Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CONEJ0206
Bellona
Level 69
God Stats
2W - 1L
1,492 SR
Queue Stats
8W - 14L
1,238 Elo+
Solo
Charon
Charon
FunkyBoy55
Charon
Level 96
God Stats
4W - 2L
1,519 SR
Queue Stats
68W - 70L
1,498 Elo+
Solo
Bakasura
Bakasura
Livechino4034
Bakasura
Level 146
God Stats
2W - 3L
1,627 SR
Queue Stats
128W - 145L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
killermaster98t
Ah Puch
Level 156
God Stats
1W - 0L
1,525 SR
Queue Stats
51W - 63L
1,507 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,453 Elo+

VS

Team Averages
Level 77
1,643 SR
1,567 Elo+
Surtr
Surtr
 
Surtr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FudgeRippler
Artemis
Level 19
God Stats
0W - 2L
1,519 SR
Queue Stats
26W - 26L
1,512 Elo+
Party 2
Hades
Hades
JorgKoT
Hades
Level 87
God Stats
14W - 15L
1,485 SR
Queue Stats
149W - 134L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
JoseLxX
Baron Samedi
Level 115
God Stats
3W - 1L
1,885 SR
Queue Stats
100W - 90L
1,546 Elo+
Solo
Mercury
Mercury
capnTROLL
Mercury
Level 25
God Stats
2W - 2L
1,825 SR
Queue Stats
7W - 3L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 0 / 0
5,453
545
4,821
4,901
1,596
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
CONEJ0206
Bellona
10
1 / 0 / 0
5,989
599
2,792
7,243
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
FunkyBoy55
Charon
8
0 / 2 / 0
5,200
520
2,111
7,621
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Livechino4034
Bakasura
12
3 / 0 / 1
6,757
676
3,007
7,931
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 2 / 2
6,806
681
7,526
6,969
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 1 / 0
5,116
512
3,282
6,563
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
FudgeRippler
Artemis
9
0 / 2 / 2
4,838
484
3,125
6,736
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
JorgKoT
Hades
11
1 / 3 / 0
5,689
569
3,324
8,729
4,606
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
JoseLxX
Baron Samedi
9
1 / 0 / 1
5,728
573
5,103
4,390
2,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
capnTROLL
Mercury
11
2 / 2 / 1
6,026
603
4,552
8,821
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
4
4
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
0
1
L
Surtr
 
Surtr
0
1
0
0
W
Bellona
CONEJ0206
Bellona
1
0
0
1
L
Artemis
FudgeRippler
Artemis
0
2
2
0.5
W
Charon
FunkyBoy55
Charon
0
2
0
0
L
Hades
JorgKoT
Hades
1
3
0
0.33
L
Baron Samedi
JoseLxX
Baron Samedi
1
0
1
1.5
W
Bakasura
Livechino4034
Bakasura
3
0
1
3.5
L
Mercury
capnTROLL
Mercury
2
2
1
1.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
19,386
34,665
Taken
35,239
18,194
Mitigated
17,970
16,363
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,821
2,160
0
1,762
4,901
1,596
238
1,615
3,286
0
46,873
L
Surtr
 
Surtr
3,282
1,302
0
1,237
6,563
5,076
0
0
6,323
334
28,806
W
Bellona
CONEJ0206
Bellona
2,792
1,043
0
4,348
7,243
6,428
0
122
7,121
0
36,973
L
Artemis
FudgeRippler
Artemis
3,125
969
0
2,033
6,736
2,303
343
933
5,663
0
26,390
W
Charon
FunkyBoy55
Charon
2,111
271
870
2,523
7,621
4,427
310
3,148
4,473
12,692
0
L
Hades
JorgKoT
Hades
3,324
227
836
4,562
8,729
4,606
0
5,445
3,113
40,405
0
L
Baron Samedi
JoseLxX
Baron Samedi
5,103
614
653
2,941
4,390
2,966
0
1,027
3,363
30,987
0
W
Bakasura
Livechino4034
Bakasura
3,007
2,118
0
4,243
7,931
3,378
0
1,099
6,832
0
46,379
L
Mercury
capnTROLL
Mercury
4,552
2,793
0
1,672
8,821
3,019
0
2,018
6,654
0
45,503
W
7,526
408
0
2,617
6,969
2,365
0
2,565
4,404
49,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
27,397
341
Minions Killed
293
0
Camps Cleared
0
985,437
Distance Traveled
964,120
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,453
545
74
7
0
175,872
0
L
Surtr
5,116
512
48
5
0
152,491
0
W
Bellona
5,989
599
67
7
0
178,048
0
L
Artemis
4,838
484
55
6
0
183,287
0
W
Charon
5,200
520
21
2
0
183,613
0
L
Hades
5,689
569
85
9
0
194,148
2
L
Baron Samedi
5,728
573
34
3
0
187,280
0
W
Bakasura
6,757
676
95
10
0
245,686
0
L
Mercury
6,026
603
71
7
0
246,914
1
W
Ah Puch
6,806
681
84
8
0
202,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role