Player Matchup

Vulcan
Vulcan
KingShadow2448
Vulcan
Level 106
God Stats
0W - 3L
1,581 SR
Queue Stats
16W - 24L
1,352 Elo+
Party 1
Merlin
Merlin
YeetMaster34
Merlin
Level 69
God Stats
2W - 6L
1,360 SR
Queue Stats
5W - 17L
1,159 Elo+
Party 1
Janus
Janus
badman_TJ
Janus
Level 48
God Stats
8W - 9L
1,489 SR
Queue Stats
101W - 120L
1,336 Elo+
Party 1
Team Averages
Level 74
1,477 SR
1,282 Elo+

VS

Team Averages
Level 57
1,499 SR
1,494 Elo+
He Bo
He Bo
TheAmnesiaWord
He Bo
Level 58
God Stats
1W - 0L
1,274 SR
Queue Stats
17W - 3L
1,711 Elo+
Solo
Charybdis
Charybdis
UNISIG
Charybdis
Level 47
God Stats
3W - 1L
1,693 SR
Queue Stats
95W - 107L
1,359 Elo+
Party 2
Geb
Geb
xSadPxnda
Geb
Level 66
God Stats
12W - 9L
1,531 SR
Queue Stats
111W - 107L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
9,813
755
12,495
9,712
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
12
1 / 7 / 3
9,250
712
5,650
9,587
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
badman_TJ
Janus
12
3 / 7 / 3
10,059
774
6,966
11,827
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 4
12,802
985
16,437
11,468
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
UNISIG
Charybdis
13
4 / 2 / 10
11,129
856
3,564
11,099
4,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 10
10,665
820
7,927
13,806
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
12
4
4
3.5
W
Charybdis
UNISIG
Charybdis
4
2
10
4.5
L
Merlin
1
7
3
0.36
L
Janus
badman_TJ
Janus
3
7
3
0.64
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
27,928
31,126
Taken
36,373
11,620
Mitigated
23,811
1,654
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,495
4,795
0
1,332
9,712
3,701
0
8,006
1,706
38,156
0
W
16,437
786
54
1,448
11,468
4,329
436
7,746
3,722
55,670
0
W
Charybdis
UNISIG
Charybdis
3,564
2,693
0
1,442
11,099
4,487
380
8,692
2,407
0
39,642
L
Merlin
5,650
515
0
110
9,587
3,629
0
6,510
3,077
27,960
0
L
Janus
badman_TJ
Janus
6,966
348
0
212
11,827
4,290
0
10,151
1,676
23,096
0
W
7,927
417
0
1,549
13,806
14,995
567
9,246
4,560
31,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
34,596
105
Minions Killed
166
0
Camps Cleared
0
646,206
Distance Traveled
771,865
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,813
755
54
4
0
249,405
0
W
He Bo
12,802
985
77
6
0
249,926
0
W
Charybdis
11,129
856
70
5
0
247,134
0
L
Merlin
9,250
712
34
3
0
178,118
0
L
Janus
10,059
774
17
1
0
218,683
0
W
Geb
10,665
820
19
1
0
274,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role