Player Matchup

Medusa
Medusa
GoldSativa
Medusa
Level 116
God Stats
2W - 2L
1,739 SR
Queue Stats
58W - 70L
1,437 Elo+
Party 1
Thanatos
Thanatos
Oklahoma 12
Thanatos
Level 32
God Stats
14W - 18L
1,182 SR
Queue Stats
32W - 33L
1,309 Elo+
Party 2
Cerberus
Cerberus
TacoGodzilla420
Cerberus
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 60L
1,387 Elo+
Party 1
Discordia
Discordia
YmirsWall4267
Discordia
Level 24
God Stats
0W - 3L
1,280 SR
Queue Stats
20W - 18L
1,217 Elo+
Party 2
King Arthur
King Arthur
filthy_k1ng
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,291 Elo+
Party 1
Team Averages
Level 43
1,440 SR
1,328 Elo+

VS

Team Averages
Level 56
1,464 SR
1,499 Elo+
Pele
Pele
CONVlCTlON
Pele
Level 88
God Stats
2W - 1L
1,708 SR
Queue Stats
19W - 13L
1,633 Elo+
Party 3
Geb
Geb
MarthaWayne
Geb
Level 41
God Stats
10W - 15L
1,302 SR
Queue Stats
38W - 48L
1,338 Elo+
Solo
Anhur
Anhur
Mke-cs
Anhur
Level 17
God Stats
9W - 7L
1,511 SR
Queue Stats
30W - 27L
1,413 Elo+
Party 4
Aphrodite
Aphrodite
Skull_Kid_L
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,389 Elo+
Party 4
Kukulkan
Kukulkan
pyramid
Kukulkan
Level 46
God Stats
1W - 0L
1,300 SR
Queue Stats
10W - 5L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GoldSativa
Medusa
11
0 / 4 / 1
6,238
390
6,865
11,698
3,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Oklahoma 12
Thanatos
14
3 / 4 / 1
7,724
483
5,172
16,553
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
0 / 1 / 0
6,747
422
4,400
14,873
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
YmirsWall4267
Discordia
12
1 / 4 / 3
7,387
462
12,089
11,279
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
filthy_k1ng
King Arthur
12
0 / 3 / 0
6,892
431
4,016
17,099
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
8,972
561
13,413
15,167
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 2
8,422
526
9,263
10,926
9,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Mke-cs
Anhur
13
2 / 1 / 7
7,919
495
9,255
8,629
3,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Skull_Kid_L
Aphrodite
12
0 / 1 / 8
8,093
506
6,354
10,799
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
pyramid
Kukulkan
14
4 / 3 / 3
8,603
538
11,103
10,973
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Medusa
GoldSativa
Medusa
0
4
1
0.13
W
3
0
2
4
W
Anhur
Mke-cs
Anhur
2
1
7
5.5
L
Thanatos
Oklahoma 12
Thanatos
3
4
1
0.88
W
Aphrodite
Skull_Kid_L
Aphrodite
0
1
8
4
L
Cerberus
0
1
0
0
L
Discordia
YmirsWall4267
Discordia
1
4
3
0.63
L
King Arthur
filthy_k1ng
King Arthur
0
3
0
0
W
Kukulkan
pyramid
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
49,388
71,502
Taken
56,494
32,929
Mitigated
31,089
20,579
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,413
1,739
0
3,244
15,167
6,126
0
3,646
11,521
0
83,421
L
Medusa
GoldSativa
Medusa
6,865
2,356
0
1,899
11,698
3,344
0
3,973
7,697
0
44,030
W
9,263
608
0
2,496
10,926
9,797
1,107
478
10,448
48,069
140
W
Anhur
Mke-cs
Anhur
9,255
6,003
0
2,833
8,629
3,170
732
1,654
6,975
0
57,226
L
Thanatos
Oklahoma 12
Thanatos
5,172
596
0
9,658
16,553
6,462
0
3,422
13,103
0
65,814
W
Aphrodite
Skull_Kid_L
Aphrodite
6,354
1,027
2,414
5,971
10,799
7,644
183
3,930
6,869
28,254
0
L
Cerberus
4,400
204
0
5,362
14,873
9,888
0
3,173
11,666
27,641
0
L
Discordia
YmirsWall4267
Discordia
12,089
370
0
1,250
11,279
3,126
0
6,389
4,890
57,303
0
L
King Arthur
filthy_k1ng
King Arthur
4,016
1,005
0
2,410
17,099
10,109
0
8,845
7,566
0
32,785
W
Kukulkan
pyramid
Kukulkan
11,103
1,235
0
250
10,973
4,352
114
6,781
4,192
64,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
42,009
345
Minions Killed
420
0
Camps Cleared
0
1,452,277
Distance Traveled
1,529,048
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,972
561
104
7
0
363,392
1
L
Medusa
6,238
390
77
5
0
244,123
1
W
Geb
8,422
526
84
5
0
282,654
0
W
Anhur
7,919
495
87
5
0
297,503
0
L
Thanatos
7,724
483
100
6
0
343,919
0
W
Aphrodite
8,093
506
39
2
0
272,558
0
L
Cerberus
6,747
422
41
3
0
308,919
1
L
Discordia
7,387
462
83
5
0
283,692
2
L
King Arthur
6,892
431
44
3
0
271,624
0
W
Kukulkan
8,603
538
106
7
0
312,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role