Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
INVVICTUS
Ao Kuang
Level 28
God Stats
0W - 3L
1,251 SR
Queue Stats
13W - 16L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
LiptonT1M
Baron Samedi
Level 127
God Stats
9W - 9L
1,476 SR
Queue Stats
389W - 378L
1,478 Elo+
Party 2
Ymir
Ymir
UnitedFiddle
Ymir
Level 106
God Stats
4W - 8L
1,360 SR
Queue Stats
275W - 252L
1,502 Elo+
Party 2
Bake Kujira
Bake Kujira
Unk1ndPr1nce
Bake Kujira
Level 124
God Stats
3W - 4L
1,641 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 1
Team Averages
Level 92
1,446 SR
1,502 Elo+

VS

Team Averages
Level 141
1,484 SR
1,532 Elo+
Rama
Rama
Deathcomes19
Rama
Level 146
God Stats
3W - 1L
1,538 SR
Queue Stats
189W - 173L
1,438 Elo+
Solo
Nike
Nike
ElChapposLeftLeg
Nike
Level 107
God Stats
1W - 1L
1,415 SR
Queue Stats
622W - 591L
1,492 Elo+
Solo
Arachne
Arachne
Max227
Arachne
Level 159
God Stats
224W - 175L
1,664 SR
Queue Stats
299W - 257L
1,618 Elo+
Solo
Discordia
Discordia
Mocklet
Discordia
Level 135
God Stats
1W - 0L
1,602 SR
Queue Stats
270W - 255L
1,564 Elo+
Solo
Geb
Geb
Stumpman007
Geb
Level 157
God Stats
1W - 0L
1,202 SR
Queue Stats
29W - 29L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 1 / 0
9,153
538
4,610
8,331
2,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
INVVICTUS
Ao Kuang
14
2 / 4 / 1
8,173
481
6,774
16,875
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
LiptonT1M
Baron Samedi
14
2 / 5 / 2
8,927
525
8,119
18,272
12,877
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 1
8,182
481
2,785
12,836
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bake Kujira
Unk1ndPr1nce
Bake Kujira
15
3 / 4 / 2
9,609
565
14,686
18,827
20,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
10,689
629
8,187
10,106
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
9,825
578
12,622
16,740
14,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Max227
Arachne
17
10 / 1 / 2
10,726
631
15,720
15,377
8,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Mocklet
Discordia
14
1 / 2 / 7
8,873
522
10,538
8,340
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 9
8,703
512
5,137
15,923
14,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
15
15
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
2
0
1
2.5
W
2
3
2
1
L
Ao Kuang
INVVICTUS
Ao Kuang
2
4
1
0.63
L
Baron Samedi
LiptonT1M
Baron Samedi
2
5
2
0.6
W
Arachne
Max227
Arachne
10
1
2
11
W
Discordia
Mocklet
Discordia
1
2
7
2.25
W
0
2
9
2.25
L
1
1
1
1.5
L
Bake Kujira
Unk1ndPr1nce
Bake Kujira
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
52,204
75,141
Taken
66,486
54,536
Mitigated
44,609
22,206
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,610
2,513
0
4,437
8,331
2,893
0
269
8,062
0
94,696
W
8,187
6,742
0
5,965
10,106
4,196
838
2,867
7,239
0
108,875
W
12,622
2,147
0
3,020
16,740
14,409
123
7,410
9,282
0
70,609
L
Ao Kuang
INVVICTUS
Ao Kuang
6,774
1,613
0
3,127
16,875
6,678
0
1,851
15,024
67,101
0
L
Baron Samedi
LiptonT1M
Baron Samedi
8,119
778
273
8,499
18,272
12,877
0
807
17,465
69,344
0
W
Arachne
Max227
Arachne
15,720
10,309
0
9,294
15,377
8,539
0
7,176
7,939
0
100,762
W
Discordia
Mocklet
Discordia
10,538
1,182
0
789
8,340
3,371
0
4,965
2,958
66,513
0
W
5,137
967
0
3,856
15,923
14,094
0
9,214
6,484
18,633
0
L
2,785
0
0
2,384
12,836
11,719
0
3,732
9,104
39,546
0
L
Bake Kujira
Unk1ndPr1nce
Bake Kujira
14,686
8,103
90
3,396
18,827
20,369
174
9,016
9,811
79,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
48,816
563
Minions Killed
547
0
Camps Cleared
0
1,667,503
Distance Traveled
1,732,523
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,153
538
175
10
0
351,440
2
W
Rama
10,689
629
189
11
0
332,643
0
W
Nike
9,825
578
96
6
0
331,459
3
L
Ao Kuang
8,173
481
93
5
0
386,289
1
L
Baron Samedi
8,927
525
115
7
0
263,611
1
W
Arachne
10,726
631
129
8
0
381,809
8
W
Discordia
8,873
522
114
7
0
334,728
4
W
Geb
8,703
512
19
1
0
351,884
8
L
Ymir
8,182
481
56
3
0
323,223
5
L
Bake Kujira
9,609
565
124
7
0
342,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role