Player Matchup

Cerberus
Cerberus
Go4Crits
Cerberus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 1
Charybdis
Charybdis
SDSGeo
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,193 Elo+
Party 1
Ah Puch
Ah Puch
Spiorf
Ah Puch
Level 154
God Stats
0W - 1L
1,218 SR
Queue Stats
6W - 13L
1,302 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Venenut
Maman Brigitte
Level 85
God Stats
5W - 5L
1,744 SR
Queue Stats
89W - 71L
1,543 Elo+
Solo
Surtr
Surtr
tannertriv
Surtr
Level 58
God Stats
0W - 4L
1,209 SR
Queue Stats
16W - 22L
1,365 Elo+
Party 1
Team Averages
Level 112
1,434 SR
1,356 Elo+

VS

Team Averages
Level 101
1,668 SR
1,512 Elo+
Maman Brigitte
Maman Brigitte
DrogonDatDragon
Maman Brigitte
Level 122
God Stats
6W - 0L
1,972 SR
Queue Stats
529W - 440L
1,581 Elo+
Solo
Anubis
Anubis
Faadee
Anubis
Level 102
God Stats
12W - 4L
1,673 SR
Queue Stats
127W - 113L
1,473 Elo+
Solo
Olorun
Olorun
SobaMask812
Olorun
Level 108
God Stats
2W - 1L
1,625 SR
Queue Stats
30W - 19L
1,470 Elo+
Solo
Cerberus
Cerberus
Topboopo
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,486 Elo+
Solo
Thoth
Thoth
Vntage24
Thoth
Level 89
God Stats
33W - 25L
1,569 SR
Queue Stats
416W - 375L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Go4Crits
Cerberus
11
1 / 5 / 3
7,646
425
4,855
19,899
17,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
SDSGeo
Charybdis
14
1 / 1 / 1
8,500
472
5,213
9,026
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Spiorf
Ah Puch
14
4 / 5 / 4
9,394
522
14,163
12,324
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
Venenut
Maman Brigitte
15
8 / 6 / 4
9,691
538
14,592
17,526
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
15
0 / 2 / 3
8,616
479
8,292
18,400
19,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DrogonDatDragon
Maman Brigitte
17
2 / 3 / 0
10,459
581
12,394
15,749
9,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Faadee
Anubis
20
4 / 1 / 4
11,821
657
10,393
13,039
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
7 / 3 / 2
10,665
593
13,559
13,394
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
Topboopo
Cerberus
13
2 / 3 / 7
9,188
510
6,347
18,215
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Vntage24
Thoth
13
3 / 4 / 3
9,425
524
12,456
9,102
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
14
Kills
18
19
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
DrogonDatDragon
Maman Brigitte
2
3
0
0.67
W
Anubis
Faadee
Anubis
4
1
4
6
L
Cerberus
Go4Crits
Cerberus
1
5
3
0.5
L
Charybdis
SDSGeo
Charybdis
1
1
1
1.5
W
Olorun
7
3
2
2.67
L
Ah Puch
Spiorf
Ah Puch
4
5
4
1.2
W
Cerberus
Topboopo
Cerberus
2
3
7
1.83
L
Maman Brigitte
Venenut
Maman Brigitte
8
6
4
1.67
W
Thoth
Vntage24
Thoth
3
4
3
1.13
L
Surtr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
55,149
77,175
Taken
69,499
51,503
Mitigated
41,941
15,756
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
DrogonDatDragon
Maman Brigitte
12,394
733
0
6,434
15,749
9,757
471
2,552
13,197
88,824
0
W
Anubis
Faadee
Anubis
10,393
172
0
9,158
13,039
6,891
304
5,689
7,350
139,759
0
L
Cerberus
Go4Crits
Cerberus
4,855
247
0
3,570
19,899
17,349
0
14,588
5,311
23,507
0
L
Charybdis
SDSGeo
Charybdis
5,213
2,777
0
3,412
9,026
3,504
397
5,431
3,595
0
65,081
W
Olorun
13,559
8,345
672
4,503
13,394
4,650
616
8,763
4,631
66,190
18,560
L
Ah Puch
Spiorf
Ah Puch
14,163
87
0
1,282
12,324
4,828
0
10,918
1,406
66,007
0
W
Cerberus
Topboopo
Cerberus
6,347
623
0
4,047
18,215
17,699
196
9,820
8,395
24,760
0
L
Maman Brigitte
Venenut
Maman Brigitte
14,592
524
0
4,876
17,526
6,392
0
9,662
7,864
90,214
2,265
W
Thoth
Vntage24
Thoth
12,456
536
0
1,252
9,102
2,944
188
7,228
1,874
52,725
0
L
Surtr
8,292
2,711
0
2,616
18,400
19,430
0
13,603
4,797
2,242
53,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
51,558
512
Minions Killed
618
0
Camps Cleared
0
1,725,668
Distance Traveled
1,787,776
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,459
581
152
8
0
352,825
2
W
Anubis
11,821
657
197
11
0
366,340
0
L
Cerberus
7,646
425
57
3
0
359,359
1
L
Charybdis
8,500
472
131
7
0
315,673
4
W
Olorun
10,665
593
131
7
0
346,079
0
L
Ah Puch
9,394
522
118
7
0
330,995
4
W
Cerberus
9,188
510
39
2
0
374,223
8
L
Maman Brigitte
9,691
538
109
6
0
372,791
0
W
Thoth
9,425
524
99
6
0
348,309
0
L
Surtr
8,616
479
97
5
0
346,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role