Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoffinCat
Thanatos
Level 140
God Stats
16W - 11L
1,626 SR
Queue Stats
456W - 439L
1,482 Elo+
Party 2
Geb
Geb
MisTaKluTch
Geb
Level 108
God Stats
1W - 1L
1,503 SR
Queue Stats
147W - 122L
1,484 Elo+
Solo
Medusa
Medusa
MonDragonAM
Medusa
Level 63
God Stats
3W - 4L
1,172 SR
Queue Stats
30W - 24L
1,453 Elo+
Party 2
Hades
Hades
xShleem
Hades
Level 155
God Stats
5W - 1L
1,807 SR
Queue Stats
151W - 136L
1,483 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,480 Elo+

VS

Team Averages
Level 121
1,525 SR
1,440 Elo+
Chiron
Chiron
AldaXXxxz23
Chiron
Level 144
God Stats
0W - 3L
1,037 SR
Queue Stats
147W - 159L
1,432 Elo+
Party 1
Nike
Nike
Earth One Flash
Nike
Level 127
God Stats
12W - 7L
1,694 SR
Queue Stats
30W - 33L
1,364 Elo+
Solo
Sylvanus
Sylvanus
Kronnosmicon
Sylvanus
Level 124
God Stats
9W - 9L
1,579 SR
Queue Stats
50W - 48L
1,440 Elo+
Party 1
Cliodhna
Cliodhna
Spiderbite1305
Cliodhna
Level 86
God Stats
5W - 2L
1,879 SR
Queue Stats
94W - 103L
1,503 Elo+
Solo
Anubis
Anubis
kronos12mikekana
Anubis
Level 122
God Stats
6W - 9L
1,438 SR
Queue Stats
212W - 221L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 6
9,968
554
12,633
7,702
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
CoffinCat
Thanatos
15
10 / 2 / 4
10,181
566
14,701
18,752
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 8
9,196
511
10,225
17,465
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
16
1 / 0 / 5
9,994
555
11,441
9,198
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
xShleem
Hades
16
1 / 1 / 4
10,620
590
12,814
16,382
10,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 2 / 1
8,546
475
8,045
13,488
4,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 4 / 1
9,024
501
8,132
18,248
11,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Kronnosmicon
Sylvanus
12
1 / 4 / 2
7,957
442
4,557
18,548
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
13
1 / 4 / 2
8,003
445
6,518
16,297
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 7 / 1
9,855
548
12,824
19,929
8,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
8
9
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
6
2.33
L
Chiron
0
2
1
0.25
W
Thanatos
CoffinCat
Thanatos
10
2
4
6
L
0
4
1
0.13
L
Sylvanus
Kronnosmicon
Sylvanus
1
4
2
0.5
W
4
3
8
2.67
W
Medusa
1
0
5
3.5
L
Cliodhna
1
4
2
0.5
L
6
7
1
0.93
W
Hades
xShleem
Hades
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,814
Damage
40,076
69,499
Taken
86,510
42,324
Mitigated
45,272
33,798
Healing
33,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,633
2,522
144
1,048
7,702
2,390
915
3,075
4,627
76,269
0
L
Chiron
8,045
2,443
310
5,261
13,488
4,795
0
1,785
11,661
0
71,749
W
Thanatos
CoffinCat
Thanatos
14,701
6,206
0
16,638
18,752
7,203
0
6,165
12,587
0
78,557
L
8,132
1,472
0
1,844
18,248
11,880
0
10,332
7,860
0
77,176
L
Sylvanus
Kronnosmicon
Sylvanus
4,557
1,440
1,917
7,250
18,548
14,139
0
9,174
9,160
37,808
0
W
10,225
654
0
2,551
17,465
18,028
0
5,404
12,061
28,672
0
W
Medusa
11,441
4,924
0
4,418
9,198
3,959
956
815
8,383
0
83,320
L
Cliodhna
6,518
874
0
8,371
16,297
5,984
0
5,181
11,019
0
61,979
L
12,824
852
199
8,567
19,929
8,474
715
8,426
11,138
72,172
0
W
Hades
xShleem
Hades
12,814
766
0
8,999
16,382
10,744
0
2,580
13,802
88,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
43,385
548
Minions Killed
496
0
Camps Cleared
0
1,697,600
Distance Traveled
1,519,192
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,968
554
131
7
0
328,715
0
L
Chiron
8,546
475
120
7
0
338,666
0
W
Thanatos
10,181
566
107
6
0
359,301
2
L
Nike
9,024
501
137
8
0
294,518
0
L
Sylvanus
7,957
442
51
3
0
301,379
1
W
Geb
9,196
511
26
1
0
355,665
4
W
Medusa
9,994
555
146
8
0
359,130
0
L
Cliodhna
8,003
445
91
5
0
391,706
2
L
Anubis
9,855
548
97
5
0
192,923
0
W
Hades
10,620
590
138
8
0
294,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role