Player Matchup

Yemoja
Yemoja
EdenAxit28
Yemoja
Level 113
God Stats
4W - 3L
1,667 SR
Queue Stats
241W - 254L
1,488 Elo+
Solo
Ra
Ra
Kcenobayt
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Medusa
Medusa
KiraraDi
Medusa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Mercury
Mercury
ReycoptYT08
Mercury
Level 69
God Stats
1W - 4L
1,157 SR
Queue Stats
220W - 229L
1,529 Elo+
Solo
Ymir
Ymir
Silent_Spiv
Ymir
Level 134
God Stats
16W - 17L
1,514 SR
Queue Stats
166W - 175L
1,442 Elo+
Solo
Team Averages
Level 89
1,468 SR
1,492 Elo+

VS

Team Averages
Level 87
1,483 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Wawaa13
Achilles
Level 69
God Stats
8W - 5L
1,459 SR
Queue Stats
56W - 39L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Zmaj444Ghost
Cernunnos
Level 18
God Stats
3W - 3L
1,302 SR
Queue Stats
17W - 14L
1,361 Elo+
Party 1
Ares
Ares
iAmTheMeta1
Ares
Level 62
God Stats
1W - 0L
1,643 SR
Queue Stats
9W - 18L
1,362 Elo+
Solo
Mercury
Mercury
zaaheer
Mercury
Level 125
God Stats
7W - 4L
1,511 SR
Queue Stats
312W - 296L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EdenAxit28
Yemoja
8
0 / 2 / 2
5,774
481
2,661
8,175
6,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 1
5,645
470
2,003
5,173
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
KiraraDi
Medusa
11
3 / 1 / 1
6,547
546
7,885
6,684
2,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ReycoptYT08
Mercury
11
2 / 5 / 0
6,673
556
6,035
12,262
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 0
7,187
599
8,679
10,716
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
6 / 0 / 4
7,696
641
8,838
5,547
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Wawaa13
Achilles
11
2 / 2 / 2
6,322
527
7,006
13,613
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Zmaj444Ghost
Cernunnos
9
0 / 4 / 1
5,681
473
3,247
8,980
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 10
6,778
565
4,827
8,193
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
zaaheer
Mercury
13
4 / 1 / 3
7,399
617
4,025
7,904
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
13
14
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
4
8
L
Yemoja
EdenAxit28
Yemoja
0
2
2
0.5
L
0
4
1
0.13
L
Medusa
KiraraDi
Medusa
3
1
1
3.5
L
Mercury
ReycoptYT08
Mercury
2
5
0
0.4
L
2
2
0
1
W
Achilles
Wawaa13
Achilles
2
2
2
1.5
W
Cernunnos
Zmaj444Ghost
Cernunnos
0
4
1
0.13
W
1
0
10
6
W
Mercury
zaaheer
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
27,943
43,010
Taken
44,237
23,908
Mitigated
23,536
10,838
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,838
476
0
819
5,547
2,315
0
1,121
4,426
55,384
452
L
Yemoja
EdenAxit28
Yemoja
2,661
747
637
1,570
8,175
6,362
0
4,313
3,862
16,136
0
L
2,003
469
312
1,147
5,173
1,716
465
3,441
1,732
29,590
0
L
Medusa
KiraraDi
Medusa
7,885
3,399
0
2,614
6,684
2,770
677
966
5,718
0
43,880
L
Mercury
ReycoptYT08
Mercury
6,035
3,216
0
1,127
12,262
4,838
0
4,802
7,460
0
54,958
L
8,679
3,066
0
3,431
10,716
8,222
0
0
10,716
45,753
6,876
W
Achilles
Wawaa13
Achilles
7,006
1,429
0
3,624
13,613
9,004
0
8,105
5,508
0
33,507
W
Cernunnos
Zmaj444Ghost
Cernunnos
3,247
1,914
0
1,554
8,980
3,221
827
649
8,331
0
35,025
W
4,827
234
0
2,500
8,193
6,031
0
2,204
5,889
17,315
0
W
Mercury
zaaheer
Mercury
4,025
1,998
0
2,854
7,904
2,965
0
854
7,050
0
68,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
33,876
300
Minions Killed
344
0
Camps Cleared
0
1,086,347
Distance Traveled
1,201,583
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,696
641
109
9
0
244,339
0
L
Yemoja
5,774
481
16
1
0
214,305
3
L
Ra
5,645
470
57
5
0
215,326
0
L
Medusa
6,547
546
72
6
0
223,686
0
L
Mercury
6,673
556
76
6
0
257,963
0
L
Ymir
7,187
599
79
7
0
175,067
0
W
Achilles
6,322
527
63
5
0
197,494
3
W
Cernunnos
5,681
473
53
4
0
204,035
1
W
Ares
6,778
565
19
2
0
257,427
0
W
Mercury
7,399
617
100
8
0
298,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role