Player Matchup

Hera
Hera
 
Hera
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BNC9
Vamana
Level 33
God Stats
7W - 9L
1,532 SR
Queue Stats
70W - 60L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
sadking1
Kukulkan
Level 81
God Stats
17W - 8L
1,645 SR
Queue Stats
39W - 22L
1,577 Elo+
Party 2
Team Averages
Level 58
1,559 SR
1,521 Elo+

VS

Team Averages
Level 85
1,630 SR
1,509 Elo+
Geb
Geb
DAFlamey
Geb
Level 127
God Stats
1W - 0L
1,889 SR
Queue Stats
29W - 25L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
DiehardCone7707
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,496 Elo+
Party 1
King Arthur
King Arthur
WhosBennyy
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 1
7,511
751
8,031
4,405
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
BNC9
Vamana
10
0 / 2 / 3
7,048
705
6,913
10,836
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
sadking1
Kukulkan
9
1 / 5 / 2
7,297
730
8,224
7,624
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
7,364
736
7,391
12,547
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
DiehardCone7707
Zhong Kui
11
5 / 1 / 3
8,318
832
9,122
8,920
6,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
WhosBennyy
King Arthur
11
2 / 0 / 5
7,811
781
4,182
8,939
6,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
1
2.5
L
Vamana
BNC9
Vamana
0
2
3
0.75
W
1
2
6
2
W
Zhong Kui
DiehardCone7707
Zhong Kui
5
1
3
6.5
W
King Arthur
WhosBennyy
King Arthur
2
0
5
4.5
L
Kukulkan
sadking1
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
20,695
22,865
Taken
30,406
10,794
Mitigated
24,019
3,370
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,031
1,248
0
226
4,405
1,629
21
2,876
1,493
21,841
0
L
Vamana
BNC9
Vamana
6,913
2,337
0
2,758
10,836
6,099
0
7,290
2,887
0
21,179
W
7,391
513
0
1,560
12,547
11,577
130
5,688
6,105
20,297
586
W
Zhong Kui
DiehardCone7707
Zhong Kui
9,122
1,517
0
4,794
8,920
6,376
365
5,310
3,258
35,920
0
W
King Arthur
WhosBennyy
King Arthur
4,182
295
0
1,448
8,939
6,066
0
5,181
3,329
0
19,344
L
Kukulkan
sadking1
Kukulkan
8,224
111
0
386
7,624
3,066
0
5,093
2,338
32,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
23,493
104
Minions Killed
106
0
Camps Cleared
0
566,069
Distance Traveled
580,452
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,511
751
24
2
0
198,080
1
L
Vamana
7,048
705
30
3
0
194,885
1
W
Geb
7,364
736
19
2
0
198,973
0
W
Zhong Kui
8,318
832
44
4
0
168,916
0
W
King Arthur
7,811
781
43
4
0
212,563
0
L
Kukulkan
7,297
730
50
5
0
173,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role