Player Matchup

Danzaburou
Danzaburou
ELxHefe
Danzaburou
Level 153
God Stats
9W - 9L
1,507 SR
Queue Stats
786W - 782L
1,458 Elo+
Solo
Vamana
Vamana
Leybar
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 3
Medusa
Medusa
SyanStormtamer
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 161L
1,637 Elo+
Solo
Skadi
Skadi
Terrorsyth
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 3
Bacchus
Bacchus
faultykeyblade
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,477 Elo+
Party 3
Team Averages
Level 102
1,501 SR
1,538 Elo+

VS

Team Averages
Level 100
1,461 SR
1,508 Elo+
Surtr
Surtr
Chabelizz
Surtr
Level 29
God Stats
1W - 3L
1,105 SR
Queue Stats
126W - 126L
1,496 Elo+
Party 1
Zeus
Zeus
Deadshot x559
Zeus
Level 125
God Stats
2W - 1L
1,552 SR
Queue Stats
234W - 229L
1,556 Elo+
Party 2
Anubis
Anubis
JeffereyTheSnail
Anubis
Level 67
God Stats
13W - 8L
1,646 SR
Queue Stats
289W - 289L
1,483 Elo+
Party 1
Susano
Susano
SocramBoo
Susano
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,511 Elo+
Party 2
Medusa
Medusa
michaeljive
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 103L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELxHefe
Danzaburou
15
2 / 4 / 3
9,012
751
9,087
12,819
5,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Leybar
Vamana
15
3 / 8 / 5
9,060
755
7,042
19,031
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 6 / 3
9,754
813
19,045
12,984
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
13
1 / 8 / 4
7,709
642
7,434
14,043
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 5
8,447
704
6,267
17,842
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chabelizz
Surtr
12
0 / 4 / 18
8,497
708
5,299
13,716
15,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

20
11 / 2 / 16
12,160
1,013
24,817
7,932
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 19
11,040
920
13,656
11,330
6,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
SocramBoo
Susano
17
6 / 1 / 20
10,452
871
10,465
10,649
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
17
8 / 3 / 19
10,579
882
17,326
12,068
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
12
Kills
33
33
Deaths
12
20
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Surtr
Chabelizz
Surtr
0
4
18
2.25
W
11
2
16
9.5
L
Danzaburou
ELxHefe
Danzaburou
2
4
3
0.88
W
8
2
19
8.75
L
Vamana
Leybar
Vamana
3
8
5
0.69
W
Susano
SocramBoo
Susano
6
1
20
16
L
4
6
3
0.92
L
Skadi
1
8
4
0.38
L
2
7
5
0.64
W
Medusa
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
71,563
76,719
Taken
55,695
52,441
Mitigated
37,237
13,834
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Chabelizz
Surtr
5,299
862
1,945
2,180
13,716
15,120
195
1,630
11,904
98
9,625
W
24,817
2,477
1,143
1,237
7,932
3,627
1,475
865
6,976
53,040
0
L
Danzaburou
ELxHefe
Danzaburou
9,087
2,812
354
3,958
12,819
5,509
0
7,076
5,743
0
29,742
W
13,656
545
980
2,289
11,330
6,470
939
1,770
9,429
27,255
0
L
Vamana
Leybar
Vamana
7,042
3,182
456
1,073
19,031
16,784
0
8,417
10,614
0
11,225
W
Susano
SocramBoo
Susano
10,465
850
2,359
2,281
10,649
5,748
943
1,120
9,488
0
16,987
L
19,045
5,546
1,252
1,647
12,984
4,514
0
7,228
5,756
0
34,717
L
Skadi
7,434
2,630
63
771
14,043
4,498
0
8,216
5,827
0
18,183
L
6,267
37
852
3,408
17,842
21,136
0
7,602
10,240
8,843
0
W
Medusa
17,326
6,763
954
1,972
12,068
6,272
4,223
882
10,978
0
32,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
52,728
141
Minions Killed
143
0
Camps Cleared
0
1,000,729
Distance Traveled
1,124,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,497
708
9
1
0
193,233
0
W
Zeus
12,160
1,013
61
5
0
217,331
0
L
Danzaburou
9,012
751
50
4
0
221,020
0
W
Anubis
11,040
920
36
3
0
214,983
0
L
Vamana
9,060
755
11
1
0
198,460
0
W
Susano
10,452
871
13
1
0
251,209
0
L
Medusa
9,754
813
49
4
0
220,293
0
L
Skadi
7,709
642
24
2
0
166,270
0
L
Bacchus
8,447
704
7
1
0
194,686
0
W
Medusa
10,579
882
24
2
0
248,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role