Player Matchup

He Bo
He Bo
Brycerhawk
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 145L
1,450 Elo+
Party 2
Achilles
Achilles
Dat Boi Gary
Achilles
Level 147
God Stats
8W - 5L
1,548 SR
Queue Stats
126W - 147L
1,462 Elo+
Party 2
Charybdis
Charybdis
Im Grassy Knoll
Charybdis
Level 126
God Stats
5W - 8L
1,480 SR
Queue Stats
106W - 138L
1,447 Elo+
Party 2
Tiamat
Tiamat
KND_Kizzy
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 64L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
ToiletCommander
Gilgamesh
Level 147
God Stats
2W - 3L
1,399 SR
Queue Stats
181W - 196L
1,435 Elo+
Party 2
Team Averages
Level 131
1,486 SR
1,454 Elo+

VS

Team Averages
Level 106
1,597 SR
1,501 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DrPurpdrank
Freya
Level 143
God Stats
6W - 1L
1,754 SR
Queue Stats
176W - 168L
1,503 Elo+
Party 1
Atlas
Atlas
Serocity
Atlas
Level 108
God Stats
1W - 0L
1,802 SR
Queue Stats
40W - 37L
1,497 Elo+
Party 1
Skadi
Skadi
SurtrSucker69
Skadi
Level 42
God Stats
1W - 0L
1,293 SR
Queue Stats
20W - 23L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
calamityregionz
Ao Kuang
Level 80
God Stats
5W - 2L
1,638 SR
Queue Stats
298W - 298L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 5 / 4
6,836
684
3,857
7,933
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Dat Boi Gary
Achilles
14
3 / 2 / 4
7,581
758
8,357
9,114
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Im Grassy Knoll
Charybdis
14
1 / 4 / 4
7,215
722
6,604
8,958
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
KND_Kizzy
Tiamat
13
0 / 3 / 4
7,103
710
6,874
6,429
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ToiletCommander
Gilgamesh
13
2 / 3 / 5
7,547
755
9,000
10,527
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 1 / 9
8,520
852
6,954
11,709
9,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
7 / 3 / 4
9,121
912
10,949
8,711
3,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
Serocity
Atlas
14
1 / 2 / 11
8,911
891
10,274
9,990
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 10
8,688
869
8,973
5,449
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
14
4 / 2 / 8
8,476
848
3,662
7,270
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
7
Kills
17
17
Deaths
8
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
9
7.5
L
He Bo
1
5
4
0.6
L
Achilles
Dat Boi Gary
Achilles
3
2
4
2.5
W
7
3
4
3
L
Charybdis
Im Grassy Knoll
Charybdis
1
4
4
0.75
L
Tiamat
KND_Kizzy
Tiamat
0
3
4
0.67
W
Atlas
Serocity
Atlas
1
2
11
3.25
W
2
0
10
7
L
Gilgamesh
ToiletCommander
Gilgamesh
2
3
5
1.5
W
Ao Kuang
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
40,812
42,961
Taken
43,129
34,000
Mitigated
31,685
8,924
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,954
707
1,106
4,725
11,709
9,045
1,710
3,322
8,081
18,691
0
L
He Bo
3,857
218
530
370
7,933
3,014
0
4,618
3,315
5,474
0
L
Achilles
Dat Boi Gary
Achilles
8,357
252
886
3,174
9,114
11,968
0
6,015
2,980
0
13,396
W
10,949
3,876
1,468
2,576
8,711
3,992
1,767
2,463
5,836
23,607
0
L
Charybdis
Im Grassy Knoll
Charybdis
6,604
2,278
244
1,276
8,958
3,959
0
7,098
1,816
0
17,605
L
Tiamat
KND_Kizzy
Tiamat
6,874
231
200
822
6,429
4,489
0
4,625
1,776
21,171
0
W
Atlas
Serocity
Atlas
10,274
2,730
1,115
2,272
9,990
10,281
552
1,763
7,858
15,627
1,406
W
8,973
2,818
1,052
1,073
5,449
2,384
2,022
2,186
2,997
0
21,079
L
Gilgamesh
ToiletCommander
Gilgamesh
9,000
1,200
485
937
10,527
10,570
0
7,659
2,641
0
12,531
W
Ao Kuang
3,662
409
233
1,755
7,270
5,983
1,456
997
6,132
7,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
43,716
88
Minions Killed
121
0
Camps Cleared
0
886,937
Distance Traveled
915,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,520
852
24
2
0
169,746
0
L
He Bo
6,836
684
4
0
0
177,430
0
L
Achilles
7,581
758
4
0
0
196,701
0
W
Freya
9,121
912
39
4
0
171,093
0
L
Charybdis
7,215
722
29
3
0
158,934
0
L
Tiamat
7,103
710
49
5
0
161,855
0
W
Atlas
8,911
891
13
1
0
178,452
0
W
Skadi
8,688
869
33
3
0
213,141
0
L
Gilgamesh
7,547
755
2
0
0
192,017
0
W
Ao Kuang
8,476
848
12
1
0
183,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role