Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KRACKA_MIKE
Sol
Level 84
God Stats
0W - 1L
1,412 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 2
Surtr
Surtr
minimunch33
Surtr
Level 25
God Stats
0W - 1L
1,606 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 2
Cernunnos
Cernunnos
minimunch34
Cernunnos
Level 61
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 5L
1,238 Elo+
Party 2
Sylvanus
Sylvanus
mysticfummy11
Sylvanus
Level 66
God Stats
0W - 2L
1,176 SR
Queue Stats
3W - 4L
1,238 Elo+
Party 2
Team Averages
Level 60
1,399 SR
1,290 Elo+

VS

Team Averages
Level 71
1,434 SR
1,384 Elo+
Nu Wa
Nu Wa
BIood_Reina
Nu Wa
Level 75
God Stats
9W - 8L
1,274 SR
Queue Stats
18W - 15L
1,308 Elo+
Solo
Ah Puch
Ah Puch
ElectricamentARK
Ah Puch
Level 39
God Stats
14W - 9L
1,726 SR
Queue Stats
82W - 78L
1,453 Elo+
Party 3
Cerberus
Cerberus
Gokuchivista69
Cerberus
Level 88
God Stats
6W - 4L
1,603 SR
Queue Stats
141W - 136L
1,437 Elo+
Party 3
King Arthur
King Arthur
LAGGIlIN
King Arthur
Level 86
God Stats
1W - 0L
1,415 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 1
Bellona
Bellona
sleptonKarma
Bellona
Level 65
God Stats
7W - 4L
1,152 SR
Queue Stats
34W - 36L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 5 / 0
5,324
444
3,648
10,813
2,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
0 / 2 / 1
5,227
436
3,303
6,817
2,232
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 1
5,273
439
3,752
10,580
4,204
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
minimunch34
Cernunnos
9
1 / 1 / 3
5,302
442
4,204
6,231
1,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
mysticfummy11
Sylvanus
10
3 / 1 / 1
5,890
491
3,857
8,089
5,795
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,678
557
9,271
6,366
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 1
7,602
634
6,715
5,736
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
11
3 / 1 / 1
6,829
569
2,469
9,732
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
LAGGIlIN
King Arthur
13
4 / 1 / 0
8,094
675
8,564
9,832
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
sleptonKarma
Bellona
10
0 / 1 / 0
5,710
476
3,202
7,385
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
14
15
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
W
1
2
5
1.75
W
6
1
1
6.5
W
Cerberus
3
1
1
3.5
L
0
2
1
0.25
W
King Arthur
LAGGIlIN
King Arthur
4
1
0
4
L
0
6
1
0.08
L
Cernunnos
minimunch34
Cernunnos
1
1
3
2.5
L
Sylvanus
mysticfummy11
Sylvanus
3
1
1
3.5
W
Bellona
sleptonKarma
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
30,221
42,530
Taken
39,051
16,462
Mitigated
21,149
9,221
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,648
1,558
62
1,491
10,813
2,353
0
6,341
4,274
0
15,073
W
9,271
3,251
236
935
6,366
1,925
2,903
2,156
4,210
46,110
0
W
6,715
546
0
1,352
5,736
2,287
1,087
2,335
3,401
33,626
0
W
Cerberus
2,469
168
0
1,629
9,732
4,314
0
510
9,222
42,333
829
L
3,303
538
0
1,640
6,817
2,232
0
5,409
1,280
27,626
0
W
King Arthur
LAGGIlIN
King Arthur
8,564
1,424
0
2,240
9,832
6,187
571
745
9,087
0
54,027
L
3,752
2,320
0
849
10,580
4,204
0
2,149
8,373
210
25,966
L
Cernunnos
minimunch34
Cernunnos
4,204
2,565
136
1,069
6,231
1,878
439
1,436
4,328
0
26,506
L
Sylvanus
mysticfummy11
Sylvanus
3,857
1,507
1,317
2,657
8,089
5,795
0
2,146
5,449
24,731
0
W
Bellona
sleptonKarma
Bellona
3,202
741
0
2,190
7,385
6,436
0
1,563
5,822
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
34,913
150
Minions Killed
349
0
Camps Cleared
0
1,046,940
Distance Traveled
1,092,514
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,324
444
18
2
0
254,320
1
W
Nu Wa
6,678
557
64
5
0
203,580
0
W
Ah Puch
7,602
634
62
5
0
217,823
0
W
Cerberus
6,829
569
98
8
0
224,412
0
L
Sol
5,227
436
39
3
0
170,509
0
W
King Arthur
8,094
675
84
7
0
205,882
0
L
Surtr
5,273
439
38
3
0
232,769
0
L
Cernunnos
5,302
442
28
2
0
194,642
0
L
Sylvanus
5,890
491
27
2
0
194,700
2
W
Bellona
5,710
476
41
3
0
240,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role