Player Matchup

Rama
Rama
DistinctTaste
Rama
Level 158
God Stats
7W - 6L
1,461 SR
Queue Stats
422W - 407L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Pipit
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,533 Elo+
Solo
Susano
Susano
WinterMau5
Susano
Level 158
God Stats
3W - 4L
1,464 SR
Queue Stats
355W - 363L
1,537 Elo+
Party 2
Geb
Geb
XGoldAceX
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
zbop
Tiamat
Level 111
God Stats
1W - 1L
1,848 SR
Queue Stats
237W - 241L
1,552 Elo+
Party 2
Team Averages
Level 136
1,555 SR
1,530 Elo+

VS

Team Averages
Level 137
1,767 SR
1,562 Elo+
Achilles
Achilles
AppleCruzz--
Achilles
Level 145
God Stats
9W - 1L
1,946 SR
Queue Stats
431W - 484L
1,512 Elo+
Solo
Loki
Loki
HalfGai
Loki
Level 159
God Stats
71W - 28L
1,732 SR
Queue Stats
328W - 128L
1,643 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SomeoneStrange
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,568 Elo+
Solo
Chiron
Chiron
YetiProtector
Chiron
Level 128
God Stats
5W - 1L
1,827 SR
Queue Stats
190W - 136L
1,524 Elo+
Party 1
Vulcan
Vulcan
iSquatMore
Vulcan
Level 144
God Stats
3W - 2L
1,831 SR
Queue Stats
180W - 167L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,713
551
3,908
10,935
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pipit
Sun Wukong
14
2 / 1 / 0
8,182
584
7,739
14,390
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
WinterMau5
Susano
12
0 / 5 / 1
6,711
479
6,318
16,415
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,736
410
3,980
11,974
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
zbop
Tiamat
12
0 / 4 / 0
6,835
488
7,128
8,625
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AppleCruzz--
Achilles
14
1 / 1 / 1
8,636
617
13,107
15,994
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
HalfGai
Loki
16
10 / 1 / 3
9,446
675
12,805
13,083
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SomeoneStrange
Kumbhakarna
11
2 / 0 / 6
7,429
531
3,862
10,686
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 0 / 2
7,989
571
6,992
8,042
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
iSquatMore
Vulcan
14
2 / 1 / 1
8,458
604
7,894
5,050
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
AppleCruzz--
Achilles
1
1
1
1.5
L
1
3
0
0.33
W
Loki
HalfGai
Loki
10
1
3
11.5
L
Sun Wukong
Pipit
Sun Wukong
2
1
0
2
W
Kumbhakarna
SomeoneStrange
Kumbhakarna
2
0
6
5
L
Susano
WinterMau5
Susano
0
5
1
0.1
L
0
4
1
0.13
W
2
0
2
3
W
Vulcan
iSquatMore
Vulcan
2
1
1
2.5
L
Tiamat
zbop
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
44,660
62,339
Taken
52,855
32,401
Mitigated
31,610
14,589
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AppleCruzz--
Achilles
13,107
3,202
0
8,362
15,994
11,892
0
234
14,692
0
73,311
L
3,908
2,756
0
4,512
10,935
3,271
0
4,805
5,968
0
72,869
W
Loki
HalfGai
Loki
12,805
4,125
0
5,090
13,083
5,068
0
2,698
10,369
0
88,536
L
Sun Wukong
Pipit
Sun Wukong
7,739
1,509
0
5,950
14,390
10,795
0
0
13,059
0
67,481
W
Kumbhakarna
SomeoneStrange
Kumbhakarna
3,862
552
0
2,757
10,686
9,492
0
4,196
6,490
13,953
0
L
Susano
WinterMau5
Susano
6,318
1,046
0
875
16,415
5,468
0
1,327
14,953
0
53,005
L
3,980
625
0
1,826
11,974
7,739
0
4,092
7,698
16,878
0
W
6,992
2,038
122
3,435
8,042
3,192
0
3,357
4,685
0
69,647
W
Vulcan
iSquatMore
Vulcan
7,894
4,841
0
290
5,050
1,966
615
935
4,115
72,057
0
L
Tiamat
zbop
Tiamat
7,128
551
0
1,426
8,625
5,128
0
1,182
7,415
53,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
41,958
451
Minions Killed
505
0
Camps Cleared
0
1,417,713
Distance Traveled
1,472,236
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,636
617
112
8
0
272,573
0
L
Rama
7,713
551
139
10
0
262,120
0
W
Loki
9,446
675
125
9
0
330,049
0
L
Sun Wukong
8,182
584
120
9
0
280,603
1
W
Kumbhakarna
7,429
531
15
1
0
280,500
4
L
Susano
6,711
479
79
6
0
309,325
0
L
Geb
5,736
410
23
2
0
294,732
2
W
Chiron
7,989
571
118
8
0
278,605
4
W
Vulcan
8,458
604
135
10
0
310,509
3
L
Tiamat
6,835
488
90
6
0
270,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role