Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ectocooler444
Ares
Level 47
God Stats
8W - 10L
1,529 SR
Queue Stats
14W - 17L
1,393 Elo+
Solo
Da Ji
Da Ji
hippo lad
Da Ji
Level 128
God Stats
1W - 2L
1,088 SR
Queue Stats
161W - 150L
1,520 Elo+
Party 2
Surtr
Surtr
iiCrimz
Surtr
Level 159
God Stats
11W - 13L
1,516 SR
Queue Stats
264W - 253L
1,491 Elo+
Party 2
Ishtar
Ishtar
ivanski14
Ishtar
Level 103
God Stats
2W - 2L
1,562 SR
Queue Stats
259W - 221L
1,469 Elo+
Solo
Team Averages
Level 119
1,439 SR
1,475 Elo+

VS

Team Averages
Level 92
1,576 SR
1,501 Elo+
Zeus
Zeus
ANGRY Mike1331
Zeus
Level 85
God Stats
13W - 13L
1,468 SR
Queue Stats
294W - 258L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
HazzyFcrazzy
Jing Wei
Level 147
God Stats
21W - 14L
1,575 SR
Queue Stats
139W - 129L
1,510 Elo+
Solo
Achilles
Achilles
Jackha__
Achilles
Level 104
God Stats
24W - 19L
1,566 SR
Queue Stats
617W - 583L
1,475 Elo+
Party 3
Atlas
Atlas
Nando719_
Atlas
Level 34
God Stats
3W - 2L
1,779 SR
Queue Stats
95W - 109L
1,448 Elo+
Party 3
Ao Kuang
Ao Kuang
amai2x
Ao Kuang
Level 88
God Stats
11W - 13L
1,491 SR
Queue Stats
261W - 209L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 3 / 0
5,305
312
530
2,768
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 4 / 4
8,745
514
11,134
19,216
24,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
hippo lad
Da Ji
16
5 / 3 / 1
9,231
543
9,054
15,575
7,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
iiCrimz
Surtr
13
0 / 5 / 2
8,231
484
10,384
21,211
14,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
ivanski14
Ishtar
13
2 / 4 / 6
7,836
461
11,381
16,083
6,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,342
608
9,366
10,252
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
HazzyFcrazzy
Jing Wei
15
3 / 3 / 2
9,566
563
9,960
13,437
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Jackha__
Achilles
16
6 / 1 / 3
10,679
628
17,557
17,958
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Nando719_
Atlas
12
0 / 3 / 5
8,290
488
7,042
15,129
12,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
amai2x
Ao Kuang
16
6 / 2 / 5
9,630
566
11,609
15,368
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
19
19
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
4
4
2
1.25
L
6
4
4
2
W
Jing Wei
HazzyFcrazzy
Jing Wei
3
3
2
1.33
W
Achilles
Jackha__
Achilles
6
1
3
7.5
W
Atlas
Nando719_
Atlas
0
3
5
0.83
W
Ao Kuang
amai2x
Ao Kuang
6
2
5
4.25
L
Da Ji
hippo lad
Da Ji
5
3
1
1.83
L
Surtr
iiCrimz
Surtr
0
5
2
0.2
L
Ishtar
ivanski14
Ishtar
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,483
Damage
55,534
74,853
Taken
72,144
53,092
Mitigated
44,554
15,653
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
530
264
0
290
2,768
597
0
653
2,063
9,530
0
W
9,366
894
0
2,610
10,252
3,641
980
498
9,754
87,278
0
L
11,134
1,116
372
2,706
19,216
24,117
0
7,832
11,232
30,337
0
W
Jing Wei
HazzyFcrazzy
Jing Wei
9,960
8,384
0
4,625
13,437
5,391
402
3,067
10,370
0
84,307
W
Achilles
Jackha__
Achilles
17,557
4,248
0
7,374
17,958
16,021
536
1,570
16,388
0
81,221
W
Atlas
Nando719_
Atlas
7,042
3,292
0
3,950
15,129
12,742
47
3,501
11,628
31,178
0
W
Ao Kuang
amai2x
Ao Kuang
11,609
2,518
0
3,313
15,368
6,759
479
3,561
11,775
74,587
0
L
Da Ji
hippo lad
Da Ji
9,054
1,448
0
1,480
15,575
7,425
0
5,135
10,284
0
69,648
L
Surtr
iiCrimz
Surtr
10,384
4,271
0
5,970
21,211
14,259
0
4,941
15,233
1,361
69,811
L
Ishtar
ivanski14
Ishtar
11,381
7,376
0
4,835
16,083
6,694
0
9,456
6,575
0
51,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
48,507
349
Minions Killed
558
0
Camps Cleared
0
1,367,778
Distance Traveled
1,669,375
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,305
312
20
1
0
79,712
0
W
Zeus
10,342
608
150
9
0
292,904
0
L
Ares
8,745
514
29
2
0
329,233
0
W
Jing Wei
9,566
563
145
9
0
343,357
0
W
Achilles
10,679
628
147
9
0
340,601
2
W
Atlas
8,290
488
26
2
0
313,059
6
W
Ao Kuang
9,630
566
90
5
0
379,454
1
L
Da Ji
9,231
543
111
7
0
338,567
0
L
Surtr
8,231
484
110
6
0
299,369
3
L
Ishtar
7,836
461
79
5
0
320,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role