Player Matchup

Scylla
Scylla
Silver IV
GuAdAGaTo
Scylla
Silver IV
Level 129
God Stats
2W - 5L
1,567 SR
Queue Stats
7W - 18L
1,340 MMR
Solo
Odin
Odin
Silver III
LYRADdl
Odin
Silver III
Level 137
God Stats
9W - 10L
1,583 SR
Queue Stats
18W - 36L
1,180 MMR
Solo
Bacchus
Bacchus
Silver III
oOTheBigStanOo
Bacchus
Silver III
Level 112
God Stats
4W - 9L
1,447 SR
Queue Stats
42W - 78L
1,121 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,532 SR
1,214 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,480 SR
1,395 MMR
Vulcan
Vulcan
Bronze III
DodecaKill
Vulcan
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,395 MMR
Party 1
Shiva
Shiva
Bronze III
MMVaccis
Shiva
Bronze III
Level 167
God Stats
1W - 0L
1,441 SR
Queue Stats
3W - 2L
1,395 MMR
Party 1
Horus
Horus
Bronze III
Ram3500
Horus
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GuAdAGaTo
Scylla
14
3 / 3 / 3
11,322
708
13,281
14,470
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
LYRADdl
Odin
13
3 / 5 / 5
11,269
704
8,847
20,317
12,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 6
10,285
643
7,009
17,331
20,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
XbalanqueGaneshaVamanaAthenaJormungandr

VS

Bans
AnhurCharonUllrMedusaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DodecaKill
Vulcan
15
6 / 2 / 5
12,550
784
15,828
10,640
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shiva
MMVaccis
Shiva
17
5 / 1 / 6
13,082
818
22,612
20,813
23,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Ram3500
Horus
14
2 / 6 / 10
11,816
739
9,106
19,395
17,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
13
13
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DodecaKill
Vulcan
6
2
5
4.25
L
Scylla
GuAdAGaTo
Scylla
3
3
3
1.5
L
Odin
LYRADdl
Odin
3
5
5
1.1
W
Shiva
MMVaccis
Shiva
5
1
6
8
W
Horus
Ram3500
Horus
2
6
10
1.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
47,546
52,118
Taken
50,848
37,498
Mitigated
46,452
8,960
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DodecaKill
Vulcan
15,828
4,657
70
2,414
10,640
5,312
1,385
5,752
4,888
78,806
0
L
Scylla
GuAdAGaTo
Scylla
13,281
1,117
107
2,129
14,470
4,592
0
2,808
11,662
63,755
0
L
Odin
LYRADdl
Odin
8,847
1,234
0
3,140
20,317
12,682
207
6,889
13,428
1,462
24,648
W
Shiva
MMVaccis
Shiva
22,612
3,506
244
2,253
20,813
23,576
132
8,412
12,401
0
75,615
W
Horus
Ram3500
Horus
9,106
5,213
2,374
4,567
19,395
17,564
362
7,511
11,884
0
29,665
L
7,009
705
0
3,584
17,331
20,224
0
6,193
11,138
19,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
37,448
119
Minions Killed
212
0
Camps Cleared
0
833,839
Distance Traveled
931,607
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,550
784
95
6
0
294,850
0
L
Scylla
11,322
708
88
6
0
268,467
10
L
Odin
11,269
704
22
1
0
288,600
1
W
Shiva
13,082
818
92
6
0
328,609
0
W
Horus
11,816
739
25
2
0
308,148
1
L
Bacchus
10,285
643
9
1
0
276,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role