Player Matchup

Chang'e
Chang'e
AshaelMori
Chang'e
Level 87
God Stats
2W - 0L
1,764 SR
Queue Stats
111W - 94L
1,439 Elo+
Solo
Xbalanque
Xbalanque
AviSalem21
Xbalanque
Level 68
God Stats
2W - 0L
1,662 SR
Queue Stats
169W - 169L
1,441 Elo+
Solo
Ra
Ra
Kharundar
Ra
Level 107
God Stats
11W - 11L
1,412 SR
Queue Stats
312W - 315L
1,486 Elo+
Solo
Thanatos
Thanatos
Nokoribi-_-
Thanatos
Level 69
God Stats
24W - 13L
1,434 SR
Queue Stats
286W - 288L
1,413 Elo+
Party 1
Osiris
Osiris
crouto_dark
Osiris
Level 68
God Stats
4W - 3L
1,592 SR
Queue Stats
146W - 119L
1,458 Elo+
Party 1
Team Averages
Level 80
1,573 SR
1,447 Elo+

VS

Team Averages
Level 84
1,593 SR
1,450 Elo+
Medusa
Medusa
AdriSurvey_Corps
Medusa
Level 85
God Stats
13W - 11L
1,584 SR
Queue Stats
152W - 163L
1,452 Elo+
Party 2
Janus
Janus
Barthoni
Janus
Level 117
God Stats
18W - 17L
1,604 SR
Queue Stats
157W - 160L
1,469 Elo+
Party 2
Bacchus
Bacchus
Drakkensberg
Bacchus
Level 45
God Stats
1W - 1L
1,765 SR
Queue Stats
5W - 8L
1,369 Elo+
Solo
Achilles
Achilles
LampisLazouliGR
Achilles
Level 85
God Stats
8W - 15L
1,343 SR
Queue Stats
238W - 215L
1,491 Elo+
Solo
Arachne
Arachne
krisis_77
Arachne
Level 88
God Stats
6W - 4L
1,667 SR
Queue Stats
169W - 181L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AshaelMori
Chang'e
8
1 / 1 / 6
5,531
503
5,537
6,938
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
AviSalem21
Xbalanque
11
5 / 1 / 0
6,959
633
4,550
6,329
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 2
6,462
587
2,258
5,258
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Nokoribi-_-
Thanatos
10
3 / 1 / 3
6,485
590
4,272
8,121
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
10
0 / 1 / 0
6,280
571
4,302
10,498
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,098
463
3,574
8,014
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Barthoni
Janus
9
2 / 2 / 1
5,739
522
4,788
6,045
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Drakkensberg
Bacchus
6
0 / 2 / 1
4,739
431
2,693
5,699
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
1 / 0 / 0
6,158
560
7,030
7,688
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
krisis_77
Arachne
10
1 / 1 / 0
6,039
549
3,608
7,191
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chang'e
AshaelMori
Chang'e
1
1
6
4
W
Xbalanque
AviSalem21
Xbalanque
5
1
0
5
L
Janus
Barthoni
Janus
2
2
1
1.25
L
Bacchus
Drakkensberg
Bacchus
0
2
1
0.25
W
1
1
2
2
L
Achilles
1
0
0
1
W
Thanatos
Nokoribi-_-
Thanatos
3
1
3
4.5
W
Osiris
0
1
0
0
L
Arachne
krisis_77
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
21,693
37,144
Taken
34,637
17,424
Mitigated
18,678
16,278
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,574
1,312
0
900
8,014
2,419
630
2,566
5,239
0
24,324
W
Chang'e
AshaelMori
Chang'e
5,537
571
480
1,841
6,938
2,015
0
1,506
5,256
19,132
0
W
Xbalanque
AviSalem21
Xbalanque
4,550
2,280
0
1,880
6,329
2,237
557
2,559
3,488
0
47,840
L
Janus
Barthoni
Janus
4,788
427
181
947
6,045
1,788
390
2,161
3,653
30,499
0
L
Bacchus
Drakkensberg
Bacchus
2,693
289
0
584
5,699
3,754
0
1,451
4,248
13,443
0
W
2,258
463
120
904
5,258
1,728
162
2,596
2,624
44,062
0
L
Achilles
7,030
1,670
0
3,203
7,688
8,154
0
0
7,688
0
37,903
W
Thanatos
Nokoribi-_-
Thanatos
4,272
884
0
6,423
8,121
2,898
0
324
7,729
0
47,207
W
Osiris
4,302
1,517
0
4,630
10,498
8,546
0
0
9,600
0
44,225
L
Arachne
krisis_77
Arachne
3,608
2,904
0
1,205
7,191
2,563
0
1,055
6,014
0
47,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
27,773
358
Minions Killed
254
0
Camps Cleared
0
1,076,669
Distance Traveled
941,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,098
463
42
4
0
187,211
1
W
Chang'e
5,531
503
39
4
0
221,473
2
W
Xbalanque
6,959
633
81
7
0
195,275
0
L
Janus
5,739
522
48
4
0
199,135
1
L
Bacchus
4,739
431
22
2
0
160,760
0
W
Ra
6,462
587
77
7
0
193,146
0
L
Achilles
6,158
560
57
5
0
200,376
0
W
Thanatos
6,485
590
71
6
0
267,037
0
W
Osiris
6,280
571
90
8
0
199,738
2
L
Arachne
6,039
549
85
8
0
194,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role