Player Matchup

Nemesis
Nemesis
Nate_Trash
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1
Yemoja
Yemoja
Ratty_Healy
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,406 Elo+
Party 1
Achilles
Achilles
RxgeFade
Achilles
Level 86
God Stats
5W - 4L
1,667 SR
Queue Stats
12W - 12L
1,451 Elo+
Party 1
Team Averages
Level 64
1,556 SR
1,410 Elo+

VS

Team Averages
Level 64
1,585 SR
1,336 Elo+
Chernobog
Chernobog
Dezinator69
Chernobog
Level 48
God Stats
1W - 0L
1,729 SR
Queue Stats
29W - 32L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Neat7R
Baron Samedi
Level 17
God Stats
4W - 1L
1,524 SR
Queue Stats
6W - 9L
1,228 Elo+
Party 2
Cerberus
Cerberus
Stay-Frosty_308
Cerberus
Level 126
God Stats
1W - 0L
1,503 SR
Queue Stats
53W - 53L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nate_Trash
Nemesis
10
0 / 6 / 1
7,064
642
2,814
9,731
4,329
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
9
0 / 3 / 0
6,986
635
4,267
9,518
7,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
RxgeFade
Achilles
10
1 / 4 / 0
7,193
654
6,178
13,972
6,410
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dezinator69
Chernobog
12
6 / 1 / 7
9,253
841
8,650
5,378
2,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Neat7R
Baron Samedi
12
4 / 0 / 9
9,498
863
9,801
4,722
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
12
3 / 0 / 9
8,707
792
7,374
10,595
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dezinator69
Chernobog
6
1
7
9.5
L
Nemesis
Nate_Trash
Nemesis
0
6
1
0.08
W
Baron Samedi
Neat7R
Baron Samedi
4
0
9
8.5
L
Yemoja
0
3
0
0
L
Achilles
RxgeFade
Achilles
1
4
0
0.25
W
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,259
Damage
25,825
33,221
Taken
20,695
17,893
Mitigated
14,939
1,988
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dezinator69
Chernobog
8,650
5,322
0
1,322
5,378
2,258
1,897
1,122
4,256
0
41,094
L
Nemesis
Nate_Trash
Nemesis
2,814
948
0
272
9,731
4,329
0
4,304
5,225
0
13,681
W
Baron Samedi
Neat7R
Baron Samedi
9,801
952
1,084
1,898
4,722
2,412
631
1,155
3,567
36,738
0
L
Yemoja
4,267
945
1,175
18
9,518
7,154
0
4,764
4,583
19,459
0
L
Achilles
RxgeFade
Achilles
6,178
890
0
523
13,972
6,410
0
7,021
6,511
0
25,799
W
Cerberus
7,374
262
0
3,350
10,595
10,269
355
2,085
8,510
22,035
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
27,458
73
Minions Killed
138
0
Camps Cleared
0
542,874
Distance Traveled
606,287
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,253
841
51
5
0
191,933
2
L
Nemesis
7,064
642
17
2
0
196,106
0
W
Baron Samedi
9,498
863
50
5
0
217,248
0
L
Yemoja
6,986
635
22
2
0
152,749
0
L
Achilles
7,193
654
34
3
0
194,019
4
W
Cerberus
8,707
792
37
3
0
197,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role