Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KingKye1187
Tiamat
Level 84
God Stats
0W - 2L
1,299 SR
Queue Stats
38W - 34L
1,488 Elo+
Solo
Terra
Terra
ulypac70
Terra
Level 129
God Stats
3W - 1L
1,872 SR
Queue Stats
227W - 224L
1,428 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,483 Elo+

VS

Team Averages
Level 130
1,482 SR
1,444 Elo+
Freya
Freya
Blaztaz
Freya
Level 183
God Stats
13W - 17L
1,444 SR
Queue Stats
660W - 673L
1,463 Elo+
Solo
Chang'e
Chang'e
KrazyKevin_89
Chang'e
Level 68
God Stats
2W - 4L
1,218 SR
Queue Stats
204W - 222L
1,486 Elo+
Solo
Ares
Ares
Ranek71
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
Tanotio
Zhong Kui
Level 153
God Stats
2W - 0L
1,748 SR
Queue Stats
208W - 188L
1,474 Elo+
Solo
Xbalanque
Xbalanque
bri0116
Xbalanque
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 101L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 3
7,919
720
9,342
15,278
19,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
 
Anhur
12
1 / 6 / 4
7,366
670
7,902
11,446
5,593
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
 
Bastet
14
1 / 0 / 3
7,265
660
5,064
4,612
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
17
1 / 2 / 7
8,535
776
19,025
9,204
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
ulypac70
Terra
14
2 / 3 / 4
7,676
698
7,742
21,190
18,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Blaztaz
Freya
16
6 / 1 / 10
9,322
847
13,046
6,663
4,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
16
2 / 0 / 11
8,657
787
5,940
8,207
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Ranek71
Ares
15
3 / 1 / 14
9,463
860
9,226
17,740
24,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Tanotio
Zhong Kui
15
5 / 4 / 8
9,037
822
12,926
17,158
19,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
bri0116
Xbalanque
15
1 / 2 / 13
8,391
763
15,809
13,168
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
8
Kills
17
17
Deaths
8
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
3
0.75
L
Anhur
 
Anhur
1
6
4
0.5
L
Bastet
 
Bastet
1
0
3
2.5
W
Freya
Blaztaz
Freya
6
1
10
11
L
Tiamat
1
2
7
2.25
W
Chang'e
2
0
11
7.5
W
Ares
Ranek71
Ares
3
1
14
10
W
Zhong Kui
Tanotio
Zhong Kui
5
4
8
2.25
W
Xbalanque
bri0116
Xbalanque
1
2
13
3.75
L
Terra
ulypac70
Terra
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
56,947
61,730
Taken
62,936
52,790
Mitigated
59,079
20,613
Healing
31,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,342
1,249
288
3,572
15,278
19,447
0
10,724
4,554
0
13,312
L
Anhur
 
Anhur
7,902
5,620
373
1,649
11,446
5,593
0
7,813
3,633
0
15,380
L
Bastet
 
Bastet
5,064
1,698
2,234
1,578
4,612
2,363
0
2,974
1,638
0
9,032
W
Freya
Blaztaz
Freya
13,046
4,274
741
828
6,663
4,014
204
3,106
3,557
23,570
0
L
Tiamat
19,025
896
0
3,063
9,204
6,524
0
5,698
3,506
41,809
0
W
Chang'e
5,940
1,245
11,780
4,154
8,207
4,578
672
4,826
3,381
14,834
0
W
Ares
Ranek71
Ares
9,226
826
1,752
2,589
17,740
24,001
115
7,534
10,206
13,766
0
W
Zhong Kui
Tanotio
Zhong Kui
12,926
1,490
968
4,887
17,158
19,278
0
4,815
12,343
24,710
0
W
Xbalanque
bri0116
Xbalanque
15,809
5,877
1,570
2,581
13,168
7,208
520
5,794
7,374
0
34,489
L
Terra
ulypac70
Terra
7,742
559
1,527
6,329
21,190
18,863
0
13,929
7,261
12,913
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
44,870
97
Minions Killed
158
0
Camps Cleared
0
1,082,266
Distance Traveled
1,074,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,919
720
6
1
0
220,494
0
L
Anhur
7,366
670
19
2
0
144,492
0
L
Bastet
7,265
660
8
1
0
274,482
0
W
Freya
9,322
847
30
3
0
208,485
0
L
Tiamat
8,535
776
51
5
0
216,831
0
W
Chang'e
8,657
787
28
3
0
228,043
0
W
Ares
9,463
860
8
1
0
242,400
0
W
Zhong Kui
9,037
822
40
4
0
184,963
0
W
Xbalanque
8,391
763
52
5
0
210,750
0
L
Terra
7,676
698
13
1
0
225,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role