Player Matchup

Rama
Rama
Aplezorah
Rama
Level 153
God Stats
1W - 2L
1,415 SR
Queue Stats
452W - 421L
1,535 Elo+
Party 2
Ganesha
Ganesha
Defiance4422
Ganesha
Level 126
God Stats
8W - 12L
1,440 SR
Queue Stats
120W - 120L
1,508 Elo+
Party 3
Horus
Horus
Eroooooooos
Horus
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
25W - 15L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
Lonnie-Cash
Kukulkan
Level 159
God Stats
3W - 3L
1,614 SR
Queue Stats
211W - 184L
1,551 Elo+
Party 3
Serqet
Serqet
Pumpernickle927
Serqet
Level 153
God Stats
4W - 2L
1,825 SR
Queue Stats
322W - 281L
1,537 Elo+
Party 2
Team Averages
Level 124
1,627 SR
1,550 Elo+

VS

Team Averages
Level 108
1,528 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Cosmos43
Baron Samedi
Level 108
God Stats
3W - 1L
1,464 SR
Queue Stats
159W - 125L
1,581 Elo+
Solo
Chang'e
Chang'e
Garvedo
Chang'e
Level 118
God Stats
9W - 8L
1,507 SR
Queue Stats
81W - 63L
1,551 Elo+
Party 1
Horus
Horus
Insomnyakk
Horus
Level 138
God Stats
14W - 8L
1,597 SR
Queue Stats
149W - 126L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Juanisimo02
Danzaburou
Level 48
God Stats
4W - 1L
1,587 SR
Queue Stats
22W - 17L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
josePolitoc
Ne Zha
Level 127
God Stats
3W - 2L
1,486 SR
Queue Stats
20W - 20L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 3 / 0
5,951
595
3,833
7,863
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Defiance4422
Ganesha
8
0 / 4 / 3
5,075
508
2,849
9,580
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,281
528
645
5,062
2,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
Lonnie-Cash
Kukulkan
10
1 / 2 / 2
6,026
603
3,719
5,514
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,420
642
5,143
10,006
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cosmos43
Baron Samedi
10
4 / 1 / 7
6,715
672
7,721
5,542
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Garvedo
Chang'e
11
3 / 3 / 2
6,788
679
4,845
8,631
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
0 / 0 / 11
6,052
605
4,148
9,336
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
Juanisimo02
Danzaburou
10
1 / 2 / 3
6,089
609
3,319
6,716
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
6 / 0 / 3
6,628
663
4,489
6,973
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
14
14
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
2
3
0
0.67
W
Baron Samedi
Cosmos43
Baron Samedi
4
1
7
7.5
L
Ganesha
Defiance4422
Ganesha
0
4
3
0.38
L
0
1
2
1
W
Chang'e
Garvedo
Chang'e
3
3
2
1.33
W
Horus
0
0
11
5.5
W
Danzaburou
Juanisimo02
Danzaburou
1
2
3
1.25
L
Kukulkan
Lonnie-Cash
Kukulkan
1
2
2
1
L
3
4
1
0.88
W
Ne Zha
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
24,522
38,025
Taken
37,198
15,414
Mitigated
16,413
7,576
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,833
3,060
0
3,433
7,863
2,287
0
1,393
6,470
0
42,398
W
Baron Samedi
Cosmos43
Baron Samedi
7,721
899
506
1,513
5,542
2,891
0
1,559
3,785
40,732
0
L
Ganesha
Defiance4422
Ganesha
2,849
429
0
992
9,580
5,154
0
3,495
6,085
9,878
0
L
645
419
290
1,894
5,062
2,560
0
3,102
1,960
0
22,421
W
Chang'e
Garvedo
Chang'e
4,845
204
480
3,457
8,631
2,562
650
618
7,570
37,946
0
W
Horus
4,148
2,580
2,079
3,841
9,336
5,975
37
2,952
6,384
0
13,271
W
Danzaburou
Juanisimo02
Danzaburou
3,319
1,213
0
1,736
6,716
2,381
726
263
6,360
0
33,176
L
Kukulkan
Lonnie-Cash
Kukulkan
3,719
514
0
360
5,514
1,748
0
2,200
3,314
48,268
0
L
5,143
2,021
0
607
10,006
3,665
0
2,376
7,630
0
45,104
W
Ne Zha
4,489
474
0
1,076
6,973
2,604
0
1,176
5,753
0
45,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
32,272
302
Minions Killed
262
0
Camps Cleared
0
1,068,704
Distance Traveled
1,035,655
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,951
595
96
10
0
182,689
0
W
Baron Samedi
6,715
672
68
7
0
200,642
2
L
Ganesha
5,075
508
3
0
0
200,572
4
L
Horus
5,281
528
43
4
0
248,372
2
W
Chang'e
6,788
679
59
6
0
185,634
1
W
Horus
6,052
605
12
1
0
222,642
2
W
Danzaburou
6,089
609
57
6
0
188,668
2
L
Kukulkan
6,026
603
88
9
0
194,830
2
L
Serqet
6,420
642
72
7
0
242,241
2
W
Ne Zha
6,628
663
66
7
0
238,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role