Player Matchup

Kali
Kali
HASMAN60
Kali
Level 45
God Stats
2W - 4L
1,413 SR
Queue Stats
3W - 10L
1,221 Elo+
Party 2
Da Ji
Da Ji
JaeZach
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,349 Elo+
Party 2
Arachne
Arachne
NikeTastic25
Arachne
Level 86
God Stats
1W - 4L
1,256 SR
Queue Stats
11W - 18L
1,307 Elo+
Party 2
Team Averages
Level 66
1,390 SR
1,293 Elo+

VS

Team Averages
Level 59
1,618 SR
1,143 Elo+
Discordia
Discordia
BOOTYWARRIOR
Discordia
Level 12
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 8L
1,072 Elo+
Party 1
Heimdallr
Heimdallr
Tact1cal714
Heimdallr
Level 121
God Stats
1W - 0L
1,486 SR
Queue Stats
3W - 6L
1,154 Elo+
Party 1
Hercules
Hercules
smallweewee1
Hercules
Level 45
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 14L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 4 / 5
11,539
769
6,070
18,812
13,299
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
JaeZach
Da Ji
13
1 / 3 / 5
10,330
689
5,662
11,773
9,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
NikeTastic25
Arachne
14
5 / 6 / 4
11,377
758
12,199
16,847
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOTYWARRIOR
Discordia
15
3 / 3 / 8
12,191
813
9,461
7,240
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Tact1cal714
Heimdallr
15
5 / 5 / 8
12,534
836
21,001
13,034
6,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
smallweewee1
Hercules
15
5 / 2 / 5
12,042
803
10,800
16,706
22,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
13
13
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
BOOTYWARRIOR
Discordia
3
3
8
2.33
L
Kali
4
4
5
1.63
L
Da Ji
JaeZach
Da Ji
1
3
5
1.17
L
Arachne
NikeTastic25
Arachne
5
6
4
1.17
W
Heimdallr
Tact1cal714
Heimdallr
5
5
8
1.8
W
Hercules
smallweewee1
Hercules
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
41,262
47,432
Taken
36,980
33,696
Mitigated
32,146
5,277
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BOOTYWARRIOR
Discordia
9,461
691
0
899
7,240
2,588
475
0
7,240
41,361
0
L
Kali
6,070
2,759
0
2,167
18,812
13,299
0
4,131
14,202
3,700
28,358
L
Da Ji
JaeZach
Da Ji
5,662
751
0
453
11,773
9,760
0
1,850
9,696
0
19,468
L
Arachne
NikeTastic25
Arachne
12,199
8,498
0
2,657
16,847
10,637
0
3,663
12,891
0
38,465
W
Heimdallr
Tact1cal714
Heimdallr
21,001
13,385
0
4,798
13,034
6,687
1,796
84
12,950
0
85,740
W
Hercules
smallweewee1
Hercules
10,800
2,324
0
4,512
16,706
22,871
415
478
16,228
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
36,767
117
Minions Killed
203
0
Camps Cleared
0
962,377
Distance Traveled
811,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,191
813
61
4
0
269,615
0
L
Kali
11,539
769
49
3
0
314,941
0
L
Da Ji
10,330
689
23
2
0
299,787
0
L
Arachne
11,377
758
45
3
0
347,649
0
W
Heimdallr
12,534
836
102
7
0
253,008
0
W
Hercules
12,042
803
40
3
0
288,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role