Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
FamousMarr_
Neith
Gold II
Level 161
God Stats
31W - 41L
1,466 SR
Queue Stats
489W - 482L
1,708 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
ShamW0Wy
Kuzenbo
Platinum IV
Level 157
God Stats
7W - 10L
1,635 SR
Queue Stats
193W - 191L
1,756 MMR
Solo
Hera
Hera
Gold I
SnakeSizzle
Hera
Gold I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,802 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
TheWhiteLamar
Cu Chulainn
Gold I
Level 58
God Stats
1W - 4L
1,329 SR
Queue Stats
12W - 10L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,486 SR
1,694 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,685 SR
1,731 MMR
Nike
Nike
Platinum V
ElMeroPinky
Nike
Platinum V
Level 127
God Stats
62W - 58L
1,597 SR
Queue Stats
102W - 99L
1,695 MMR
Party 2
Rama
Rama
Platinum IV
Luigil8l
Rama
Platinum IV
Level 157
God Stats
2W - 0L
1,750 SR
Queue Stats
114W - 100L
1,759 MMR
Party 1
Charon
Charon
Platinum IV
Meatymyth
Charon
Platinum IV
Level 179
God Stats
3W - 2L
1,961 SR
Queue Stats
123W - 107L
1,769 MMR
Party 1
Janus
Janus
Gold I
PopYourBooty
Janus
Gold I
Level 103
God Stats
43W - 39L
1,581 SR
Queue Stats
520W - 532L
1,615 MMR
Solo
Loki
Loki
Platinum III
TavoA18
Loki
Platinum III
Level 109
God Stats
3W - 1L
1,538 SR
Queue Stats
76W - 72L
1,817 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 0
5,928
539
3,837
7,602
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,849
532
4,814
6,129
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ShamW0Wy
Kuzenbo
8
0 / 1 / 0
5,462
497
2,503
7,403
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 3 / 0
5,537
503
1,409
5,372
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
TheWhiteLamar
Cu Chulainn
11
0 / 4 / 1
6,337
576
8,420
13,758
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
Sun WukongSusanoAo KuangSurtr

VS

Bans
AthenaArachneThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,303
664
9,359
12,751
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Rama
11
1 / 1 / 1
6,611
601
5,786
8,845
3,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Meatymyth
Charon
10
1 / 0 / 4
6,587
599
4,694
7,426
5,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 3
8,118
738
4,041
3,352
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
TavoA18
Loki
13
4 / 0 / 5
7,436
676
3,286
7,007
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
0
1
W
1
1
3
2.5
L
0
1
1
0.5
W
Rama
1
1
1
1.5
W
Charon
Meatymyth
Charon
1
0
4
3
W
4
0
3
5.5
L
Kuzenbo
ShamW0Wy
Kuzenbo
0
1
0
0
L
0
3
0
0
W
Loki
TavoA18
Loki
4
0
5
6.5
L
Cu Chulainn
TheWhiteLamar
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
27,166
40,264
Taken
39,381
25,259
Mitigated
18,942
9,158
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,837
1,555
0
907
7,602
2,464
0
1,350
6,218
0
46,546
W
9,359
1,711
0
5,196
12,751
6,801
0
0
11,655
0
60,282
L
4,814
1,393
0
3,108
6,129
2,638
0
1,715
4,376
0
44,299
W
Rama
5,786
4,492
0
4,384
8,845
3,410
766
1,558
7,287
0
58,801
W
Charon
Meatymyth
Charon
4,694
621
187
2,375
7,426
5,211
0
1,238
6,158
16,660
0
W
4,041
234
0
1,248
3,352
1,109
0
504
2,806
67,411
756
L
Kuzenbo
ShamW0Wy
Kuzenbo
2,503
1,062
0
1,946
7,403
7,101
0
2,776
4,576
12,959
0
L
1,409
229
0
500
5,372
1,799
0
2,384
2,886
41,166
0
W
Loki
TavoA18
Loki
3,286
1,071
0
3,933
7,007
2,411
0
492
6,425
0
51,581
L
Cu Chulainn
TheWhiteLamar
Cu Chulainn
8,420
1,638
0
2,697
13,758
11,257
0
165
12,411
0
52,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
36,055
329
Minions Killed
464
0
Camps Cleared
0
1,143,623
Distance Traveled
1,270,998
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,928
539
75
7
0
260,475
0
W
Nike
7,303
664
104
9
0
243,216
6
L
Neith
5,849
532
82
7
0
209,854
2
W
Rama
6,611
601
114
10
0
201,340
1
W
Charon
6,587
599
20
2
0
259,432
2
W
Janus
8,118
738
134
12
0
257,842
4
L
Kuzenbo
5,462
497
15
1
0
228,798
2
L
Hera
5,537
503
78
7
0
218,745
1
W
Loki
7,436
676
92
8
0
309,168
0
L
Cu Chulainn
6,337
576
79
7
0
225,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role