Player Matchup

Ix Chel
Ix Chel
Platinum V
Ma5termexican
Ix Chel
Platinum V
Level 155
God Stats
12W - 17L
1,560 SR
Queue Stats
279W - 283L
1,657 MMR
Party 1
Skadi
Skadi
Silver II
RnnzGoez
Skadi
Silver II
Level 158
God Stats
3W - 6L
1,289 SR
Queue Stats
399W - 406L
1,193 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Skyleeer
Tsukuyomi
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 230L
1,659 MMR
Solo
Yemoja
Yemoja
Gold IV
darksmilyface
Yemoja
Gold IV
Level 105
God Stats
1W - 0L
1,501 SR
Queue Stats
30W - 32L
1,559 MMR
Party 1
Surtr
Surtr
Gold II
xinfinty114
Surtr
Gold II
Level 89
God Stats
3W - 1L
1,388 SR
Queue Stats
35W - 29L
1,565 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,448 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,458 SR
1,459 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
CHEF CLAPPIN
Sun Wukong
Gold II
Level 154
God Stats
2W - 2L
1,530 SR
Queue Stats
68W - 70L
1,601 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
EndIessDespair
Kuzenbo
Gold V
Level 144
God Stats
0W - 1L
1,356 SR
Queue Stats
33W - 33L
1,420 MMR
Solo
Tiamat
Tiamat
Silver II
snakekioo
Tiamat
Silver II
Level 127
God Stats
1W - 2L
1,404 SR
Queue Stats
164W - 179L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
3 / 0 / 3
6,001
750
2,405
3,509
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
RnnzGoez
Skadi
8
2 / 2 / 1
4,791
599
4,083
6,429
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Skyleeer
Tsukuyomi
10
3 / 0 / 5
5,640
705
3,877
7,224
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 4
5,010
626
1,439
2,931
1,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 1
5,409
676
4,589
7,697
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouThanatosThothJanus

VS

Bans
GebKukulkanCharonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 3 / 2
5,293
662
4,331
6,532
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
9
2 / 2 / 0
5,199
650
2,797
5,271
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CHEF CLAPPIN
Sun Wukong
10
0 / 3 / 1
5,573
697
4,680
8,602
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,396
550
2,346
5,698
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
snakekioo
Tiamat
7
0 / 1 / 0
4,401
550
647
2,745
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
3
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
L
Anhur
 
Anhur
2
2
0
1
L
Sun Wukong
CHEF CLAPPIN
Sun Wukong
0
3
1
0.17
L
0
2
1
0.25
W
Ix Chel
3
0
3
4.5
W
Skadi
RnnzGoez
Skadi
2
2
1
1.25
W
Tsukuyomi
Skyleeer
Tsukuyomi
3
0
5
5.5
W
0
0
4
2
L
Tiamat
snakekioo
Tiamat
0
1
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,393
Damage
14,801
27,790
Taken
28,848
13,298
Mitigated
13,442
10,653
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,331
1,256
0
1,852
6,532
2,086
634
755
5,777
0
37,487
L
Anhur
 
Anhur
2,797
1,755
0
1,233
5,271
1,469
200
832
4,439
0
26,312
L
Sun Wukong
CHEF CLAPPIN
Sun Wukong
4,680
950
0
2,433
8,602
4,754
0
404
8,198
0
45,103
L
2,346
1,274
370
843
5,698
4,284
4
1,366
4,332
14,471
0
W
Ix Chel
2,405
338
412
1,000
3,509
1,374
0
1,278
2,231
43,078
0
W
Skadi
RnnzGoez
Skadi
4,083
1,092
0
490
6,429
1,743
0
1,022
5,407
0
35,542
W
Tsukuyomi
Skyleeer
Tsukuyomi
3,877
1,168
0
3,241
7,224
2,425
0
296
6,928
0
34,919
W
1,439
683
1,960
1,314
2,931
1,289
0
397
2,534
10,019
0
L
Tiamat
snakekioo
Tiamat
647
45
0
756
2,745
849
0
781
1,964
18,882
0
W
4,589
1,732
0
2,236
7,697
6,467
0
0
7,697
988
34,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
24,862
282
Minions Killed
264
0
Camps Cleared
0
895,621
Distance Traveled
771,889
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,293
662
64
8
0
191,995
0
L
Anhur
5,199
650
52
7
0
161,864
1
L
Sun Wukong
5,573
697
85
11
0
159,274
0
L
Kuzenbo
4,396
550
23
3
0
148,270
2
W
Ix Chel
6,001
750
96
12
0
186,989
0
W
Skadi
4,791
599
51
6
0
144,766
0
W
Tsukuyomi
5,640
705
68
9
0
219,833
1
W
Yemoja
5,010
626
17
2
0
156,626
3
L
Tiamat
4,401
550
40
5
0
110,486
4
W
Surtr
5,409
676
50
6
0
187,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role