Player Matchup

Xing Tian
Xing Tian
Emberisk
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 1
King Arthur
King Arthur
HazamaD20
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,442 Elo+
Party 1
Ullr
Ullr
HeroineofTime
Ullr
Level 129
God Stats
0W - 1L
1,873 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 1
Hera
Hera
Not Quite WHlTE
Hera
Level 141
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 22L
1,446 Elo+
Solo
Yemoja
Yemoja
jaime19657
Yemoja
Level 129
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,727 Elo+
Solo
Team Averages
Level 120
1,596 SR
1,477 Elo+

VS

Team Averages
Level 108
1,565 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grotania
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
HollowRyuu
Gilgamesh
Level 130
God Stats
4W - 0L
1,661 SR
Queue Stats
100W - 109L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
Macedonkiller
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,442 Elo+
Party 2
Artemis
Artemis
senorelsmurf
Artemis
Level 69
God Stats
2W - 1L
1,662 SR
Queue Stats
61W - 61L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Emberisk
Xing Tian
16
4 / 4 / 4
10,097
777
8,206
22,028
29,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
HazamaD20
King Arthur
15
1 / 7 / 7
8,616
663
6,788
19,334
23,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 4
9,733
749
17,941
15,753
10,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 6
8,509
655
13,659
10,994
6,926
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
jaime19657
Yemoja
14
0 / 3 / 8
8,107
624
4,007
14,211
16,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 1 / 14
11,294
869
22,250
6,284
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Grotania
Morgan Le Fay
18
4 / 2 / 15
10,489
807
15,363
8,982
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HollowRyuu
Gilgamesh
18
8 / 3 / 11
11,218
863
18,328
30,681
27,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Macedonkiller
Aphrodite
17
2 / 1 / 19
10,457
804
10,013
12,159
6,699
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
senorelsmurf
Artemis
16
2 / 4 / 12
9,739
749
10,751
8,931
3,793
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
11
Kills
22
22
Deaths
11
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
14
13
L
Xing Tian
Emberisk
Xing Tian
4
4
4
1.5
W
Morgan Le Fay
Grotania
Morgan Le Fay
4
2
15
5.75
L
King Arthur
HazamaD20
King Arthur
1
7
7
0.64
L
5
3
4
2.33
W
Gilgamesh
HollowRyuu
Gilgamesh
8
3
11
4.5
W
Aphrodite
Macedonkiller
Aphrodite
2
1
19
11.5
L
1
5
6
0.8
L
Yemoja
jaime19657
Yemoja
0
3
8
1.33
W
Artemis
senorelsmurf
Artemis
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
76,705
82,320
Taken
67,037
86,636
Mitigated
44,988
27,396
Healing
35,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,250
1,085
1,851
1,620
6,284
2,534
2,153
1,993
4,291
45,597
0
L
Xing Tian
Emberisk
Xing Tian
8,206
470
1,956
2,559
22,028
29,926
0
13,058
8,041
19,094
0
W
Morgan Le Fay
Grotania
Morgan Le Fay
15,363
1,425
1,289
1,433
8,982
4,095
2,173
3,978
5,004
33,580
0
L
King Arthur
HazamaD20
King Arthur
6,788
649
654
424
19,334
23,382
14
10,400
8,061
0
11,358
L
17,941
7,950
2,538
2,946
15,753
10,301
264
7,944
7,228
0
39,038
W
Gilgamesh
HollowRyuu
Gilgamesh
18,328
4,642
767
8,364
30,681
27,867
0
10,763
19,918
0
26,915
W
Aphrodite
Macedonkiller
Aphrodite
10,013
1,225
9,986
8,587
12,159
6,699
1,413
4,111
8,048
24,255
0
L
13,659
3,516
223
1,374
10,994
6,926
0
7,245
3,410
31,332
0
L
Yemoja
jaime19657
Yemoja
4,007
1,360
11,541
3,181
14,211
16,101
0
7,102
6,652
6,351
0
W
Artemis
senorelsmurf
Artemis
10,751
4,509
523
668
8,931
3,793
1,704
5,027
3,904
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
53,197
136
Minions Killed
166
0
Camps Cleared
0
1,065,347
Distance Traveled
1,215,900
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,294
869
68
5
0
251,398
0
L
Xing Tian
10,097
777
20
2
0
248,805
0
W
Morgan Le Fay
10,489
807
27
2
0
253,558
0
L
King Arthur
8,616
663
5
0
0
177,785
0
L
Ullr
9,733
749
68
5
0
235,854
0
W
Gilgamesh
11,218
863
18
1
0
258,720
0
W
Aphrodite
10,457
804
27
2
0
244,329
0
L
Hera
8,509
655
39
3
0
180,346
0
L
Yemoja
8,107
624
4
0
0
222,557
6
W
Artemis
9,739
749
26
2
0
207,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role