Player Matchup

Baron Samedi
Baron Samedi
DistinctTaste
Baron Samedi
Level 158
God Stats
2W - 3L
1,619 SR
Queue Stats
422W - 407L
1,530 Elo+
Solo
Hachiman
Hachiman
Mailingriver
Hachiman
Level 45
God Stats
8W - 8L
1,581 SR
Queue Stats
35W - 31L
1,492 Elo+
Solo
Janus
Janus
Snorbone
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,295 Elo+
Party 1
Maman Brigitte
Maman Brigitte
lulwaitwhat
Maman Brigitte
Level 124
God Stats
5W - 3L
1,702 SR
Queue Stats
38W - 57L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
w0nd3r1ngSt0n3r
Hun Batz
Level 128
God Stats
2W - 9L
1,213 SR
Queue Stats
329W - 329L
1,497 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,455 Elo+

VS

Team Averages
Level 106
1,385 SR
1,551 Elo+
Xing Tian
Xing Tian
DeadGameTbh
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,474 Elo+
Solo
Ganesha
Ganesha
DontSmokeMyWeed
Ganesha
Level 129
God Stats
1W - 0L
1,310 SR
Queue Stats
112W - 122L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lazerminx
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,245 SR
Queue Stats
8W - 11L
1,636 Elo+
Party 3
Awilix
Awilix
MagmaKitty
Awilix
Level 83
God Stats
1W - 2L
1,245 SR
Queue Stats
9W - 11L
1,636 Elo+
Party 3
Hachiman
Hachiman
momolife
Hachiman
Level 88
God Stats
6W - 4L
1,626 SR
Queue Stats
26W - 29L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DistinctTaste
Baron Samedi
14
3 / 5 / 2
9,925
522
7,850
16,627
17,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mailingriver
Hachiman
15
0 / 6 / 1
9,154
482
6,790
13,681
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Snorbone
Janus
14
1 / 6 / 2
8,937
470
7,267
10,688
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
lulwaitwhat
Maman Brigitte
16
1 / 6 / 2
10,048
529
7,894
21,589
13,288
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
19
6 / 2 / 3
11,115
585
13,819
18,961
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeadGameTbh
Xing Tian
17
4 / 2 / 4
10,795
568
14,725
18,286
15,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 16
9,849
518
5,640
21,337
21,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Lazerminx
Morgan Le Fay
16
4 / 3 / 5
10,289
542
10,266
10,976
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
MagmaKitty
Awilix
16
4 / 3 / 12
10,037
528
8,479
16,254
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
momolife
Hachiman
17
13 / 3 / 1
11,405
600
16,978
13,983
6,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
25
25
Deaths
12
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DeadGameTbh
Xing Tian
4
2
4
3
L
Baron Samedi
DistinctTaste
Baron Samedi
3
5
2
0.8
W
0
1
16
8
W
Morgan Le Fay
Lazerminx
Morgan Le Fay
4
3
5
2.17
W
Awilix
MagmaKitty
Awilix
4
3
12
3.33
L
Hachiman
Mailingriver
Hachiman
0
6
1
0.08
L
Janus
Snorbone
Janus
1
6
2
0.33
L
Maman Brigitte
lulwaitwhat
Maman Brigitte
1
6
2
0.33
W
Hachiman
momolife
Hachiman
13
3
1
4.5
L
Hun Batz
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
56,088
81,546
Taken
80,836
47,760
Mitigated
54,270
27,093
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DeadGameTbh
Xing Tian
14,725
773
0
5,156
18,286
15,013
393
7,693
10,593
71,113
0
L
Baron Samedi
DistinctTaste
Baron Samedi
7,850
714
194
3,795
16,627
17,639
0
4,907
11,612
40,757
0
W
5,640
436
0
3,792
21,337
21,423
58
5,677
15,444
37,549
0
W
Morgan Le Fay
Lazerminx
Morgan Le Fay
10,266
753
0
1,375
10,976
4,422
166
3,553
7,305
77,406
0
W
Awilix
MagmaKitty
Awilix
8,479
3,066
0
1,900
16,254
7,074
263
2,497
13,639
0
79,341
L
Hachiman
Mailingriver
Hachiman
6,790
4,510
0
2,677
13,681
5,263
852
3,312
10,318
0
70,101
L
Janus
Snorbone
Janus
7,267
530
0
1,495
10,688
3,746
19
4,973
5,715
67,460
0
L
Maman Brigitte
lulwaitwhat
Maman Brigitte
7,894
655
0
9,650
21,589
13,288
0
11,464
9,411
85,938
0
W
Hachiman
momolife
Hachiman
16,978
12,153
0
5,207
13,983
6,338
1,789
4,150
9,731
0
87,202
L
Hun Batz
13,819
3,296
0
9,282
18,961
7,824
0
5,046
13,859
0
113,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
52,375
576
Minions Killed
488
0
Camps Cleared
0
1,690,830
Distance Traveled
1,843,226
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,795
568
114
6
0
385,082
0
L
Baron Samedi
9,925
522
48
3
0
319,820
0
W
Ganesha
9,849
518
8
0
0
349,349
4
W
Morgan Le Fay
10,289
542
136
7
0
347,240
0
W
Awilix
10,037
528
94
5
0
415,714
1
L
Hachiman
9,154
482
117
6
0
295,502
0
L
Janus
8,937
470
132
7
0
306,625
0
L
Maman Brigitte
10,048
529
120
6
0
338,590
2
W
Hachiman
11,405
600
136
7
0
345,841
8
L
Hun Batz
11,115
585
159
8
0
430,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role