Player Matchup

Heimdallr
Heimdallr
DaddySlayer30
Heimdallr
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 49L
1,430 Elo+
Party 2
Ra
Ra
HairyTh3BearJew
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,491 Elo+
Solo
Anhur
Anhur
KeepAmericaWhite
Anhur
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 11L
1,320 Elo+
Solo
Atlas
Atlas
LilChili4
Atlas
Level 84
God Stats
0W - 2L
1,240 SR
Queue Stats
78W - 77L
1,463 Elo+
Party 2
Merlin
Merlin
stevemon75
Merlin
Level 157
God Stats
9W - 6L
1,642 SR
Queue Stats
288W - 291L
1,492 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,439 Elo+

VS

Team Averages
Level 103
1,449 SR
1,434 Elo+
Charon
Charon
BaseGerm0519
Charon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
LookinLikeACount
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,387 Elo+
Party 1
Chang'e
Chang'e
Richdesnutribooy
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 102L
1,505 Elo+
Solo
Poseidon
Poseidon
T-Waun
Poseidon
Level 159
God Stats
6W - 4L
1,582 SR
Queue Stats
262W - 282L
1,475 Elo+
Solo
Khepri
Khepri
xvxDIRTxvx
Khepri
Level 119
God Stats
1W - 2L
1,164 SR
Queue Stats
56W - 64L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddySlayer30
Heimdallr
15
1 / 8 / 3
9,550
597
13,949
18,952
10,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 3 / 5
10,527
658
17,109
17,647
11,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

5
0 / 1 / 0
7,159
447
645
1,414
394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
LilChili4
Atlas
18
2 / 2 / 2
10,922
683
9,644
17,729
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
stevemon75
Merlin
19
2 / 3 / 2
10,579
661
20,935
11,683
7,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
2 / 3 / 13
11,890
743
14,760
21,404
37,423
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LookinLikeACount
Danzaburou
20
4 / 0 / 10
12,275
767
11,254
15,548
10,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 9
10,945
684
7,192
11,411
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
T-Waun
Poseidon
20
6 / 1 / 9
12,700
794
20,903
10,168
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
xvxDIRTxvx
Khepri
17
2 / 3 / 14
12,009
751
9,572
22,603
35,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
6
Kills
17
17
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Charon
2
3
13
2.83
L
Heimdallr
DaddySlayer30
Heimdallr
1
8
3
0.31
L
1
3
5
1.17
L
0
1
0
0
L
Atlas
LilChili4
Atlas
2
2
2
1.5
W
Danzaburou
LookinLikeACount
Danzaburou
4
0
10
9
W
3
0
9
7.5
W
Poseidon
T-Waun
Poseidon
6
1
9
10.5
L
Merlin
stevemon75
Merlin
2
3
2
1
W
Khepri
xvxDIRTxvx
Khepri
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
63,681
67,425
Taken
81,134
54,034
Mitigated
96,976
30,825
Healing
48,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
14,760
2,313
2,993
4,823
21,404
37,423
837
9,370
11,780
23,477
0
L
Heimdallr
DaddySlayer30
Heimdallr
13,949
8,533
175
2,466
18,952
10,978
0
14,831
4,121
0
27,855
L
17,109
988
10,538
8,748
17,647
11,479
0
14,292
3,355
31,324
0
L
645
147
174
140
1,414
394
0
1,414
0
0
1,020
L
Atlas
LilChili4
Atlas
9,644
3,785
1,796
3,993
17,729
23,979
0
12,913
4,816
22,320
215
W
Danzaburou
LookinLikeACount
Danzaburou
11,254
1,661
4,897
6,391
15,548
10,581
2,557
11,191
4,051
0
31,949
W
7,192
830
13,834
6,059
11,411
7,383
1,578
7,990
3,224
19,964
0
W
Poseidon
T-Waun
Poseidon
20,903
2,137
2,843
2,057
10,168
6,376
2,212
6,148
3,941
61,279
0
L
Merlin
stevemon75
Merlin
20,935
443
1,595
1,200
11,683
7,204
0
8,977
2,706
50,409
0
W
Khepri
xvxDIRTxvx
Khepri
9,572
1,293
1,430
2,935
22,603
35,213
167
11,571
10,665
18,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
59,819
158
Minions Killed
167
0
Camps Cleared
0
1,145,150
Distance Traveled
1,772,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,890
743
10
1
0
359,954
0
L
Heimdallr
9,550
597
33
2
0
224,666
0
L
Ra
10,527
658
45
3
0
318,167
0
L
Anhur
7,159
447
1
0
0
45,114
0
L
Atlas
10,922
683
19
1
0
273,456
0
W
Danzaburou
12,275
767
41
3
0
403,520
0
W
Chang'e
10,945
684
20
1
0
329,948
0
W
Poseidon
12,700
794
75
5
0
317,935
0
L
Merlin
10,579
661
60
4
0
283,747
0
W
Khepri
12,009
751
21
1
0
361,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role