Player Matchup

Kukulkan
Kukulkan
DubJ__
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,117 Elo+
Party 1
Danzaburou
Danzaburou
Guppio_
Danzaburou
Level 29
God Stats
7W - 3L
1,397 SR
Queue Stats
14W - 15L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
meattboss
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,201 Elo+
Party 1
Team Averages
Level 36
1,466 SR
1,206 Elo+

VS

Team Averages
Level 66
1,375 SR
1,298 Elo+
Hun Batz
Hun Batz
MrRazz1159
Hun Batz
Level 61
God Stats
8W - 5L
1,527 SR
Queue Stats
103W - 130L
1,336 Elo+
Solo
Sobek
Sobek
W_Wolfpack_W
Sobek
Level 51
God Stats
2W - 3L
1,413 SR
Queue Stats
53W - 51L
1,270 Elo+
Party 2
Chang'e
Chang'e
wardog2448
Chang'e
Level 85
God Stats
7W - 6L
1,186 SR
Queue Stats
53W - 49L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DubJ__
Kukulkan
14
5 / 5 / 12
12,320
770
16,213
13,759
4,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Guppio_
Danzaburou
16
11 / 2 / 8
14,076
880
26,466
17,484
6,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
meattboss
Cthulhu
15
4 / 1 / 13
12,740
796
10,600
18,995
18,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrRazz1159
Hun Batz
10
2 / 7 / 4
10,502
656
12,410
15,326
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 10 / 3
10,577
661
6,239
27,415
29,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
wardog2448
Chang'e
16
5 / 3 / 2
12,707
794
19,753
20,540
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
8
8
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DubJ__
Kukulkan
5
5
12
2.2
W
Danzaburou
Guppio_
Danzaburou
11
2
8
7.5
L
Hun Batz
MrRazz1159
Hun Batz
2
7
4
0.57
L
1
10
3
0.25
W
Cthulhu
meattboss
Cthulhu
4
1
13
10.5
L
Chang'e
wardog2448
Chang'e
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,279
Damage
38,402
50,238
Taken
63,281
29,085
Mitigated
46,864
9,817
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DubJ__
Kukulkan
16,213
3,840
0
518
13,759
4,826
528
7,454
6,305
40,217
0
W
Danzaburou
Guppio_
Danzaburou
26,466
16,901
0
5,524
17,484
6,141
2,014
7,839
9,645
0
61,227
L
Hun Batz
MrRazz1159
Hun Batz
12,410
2,425
0
1,931
15,326
7,710
0
5,592
9,727
0
31,669
L
6,239
600
0
1,724
27,415
29,684
60
10,567
16,728
17,805
0
W
Cthulhu
meattboss
Cthulhu
10,600
1,300
541
3,234
18,995
18,118
313
11,278
7,717
36,773
611
L
Chang'e
wardog2448
Chang'e
19,753
1,200
1,777
9,032
20,540
9,470
0
10,355
10,109
66,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
33,786
132
Minions Killed
123
0
Camps Cleared
0
844,903
Distance Traveled
769,884
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,320
770
26
2
0
263,165
0
W
Danzaburou
14,076
880
59
4
0
258,398
0
L
Hun Batz
10,502
656
22
1
0
205,815
2
L
Sobek
10,577
661
19
1
0
254,685
0
W
Cthulhu
12,740
796
47
3
0
323,340
0
L
Chang'e
12,707
794
82
5
0
309,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role