchus
6,854
428
21
1
0
315,391
6
L
Zeus
8,833
552
182
11
0
307,906
4
L
Fenrir
7,557
472
92
6
0
359,429
0
W
Odin
9,102
569
121
8
0
289,787
4
W
Loki
9,951
622
109
7
0
395,259
4
W
Yu Huang
8,766
548
159
10
0
318,740
3
L
Neith
8,688
543
124
8
0
273,939
0
L
Khepri
6,959
435
25
2
0
311,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role